Having trouble keeping track of all the ongoing Game Jams? Or want to promote your own? Well, itch.io has got your back! This new tool organizes together all of the current and upcoming game jams in one place, as well as having tools to create your own.
Link:
https://itch.io/jams
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https://www.youtube.com/watch?v=AP2bPG382IA
Actually it's the Humble Microsoft & .NET Bundle with APress, but I have to imagine 99% of your are here for the C# books... and books there are!
Links:
https://www.humblebundle.com/books/microsoft-and-dot-net-books?partner=gamefromscratch
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https://www.youtube.com/watch?v=mRzH4T8rA3A
Today GitHub announced the release of GitHub Sponsors, a new program enabling you to support your favorite open source projects, directly on GitHub with no fees. They also announced a $5000 first year matching program!
Link:
https://www.gamefromscratch.com/post/2019/05/23/GitHub-Sponsors-Open-Source-Funding.aspx
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https://www.youtube.com/watch?v=BNzpxXv0Bu0
By repeated, and I do mean REPEATED request... here is picoCAD. A minimalist but capable 3D modeller created in PICO8.
Links:
https://gamefromscratch.com/picocad-a-tiny-modeller-for-tiny-models/
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*GameDev Tutorials* : https://devga.me
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*Twitter* : https://twitter.com/gamefromscratch
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https://www.youtube.com/watch?v=KNzL5QCHZj0
The Haxe programming language just hit a major milestone with the release of 4.0.0. The language gains several new features including a completely new runtime HashLink, as well as language features such as Arrow function, the final keyword, a new (optional) function syntax and more.
Links
https://www.gamefromscratch.com/post/2019/10/30/Haxe-400-Released.aspx
https://www.gamefromscratch.com/post/2018/09/10/Haxe-Game-Engines.aspx
https://devga.me/tutorials/armory3d/
https://www.gamefromscratch.com/page/Haxe-and-HaxeFlixel-Tutorial-Series.aspx
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https://www.youtube.com/watch?v=9KW6P9JaqTc
Today at GDC, Oculus announced the Oculus Rift S, not then next generation of the Rift, instead a refinement of the existing rift. Not all aspects are an upgrade though, with a lower hz rate and a change to inside out tracking. Is this an upgrade... a sidegrade or an outright downgrade?
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https://www.youtube.com/watch?v=Zd7VznVcpWQ
Unity have just released a new HDRP based demo, a small segment of a game showing a spaceship under attack, powered entirely by the new Visual Effects Graph. In this video we first look at the demonstration in it's entirity, then look at the project file behind it.
Link:
https://www.gamefromscratch.com/post/2019/08/21/Unity-Release-Spaceship-Visual-Effect-Graph-Demo.aspx
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https://www.youtube.com/watch?v=r_uALK8SHv8
Available at:
https://github.com/ndee85/coa_tools
CoaTools, Cut Out Animation Tools, is a open source completel free 2D bone based animation system for Blender. It just hit it's 1.0 release and it's an incredibly cool animation system you should check out. Also has support for exporting to the Godot game engine, and GIMP+Photoshop exporters.
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https://www.youtube.com/watch?v=2HKpH4HNaw8
Part of our ongoing Godot 3 tutorial series, today we cover all things audio, and boy do we cover a lot. Using AudioStreamPlayer, loading audio files WAV and OGG, looping, panning, special effects, audio buses, positional audio and using Areas to toggle special effects on an off!
Links
[Coming Soon]
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https://www.youtube.com/watch?v=S-8IcHucSNg