Version 6 of the CopperCube game engine was just released and perhaps most importantly of all, it's now available for free! Create and sell your games completely free, although there is a splash screen unless you upgrade... a fair trade in my opinion.
Coppercube is a full 3D engine that is aimed at making 3D games with little to no programming experience, although you can jump in with JavaScript and add your own logic when needed. ... https://www.youtube.com/watch?v=9piBTgdyoV0
A follow up to the Your Game Engine is too Big video, today we follow up with tips for Unreal, Unity and Godot Game Engine users.
Tips:
0:00 Video Introduction
0:23 Unity / Unreal Install Size Video Recap
0:38 Using Unreal Engine 4 Marketplace Assets in UE 5
2:00 Managed Unreal Engine Cache / Asset Download Locations
4:26 APPDATA, Local, LocalLow and Roaming
6:36 Managing Unreal Engine Hidden Files
7:28 Manage Unity Hidden Files
8:08 Unity Package Cache
9:18 Unity Asset Store Cache
11:12 Godot Engine is 15x Bigger on Steam... Why?
Video on Managing Unreal Engine and Unity Install Sizes:
https://www.youtube.com/watch?v=s3Z3X9u2H6c
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https://www.youtube.com/watch?v=swn7Glzyrg0
On the Unity Asset Store you can get 3 different animation assets before August 15th. Additionally Unity animation assets are for sale 50% off during the sale. Checkout using the code ANIMATE2021.
Links:
https://gamefromscratch.com/unity-animation-asset-giveaway/
https://assetstore.unity.com/publisher-sale?aid=1011l4rAy&utm_source=aff
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*Support* : https://www.patreon.com/gamefromscratch
*GameDev News* : https://gamefromscratch.com
*GameDev Tutorials* : https://devga.me
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*Twitter* : https://twitter.com/gamefromscratch
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The above links to Unity contain a code that pays GFS a small commission if used (and thanks if you do)
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https://www.youtube.com/watch?v=gwZjmOq7oVE
This video simply put teaches you how to use a debugger. In this example we are using Visual Studio 2017 and C++ but the knowledge gained should be applicable in any programming language or IDE with a modern debugger.
The article mentioned in this video is:
http://www.gamefromscratch.com/post/2014/08/08/Debugging-101-tutorial-or-How-to-bring-sanity-to-an-insane-world.aspx
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https://www.youtube.com/watch?v=LfVVO-nk75A
Today we are going to look at a neat VFX trick you can perform in Godot (and other game engines) using a technique called a LUT or Look Up Table, where you can create profound effects in seconds.
This was inspired by Fanatical's Halloween Bundle, which contains several LUTS.
Links:
https://www.fanatical.com/en/bundle/halloween-content-creator-bundle?add_voucher=GAMEFROMSCRATCH10&ref=gamefromscratch
https://gamefromscratch.com/halloween-content-creator-bundle-on-fanatical/
https://github.com/thiagoamendola/godot-color-lut-shader
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https://www.youtube.com/watch?v=OU0yVNSHufk
Pixel Game Maker 1.0 is finally here. We checked it out when it was first released in early access in July 2018 and it was... meh. So has it gotten better and is it worth buying?
Link:
https://www.gamefromscratch.com/post/2019/09/21/Pixel-Game-Maker-MV-released.aspx
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https://www.youtube.com/watch?v=91u0s1HDoxQ
Silo is a long run, and long abandoned 3D modeling application, that recently came back to life and just got a 2021 release. Milo is a 3D visualization tool that is new and ships with Silo. We check both out in this video.
Links:
https://gamefromscratch.com/silo-2021-milo-released/
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*Support* : https://www.patreon.com/gamefromscratch
*GameDev News* : https://gamefromscratch.com
*GameDev Tutorials* : https://devga.me
*Discord* : https://discord.com/invite/R7tUVbD
*Twitter* : https://twitter.com/gamefromscratch
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https://www.youtube.com/watch?v=gvQb3moy9f4
The Bevy open source rust powered game framework/engine just released Bevy 0.13. This release includes several new features including lightmap supporting (sadly no baking yet), voxel global illumination, primitive shapes support, dynamic queries, system stepping, new more realistic camera controls ( f stop, exposure, etc. ) and more. Of course its packed full of all the regular bug fixes you'd expect as well. There is also some talk about Bevy 0.14 development as well as the various WIP projects on creating a Bevy 3D editor, which is desperately needed.
*Links*
https://gamefromscratch.com/rust-powered-bevy-game-engine-release-0-13/
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*Support* : https://www.patreon.com/gamefromscratch
*GameDev News* : https://gamefromscratch.com
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*Twitter* : https://twitter.com/gamefromscratch
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https://www.youtube.com/watch?v=73NjjNxZBEc
There aren't a ton of options when it comes to Python based game engines, but we now have a new option. The Ursina Engine is built on top of the capable Panda3D game engine and makes it incredibly easy to just start writing code and get immediate results. An excellent option for someone looking to learn 3D development using the Python programming language.
Links:
https://www.gamefromscratch.com/post/2020/01/27/Ursina-Engine.aspx
https://www.gamefromscratch.com/post/2018/09/13/Python-Game-Engines.aspx
Panda3D Video:
https://www.youtube.com/watch?v=UKKoNZYFVt8
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https://www.youtube.com/watch?v=aCpBzdciU0o
W4Games, a company formed by key Godot developers to support the commercial Godot engine ecosystem, has just received another round of funding. This time they received $15M in funding lead by OSS Capital.
Links
https://gamefromscratch.com/godot-powered-w4-games-gets-15m-investment/
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*Support* : https://www.patreon.com/gamefromscratch
*GameDev News* : https://gamefromscratch.com
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*Twitter* : https://twitter.com/gamefromscratch
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https://www.youtube.com/watch?v=LDC5RXfcb_o