Just felt like playing some Stardew Valley before going to bed, because I have some anxiety sometimes at night time, so here's one hour of let's play that is quite relaxing in my opinion. If you want more videos of this game let me know. If I see there's a lot of views then expect there's going to be a part 2 at some point.
Hope you like it.
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All my videos are exclusive and I upload regularly. If you enjoy, please don't hesitate to follow or even giving a little ? to show your appreciation. Thanks :)
I know that every single Metal Gear Solid games are filled with long conversations and cutscenes, but they are masterpieces and way ahead of it's time, and they are among my favorite games.
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All my videos are exclusive and I upload regularly. If you enjoy, please don't hesitate to follow or even giving a little ? to show your appreciation. Thanks :)
Donation page
https://ko-fi.com/libraryofmemorablegames
**Platforms I'm on and still using**
[Steam](https://steamcommunity.com/id/chaotikcrow)
[Deviantart](https://www.deviantart.com/artfoyosouls/gallery)
**No longer collect much trophies or achievements, just sharing my collection.**
[Retroachievement](https://retroachievements.org/user/chaotikcrow)
[PSNProfiles](https://psnprofiles.com/legrandachieveur)
Half-Life is a first-person shooter video game developed by Valve and published by Sierra Studios for Microsoft Windows in 1998. It was Valve's debut product and the first game in the Half-Life series. Players assume the role of Gordon Freeman, a scientist who must escape the Black Mesa Research Facility after it is invaded by aliens. The core gameplay consists of fighting alien and human enemies with a variety of weapons and solving puzzles.
Unlike many other games at the time, the player has almost uninterrupted control of Freeman, and the story is told mostly through scripted sequences seen through his eyes. Valve co-founder Gabe Newell said the team aimed to create an immersive world rather than a "shooting gallery". They built Half-Life using GoldSrc, a heavily modified version of the Quake engine, licensed from id Software.
Half-Life received acclaim for its graphics, realistic gameplay, and seamless narrative. It won over fifty PC "Game of the Year" awards and is considered one of the most influential FPS games as well as one of the best video games ever made. By 2008, it had sold over 9 million copies. It was followed by the expansion packs Opposing Force (1999) and Blue Shift (2001), developed by Gearbox Software. It was ported to the PlayStation 2 in 2001, along with another expansion Half-Life: Decay, and to macOS and Linux in 2013. Valve ported Half-Life to its Source engine in 2004, while a third-party remake, Black Mesa, was released in 2020.
This game is freaking brutal. In this video I am getting ambushed by skeletons everywhere, clueless where I need to go, I've done tons of research about weapons to know what is the best strategy to fight those monsters, farming by killing slimes so that I can find green titanite shards to then upgrade my sword to divine and so much more.
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All my videos are exclusive and I upload regularly. If you enjoy, please don't hesitate to follow or even giving a little ? to show your appreciation. Thanks :)
**Platforms I'm on and still using**
[Steam](https://steamcommunity.com/id/chaotikcrow)
[Deviantart](https://www.deviantart.com/artfoyosouls/gallery)
**No longer collect much trophies or achievements, just sharing my collection.**
[Retroachievement](https://retroachievements.org/user/chaotikcrow)
[PSNProfiles](https://psnprofiles.com/legrandachieveur)
You can buy the game here:
https://store.steampowered.com/app/41050/Serious_Sam_Classic_The_First_Encounter/
https://www.gog.com/game/serious_sam_the_first_encounter
Serious Sam: The First Encounter is a first-person shooter video game developed by Croteam and originally published by Gathering of Developers. First released on Microsoft Windows on 21 March 2001. It had been in development since 1996 and had videos showing its early gameplay in 2000. The First Encounter was originally developed by Croteam as a demonstrator for their engine and the reason why some countries saw its initial release priced at less than half the price of other games in the genre. This game was followed by a sequel, Serious Sam: The Second Encounter released 11 months later.
Serious Sam: The First Encounter's gameplay consists almost entirely of the player attempting to defeat dozens of enemies at a time in wide-open arena-like areas and thus is relatively simple. The game's story establishes the reasons and methods for how the player travels from chapter to chapter through the game's menu system called NETRISCA. Enemies spawn frequently and attack in large waves from across the game map, and the player is intended to dodge their projectiles and charges by jumping and strafing rather than by taking cover. Health and armor are non-regenerative on all difficulty levels except for the easiest and instead are replenished with the health and armor packs which are littered throughout the game. Available health is represented by a percentage number on the screen. The combat is high-paced and frenetic: The levels typically consist of a series of elaborate arenas, in which the player will defeat a set number of re-spawning enemies before proceeding to the next. Enemies consist of soldiers with rocket launchers, charging bulls, gigantic robots that fire lasers and rockets, and shrieking suicide bombers without heads.
The player can carry a number of weapons, including shotguns, a minigun, a rocket launcher, a quad laser gun, and a cannon. Ammunition is scattered across levels that the player must pick up, but players are also suggested to explore the level's environments to find secret items including more health, ammo, and weapons that are obtainable regularly in later levels. Unfortunately, some items are trapped and may trigger a spawn of more enemies.
Welcome back to citadel station...
I'm so hyped for the remake I had to play this game a second time. I even made a fan art of the original cover of the game with CG just for this video. You can watch the timelapse [here] (https://odysee.com/@ArtFoYoSouls:a/systemshocktimelapse:6) https://www.artstation.com/artwork/48xxDn
If you ever want to play the game for yourself, two tips I can suggest you. Save often, and die instead if you can respawn, you will need the medkits near the end of the game because it can be quite challenging.
Buy The Game here:
https://store.steampowered.com/app/410710/System_Shock_Enhanced_Edition/
https://www.gog.com/game/system_shock_enhanced_edition
All my videos are exclusive and I upload regularly. If you enjoy, please don't hesitate to follow or even giving a little ? to show your appreciation. Thanks :)
**Platforms I'm on and still using**
[Steam](https://steamcommunity.com/id/chaotikcrow)
[Deviantart](https://www.deviantart.com/artfoyosouls/gallery)
**No longer collect much trophies or achievements, just sharing my collection.**
[Retroachievement](https://retroachievements.org/user/chaotikcrow)
[PSNProfiles](https://psnprofiles.com/legrandachieveur)
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