From The Depths 1.6 E51- Chasing after fast ships. LetsPlay, Playthrough
From The Depths 1.6 E51- Chasing after fast ships. LetsPlay, Playthrough The relief force to the captured WF zone comes across a fast ship which just will not sit still enough to be fired at. Faster than a plane, bigger than most ships. We must adapt to this enemy, although luckily this is now going to be rare to meet.
If you wish to skip to the relevant scenes please click or use your players fast forward to the time codes below. Battle1 - 3m20s
From The Depths is an early access game where players can build their own ships, submarines, aircraft and even spaceship to fight in a campaign or other players. ... https://www.youtube.com/watch?v=kyVO7rqW5kg
From The Depths 1.6 E6- Turtle Fleet Rebuilds. LetsPlay, Playthrough .
The Turtle fleet is rebuilt to save the day but has an unfortunate mishap. Subs come back to gain the day.
From The Depths is an early access game where players can build their own ships, submarines, aircraft and even spaceship to fight in a campaign or other players.
All vehicles are built using a simple block based system similar to Minecraft but with a full physics model applied to all objects.
Get From The Depths from
http://fromthedepthsgame.com/
http://store.steampowered.com/app/268650/
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https://www.youtube.com/watch?v=7T0FnI6TPiI
From The Depths 1.6 E45- Stick your head out, get it blown off. LetsPlay, Playthrough
The Air vehicles get a chance to shine against some of the White Flayers. Testing the new carrier planes showed a few issues to be looked at.
If you wish to skip to the relevant scenes please click or use your players fast forward to the time codes below.
Battle1 - 12m08s
Battle2 - 32m18s
From The Depths is an early access game where players can build their own ships, submarines, aircraft and even spaceship to fight in a campaign or other players.
All vehicles are built using a simple block based system similar to Minecraft but with a full physics model applied to all objects.
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https://www.youtube.com/watch?v=hYPotxwq1PM
A rather long video on building historically built vehicles.
The original video has been split into 2 parts as the amount of video I had to edit was over 7 hours.
Items I look at in this part -
What do I look for in a ship
How I go about building key elements of the current ship The Prinz Adalbert class cruiser of the Kaiserliche Marine.
Adjusting CRAM cannons to fit the historical narrative.
Game version 3.1.5
TimeStamps:
00:00 Helooo
02:07 Looking up a suitable historical vehicle in wiki.
03:23 Pick distinctive items from a picture.
10:33 Adjusting a CRAM cannon to fit the historic armament.
34:12 Assessing how to layout the secondaries.
37:08 Finished the Secondaries and Casement Guns
From The Depths is a building/strategy game where players can build their ships, submarines, aircraft and even spaceship to fight in a campaign or other players.
All vehicles are built using a simple block-based system similar to Minecraft but with a full physics model applied to all objects.
Get From The Depths from
http://fromthedepthsgame.com/
http://store.steampowered.com/app/268650/
System Spec
Linux-64,i7-4790k 4GHZ,16GB Ram,GTX1080ti,Kingston SSD,1080p.
All music and images are the property of their respective owner.
All footage used for narrative and comparative purposes.
Music from the Youtube audio library.
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/
From The Depths,FromTheDepths,LetsPlay,LetsBuild,Playthrough,Minecraft,Strategy,Gaming
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https://www.youtube.com/watch?v=Z3cGxiUjN44
From The Depths 1.8 E116-SpearFish Cruiser.LetsBuild,Playthrough
A new Flag ship for the Surface Fleet to be supported by subscriber vessels.
It is weak against missiles and has no AA so needs those types of support vessels.
If you wish to skip to the relevant scenes please click or use your players fast forward to the time codes below.
Steam Discussion Thread - http://steamcommunity.com/app/268650/discussions/0/496881136901549750/
Basic Idea - 2m25s
Main Armament 3x225mm Advanced Rail Cannon - 5m46s
Rail Gun Attachments - 16m50s
Ammo Production 4m Shell - 20m37s
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https://www.youtube.com/watch?v=rOGq1FWV2jM
From The Depths 1.6 E3- Feeling the power of the Deepwater Guard, LetsPlay Play through.
Initial attacks on the Deepwater guard yield good results and then they retaliate with some large fleets.
From The Depths is an early access game where players can build their own ships, submarines, aircraft and even spaceship to fight in a campaign or other players.
All vehicles are built using a simple block based system similar to Minecraft but with a full physics model applied to all objects.
Get From The Depths from
http://fromthedepthsgame.com/
http://store.steampowered.com/app/268650/
...
https://www.youtube.com/watch?v=bqveybB1AhY
Prison Architect Alpha35 E27-Death Row Design.Playthrough, LetsPlay
Super Max is Active and has a new occupant, now it is time to look at designing the Death Row cell block.
Time codes if you want to jump to various section
New Prisoner Intelligence - 0m45s
Super Max Complete, new inmate - 2m55s
Super Max Regime - 3m57s
Super Max Deployment - 5m35s
Super Max Parole Schedule - 6m30s
Super Max Patrols - 12m02s
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https://www.youtube.com/watch?v=o4-tZGN_C8A
After batles in campaign I looked at using simple weapons to intercept missiles.
Here are my results and thoughts.
Game version 3.1.5
TimeStamps:
00:00 Helooo
03:26 30mm Chain Guns vs small missiles
03:48 40mm Bofors vs medium missiles
06:38 3.7" Guns vs medium missiles
From The Depths is a building/strategy game where players can build their ships, submarines, aircraft and even spaceship to fight in a campaign or other players.
All vehicles are built using a simple block-based system similar to Minecraft but with a full physics model applied to all objects.
Get From The Depths from
http://fromthedepthsgame.com/
http://store.steampowered.com/app/268650/
System Spec
Linux-64,i7-4790k 4GHZ,16GB Ram,GTX1080ti,Kingston SSD,1080p.
All music and images are the property of their respective owner.
All footage used for narrative and comparative purposes.
Music from the Youtube audio library.
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/
From The Depths,FromTheDepths,LetsPlay,LetsBuild,Playthrough,Minecraft,Strategy,Gaming
...
https://www.youtube.com/watch?v=JWGAwy3giY0
Kerbal Space Program 25-Mods Chosen,Space Station To Mun.LetsPlay, Playthrough
Thanks to all advice opn Mods in the game and I have decided on the use of mods going forward. Below are listed the mods I will be routinely using. Also we get the space station orbiting the Mun.
Starting out the Career mode, no quick saving, with minimal gameplay changing mods except listed below to show the game as play from standard installation.
This is intended to show how a new player has to go through this game testing and working out how to overcome the various issues.
Join me trying top work out space science and stuff.
If you wish to skip to high lights please use time codes below.
Mods to be used - 0m35s
Visual Mods - 2m03s
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https://www.youtube.com/watch?v=Z1cWKvb07mU
Prison Architect Maximum Security E02
After a fight in the prison from some new inmates, I have accelerated the introduction of an Infirmary to get the wounded guards and inmates healed.
The prison capacity is upped and cleaning duties assigned.
System Spec
Win7-64,i7-4790k 4GHZ,16GB Ram,GTX1080ti,Kingston SSD,1080p.
All music and images are the property of their respective owner. All footage used for narrative and comparative purposes.
Music from the game creators
...
https://www.youtube.com/watch?v=APPUcpTnf84