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Part 15 of this series, stage by stage, on Normal for now. The very beginning is the most puzzling part, but just shoot at the plugs to advance. The Sick Sisters close us out of the standard game. It's a heavier version of the Mother fights, complete with Hosts coming at you the whole time. Frag when they get close and "finish" any who are highlighted to keep your health up, and either dash through the heavy beam OR hide behind an intact Host Pile for cover if you haven't destroyed them all! Pick up the Xaar to deal heavy damage to the Sisters, and Frag away when close to her. Easily could have (and should have) gone for S+ on this one, but was going for a trophy here.
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https://www.youtube.com/watch?v=nHGQ31eHRvA
May to the June, baby! "Moneybags" Belmont beats Death Form 2 without taking any damage. This is arguably the hardest boss to find the critical hit window, but machine gunning like crazy with the Medal of Dracula subweapon while frantically snapping the whip into him at a rapid pace does the trick. Not exactly the most honorable subweapon use, but that should reflect in a lower score anyway. If you're playing just for single credit runs, this has you covered. Very well might experiment with the standard subweapons to achieve this soon enough. We shall see. Commentary track to come.
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Have a game recommendation or want to submit a run? Join us on theunkillables.org!
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Visit the Discord link at the site, share your runs, tips and tricks, join the ranks and become Unkillable™!
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https://www.youtube.com/watch?v=N6EPp4PspZk
One of the "heavy" bosses, this one being rather easy, the next one of those (Raoh) being... not so easy.
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https://www.youtube.com/watch?v=zwrUyp7J-hs
Some goons to slaughter, followed by our first encounter with Taruga. He can be rather annoying, and you never want to be too far away from him due to his gunplay.
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https://www.youtube.com/watch?v=YbAqnWNqLwQ
Souther and the stretch prior isn't too bad, provided you don't let him get too cute with getting behind you.
1:00 to about 16:00 is the mob stretch, with the Souther fight happening around 21:30.
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https://www.youtube.com/watch?v=b2zm-pzRLRw
Final fight against Drac himself. He can be tricky if you let him, but if you don't give him the opportunity, he goes down without a fight. First thing you want to do is GET IN HIS FACE. You can usually get in a lick as he appears, then delay a straight jump up as his fireballs get released and smack him again. For the inferno balls, turn around, duck the first and backflip the second. In phase 2, stay about "one Richter sprite distance" in space away from his foot, and immediately run under as he jumps unless you have room to back off for a bit. When he does his fireball attack, the first shoots close, the second far (jump up to avoid) and the third close again. The shockwave attack can be ducked. Hydro storm works wonders. Rinse, repeat, defeat!
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https://www.youtube.com/watch?v=LjVKbyE1rjY
May to the June baby! I thought I would come back to this idea now that youtube has done away with annotations and now that this game is available as part of a collection on the PS4. Much easier for me to do commentary that way. I go into brief detail as to how the process should go, but it will still take quite a bit of practice and even a bit of luck for things to go your way without dying.
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https://www.youtube.com/watch?v=bstsHE8Nq4U
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Part 9 of this series, stage by stage, on Normal for now. No real boss fights in this stage, just some exo mercs, a more dangerous Angel and a potentially very dangerous gun turret area where you'll want your shield up and your dash frequent. Put your skill points into both at the expense of most everything else for that section.
Have a game recommendation or want to submit a run? Join the Discord at
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https://www.youtube.com/watch?v=dpN47z1Kvgg