How to Remake the Future [1/10] - FFVIIR Mysteries 3/4 | Game Analysis #26
Our Mysteries of FFVII Remake series continues and covers the new elements regarding Cloud and Sephiroth. As both share a lot of segments, we decided to cover them in the same analysis, which again spans multiple parts to ensure more regular and digestible uploads.
Cloud's memory glitches and Sephiroth's appearances are more numerous and contain a lot of new elements pertaining to Remake's new mysteries. Let's dive in and try to uncover them all!
Analysis & Script: Vyzzuvazzadth Voice over: Kutakuma Video editing: Rimavelle Remake & OG footage: Dachdagger
00:00 Intro 01.49 Setup & Introductions 05:22 Questions 06:40 Lifestream Black exerpts 10:12 Secrets found in key art 12:57 Quote from Original Game 13:52 Intro Cinematic 19:12 Outro
The Tsunamods Community works tirelessly to create mods for Final Fantasy VII and soon VIII and IX, too! Please check them out if you're interested in modding Final Fantasy 7-9 or even helping out yourself!
- Final Fantasy VII Remake OST Seven Seconds till the End Red XIII's Theme - Nothing More Main Theme of FFVII - Sector 7 Undercity Those Chosen by the Planet Who Am I? The Promised Land - Cycle of Souls Midgar, City of Mako Whispers' Theme Under the Rotting Pizza - Sector 5 Station Anxiety - Sector 5 Undercity ... https://www.youtube.com/watch?v=9gUj72F0Cf8
MP3 version: http://www.mediafire.com/?y0zjzj2kktn
This is the improved version of my original upload of Rocking Kremlings ( http://www.youtube.com/watch?v=-LfICvzWXp4 ). I noticed some flaws and wanted to get rid of them. Also, Swiftly Swift (charter of the Vadrum meets SMB customs) reviewed it and noticed the same flaws, which finally made me go over the song again and improve it.
Those who managed to download it within the first 24 hours after I uploaded the first version have to, sadly, re-download it to be able to play the improved version.
I will now point out all the changes I've made:
0:17 - 0:36 : lowered the rhythm's volume a little.
2:46 - 2:51 : two-note chords instead of single notes
3:36 : rhythm's slide-down is now playable.
4:48 - 4:54 : reduced the volume of the four-note chords.
5:12 - 5:21 : Chords instead of single notes for the non-red notes.
5:21 - 5:29 : lowered lead guitar's tone height by an octave and palm muted the notes.
5:37 - 5:45 : chords instead of single notes.
6:27 - 6:29 : downward bend is now playable.
Tracks in order of appearance:
- Lockjaw's Saga
- Stickerbush Symphony
- Krook's March
- Bayou Boogie
- Hot-Head Bop
- Flight of the Zinger
- Forest Interlude
- Mining Melancholy
- Crocodile Cacophony
- Lost World Anthem
- Lose on the Ship (life balloon 'pop' inclusive)
Enjoy the improved version of my 8th GH5 custom song and dowload and play it, if you got GH5 for the PS3, thanks :)
PS: I didn't use the whammy on purpose. it'd have destroyed the sound. Therefore, my score isn't really breathtaking...
Important note: you might get the "Yellow Ring of GH Death" by previewing it on GHTunes. In order to prevent your game from freezing, preview another song made by me first (excluding FFMetalMedley Pt3, Kong of Rock & MegaMan RetroWily. those are prone to the YROGHD as well...)
System: PS3
Recording device: Hauppauge HD PVR
Hyperspeed: 4
Language: German
Effects and crowd turned off
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...
https://www.youtube.com/watch?v=xCZqOYLJipI
A new Final Fantasy VII Remake trailer dropped on January 31st 2020, marking the 23rd anniversary of the Japanese release of the original Final Fantasy VII. As always, most scenes are out of order.
Original trailer: https://www.youtube.com/watch?v=YkXG08_WVsY
In this special trailer cut, I'll show you how the scenes play out in chronological order. While some weren't easy to place, I think got it all right. Feel free to correct me, though!
Scenes in order:
Reactor no. 1 explodes
The Promise
Avalanche mission
- Chocobo & Moogle Summon
- Blade Burst ability
- Roche confronting Avalanche
Cloud falls into sector 5
Wall Market
- Honeybee Inn performance
- Walk through Wall Market
- Don Corneo's office
Shinra HQ
- Tower exterior
- Reeve reveal (after falling into the sewers)
- Scarlet reveal, Materia research (unsure)
- Palmer reveal (unsure)
Sector 7 plate collapse & escape
Climb to Shinra HQ
- Tifa's Overpower ability
- Heli Gunner boss battle
- Leviathan Summon
Shinra HQ Infiltration
- Taking the stairs
- Cafeteria staircase
- Escalator
Red XIII Introduction
Jenova's chambers
- Sephiroth encounter
- Cloud & Sephiroth clash
- Hojo reveal
Barret solo battle
Sword Dance encounter
Sephiroth in the President’s Office
Jenova Battle
Fire in the Hole against Hundred Gunner
Highway chase
- Guardians of Fate appear
- Chopper attacks
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======================================================
|| MUSIC USED
Tifa's Theme
- Arrangement by Andrew Furmanczyk & Joanna Lee (MATERIA Collective)
Let the Battles Begin!
- FFVII Remake Soundtrack
The Oppressed (Oppressed People)
- Arrangement by Hernan Marandino (MATERIA Collective)
Son of Chaos (Shinra Company)
- OC Remix by Xaleph (Voices of the Lifestream album)
Scorpion Sentinel
- FFVII Remake Soundtrack
Red XIII's Theme
- Arrangement by Final FanTim
J-E-N-O-V-A
- Arrangement by Ben Cohn (MATERIA Collective)
Sephiroth's Wake (Trail of Blood)
- OC Remix by Tweek (Voices of the Lifestream album)
The Omen of Jenova (J-E-N-O-V-A)
- OC Remix by Nekofrog
...
https://www.youtube.com/watch?v=rmDBzkAxJKk
The first Final Fantasy VII Remake trailer shown at PSX (Playstation Experience) in December 2015 contained many scenes out of order. In this special trailer cut, I'll show you how the scenes play out in chronological order.
Original trailer: https://www.youtube.com/watch?v=A3sBZ5Nr4hc
Since I already integrated this trailer cut in my trailer analysis, I thought, why not publish it seperately?
Though I did some tweaking during the fighting scenes to create better continuity.
So here it is. Enjoy!
---------------------
Scenes in order:
North Edge Station platform (sector 1 upper plate)
- Shinra guards on platform
- Shinra guard inspecting train
- Biggs & Jessie attacking guard
- Avalanche moving out
- Cloud Jumping down from the train
North Edge Station security door
- Jessie & Biggs talking about Cloud
- Barret entering the scene
- Jessie unlocking the door
- Biggs & Jessie running through the open door
- Wedge talking to Cloud
- Barret lamenting over Cloud's price tag
Reactor no. 1
- Guard Scorpion approaching
- Guard Scorpion jumping down
- Guard Scorpion preparing for battle
- Cloud traversing debris
- Jessie blasting their way out
Sector 8 upper plate
- Cloud running through 8th street
- Cloud fighting alone against Shinra MPs on the plaza
- Cloud fighting alongside Barret against Shinra MPs on the plaza
- Cloud getting surrounded, trying to fight his way through
- Cloud being surrounded and running away
- Cloud jumping onto the train
- Shinra MPs watching Cloud getting away
Final Fantasy VII Remake Logo
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======================================================
|| MUSIC USED
Distant Worlds - Final Fantasy VII - Bombing Mission
https://youtu.be/-DRp_XME44o?t=120
...
https://www.youtube.com/watch?v=0Y8JyRL5iZ0
MP3-Version: http://www.mediafire.com/?tgl67uh6k30v8zo
This is a cover of the 3rd movement of Ludwig Van Beethoven's Moonlight Sonata (piano sonata opus 27 No.2).
This custom song is dedicated to the great classical composer Ludwig Van Beethoven and tries to get as close to his original composition as possible with added drums and rhythm guitar parts to represent a metal version of this magnificent piece.
Since the original piece was composed for the piano, I had to find a way to make fitting use of the available instruments provided in GHMix 2.0.
Lead guitar and keyboard represent the right hand and bass the left, whereas rhythm guitar and drums are additionally composed for this cover. Although rhythm guitar sometimes supports the bass part or helps to complete some chords, since all other instruments can only play single notes.
As you might have noticed, I'm re-uploading all my previous custom songs.
I've re-recorded them (including this one) using my new recording concept to show y'all the other playable charts.
________________________________
Rhythm: 1169
Lead: 1980
Bass: 1965
Drums: 1869
Keyboard: 386
Total: 7369
Length: 4:25
System: PS3
Recording device: Hauppauge HD PVR
Hyperspeed: 4
Settings: effects/crowd off, focus mode on, HUD disabled, no fail mode on
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https://www.youtube.com/watch?v=LPa7CJ-duVo
Jessie, Biggs and Wedge are part of the resistance group called Avalanche, which tries to stop the evil Shinra corporation from draining the Planet from its life force. In this excerpt from the character analysis livestream (which went on for over 5 hours!), we'll take a look at how Jessie, Biggs and Wedge evolved from their Lego days to the most recent iteration of their Remake design.
Full livestream: https://youtu.be/jjqMaMLsRIE
Also: huge thanks to MrsRimavelle, who trimmed down the individual character segments for me, allowing me to spend more time on edited videos. Those shortened versions wouldn't have been possible without her!
#FF7R #Avalanche
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======================================================
|| MUSIC USED
- Final Fantasy VII Soundtrack
Cosmo Canyon
Bombing Mission
- Outro Track
Final Battle (original composition): https://youtu.be/7Tf1Z93p124
...
https://www.youtube.com/watch?v=fvpRhpb6jTQ
We start exactly where we left off last time and make our escape through sector 8 and finally reconvene with the others in a train full of refugees.
Compared to the original, that train's packed with people and even the Shinra Middle Manager gets a few seconds to shine! Kind of...
The train reaches the sector 7 slums and Avalanche celebrates their success!
Video editor: Rimavelle
#FF7R #FocusedCut #Playthrough
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------------------------------------------------------------------
The Tsunamods Community works tirelessly to create mods for Final Fantasy VII and soon VIII and IX, too!
Please check them out via the links below if you're interested in modding Final Fantasy 7-9 or even helping out yourself!
YouTube: http://youtube.com/tsunamods
Twitter: https://www.twitter.com/tsunamods
Discord: https://discord.gg/xJMxvEk
Forum: http://forum.tsunamods.com/
Website: https://www.tsunamods.com/
======================================================
|| MUSIC USED
- Final Fantasy VII Soundtrack
Cosmo Canyon
- Outro Track
Final Battle (original composition): https://youtu.be/7Tf1Z93p124
...
https://www.youtube.com/watch?v=tbxn4rBsOwo