Basic modeling of a simple low poly tree. Also covers a few more Blender short cuts.
This video was created to support a high school level game design course.
#Blender3D #Gamedevelopment
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https://www.youtube.com/watch?v=y42ed7Cdx9c
Use the decimate modifier to reduce the number of polygons or reduce the regularity of the shapes of polygons in Blender 2.9. This is frequently used in low poly models to add more variety and interest to a model.
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0:00 Intro
0:30 Decimate Modifier
1:51 THE END
#BlenderBasics #LowPoly #GameDevelopment
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https://www.youtube.com/watch?v=rHWCCYWhCMA
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Scriptable objects are a useful tool in the Unity game engine to hold static data. However, if you need to change data or values in a scriptable object at runtime things get a bit tricky. With lifecycle functions like OnEnable and OnDisable or using the NonSerialized attribute we can solve those problems.
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Timestamps
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0:00 SOs are awesome, but...
0:34 Deep Space Directive
1:00 Change SOs at Runtime
2:39 Solution #1 - OnEnable & OnDisable
4:32 Solution #2 - NonSerialized Attribute (!!!)
5:36 THE END...
#GameDevelopment #Unity3D #indiedeveloper
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https://www.youtube.com/watch?v=x8rQcJ6yfE4
Covers the code need to create daily sun movement as well as using a color gradient to change the color of light throughout the day.
Tutorial Scripts: https://www.dropbox.com/sh/phx3pnvkbjo2l9p/AAD4miDrx4gdQ5691A8e1jHia?dl=0
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https://www.youtube.com/watch?v=babgYCTyw3Y
A follow up video that looks at creating a simple "stats handler" script to pull data off a scriptable object using Unity and C#. The example data contains a name, speed, height and color. This updates the name in the hierarchy, speed of the nav mesh agent, scale of the transform and changes the material in the mesh renderer.
First video: https://youtu.be/HMIeqhXU-6M
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#UnityTutorial #GameDevelpoment #ScriptableObject Become A Channel Member: https://www.youtube.com/channel/UCkr9CPPqT9VWUjkpo3HcACg/join
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https://www.youtube.com/watch?v=Hif162zZiVo
This video covers the basics of how to create a nav mesh and a nav mesh agent that will move by clicking the mouse.
Playmaker: https://www.assetstore.unity3d.com/#!/content/368?aid=1100lHSw
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https://www.youtube.com/watch?v=9eOb3z1DuXU
Create a module to control the sky and horizon colors of a procedural skybox in Unity.
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https://www.youtube.com/watch?v=RlveD6jQ7O8
Explore classes, variables and flow behaviors with Bolt 2 visual scripting for Unity. This simple introductory video is a great place to learn the basic mechanics of using Bolt 2.
Bolt on the Asset Store: https://assetstore.unity.com/packages/tools/visual-scripting/bolt-87491?aid=1100lHSw
Videos
Bolt 2 Getting Started: https://youtu.be/M25Pdqtqvao
How to Download Bolt 2 (Ludiq): https://youtu.be/Tn18E6HQctc
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#Boltvisualscripting #UnityTutorial #GameDevelopment My video and streaming kit: https://kit.co/onewheelstudio/tutorial-video-production
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https://www.youtube.com/watch?v=TzFlDPVwW00
Using a trigger and raycasting to determine if the player object is near and can be see by the AI NPC. State graph transition are also created based on the results of the player detection. All using Bolt visual scripting.
Bolt on the Asset Store: https://assetstore.unity.com/packages/tools/visual-scripting/bolt-87491?aid=1100lHSw
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Free assets used for the tutorial.
Terrain: https://app.box.com/s/bnq053yaf0qsw76w2b93muho0itg075i
Character Assets: https://assetstore.unity.com/packages/3d/characters/toony-tiny-ww1-soldiers-demo-115694?aid=1100lHSw
Environment: https://assetstore.unity.com/packages/3d/polygon-city-pack-environment-and-interior-free-101685?aid=1100lHSw
Environment: https://assetstore.unity.com/packages/3d/vegetation/poly-style-vegetation-pack-104112?aid=1100lHSw
Water: https://assetstore.unity.com/packages/vfx/shaders/water-effect-fits-for-lowpoly-style-87810?aid=1100lHSw
Rocks: https://assetstore.unity.com/packages/3d/props/exterior/low-poly-styled-rocks-43486?aid=1100lHSw
SFX: https://assetstore.unity.com/packages/audio/sound-fx/action-sfx-vocal-kit-62378?aid=1100lHSw
Icons: https://assetstore.unity.com/packages/2d/gui/icons/simple-vector-icons-101218?aid=1100lHSw
Font: https://www.dafont.com/cleanwork.font
#boltvisualscripting #gamedevelopment #madewithunity #UnityTutorial #bolttutorial #unitytutorial
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https://www.youtube.com/watch?v=y38wz3DNH90