I've made custom levels to pull of tricks we all tried to do in Mario 64 before! This was done using Rovert's and Arthurtilly's new Mario 64 level editor!
Patreon: https://www.patreon.com/Kazestuff
Streams: https://www.youtube.com/@KazeClips
? https://twitter.com/KazeEmanuar
MERCH: https://kazemerch.myspreadshop.com/all
Rovert's Release video can be found here: https://www.youtube.com/watch?v=MUFL5ObkxCY
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https://www.youtube.com/watch?v=HbTq0LB97pU
lol
replaced mario with goomba and restricted his movement to walking and tiny jumps. also zoomed in camera is first person for no reason
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https://www.youtube.com/watch?v=tKpiz4Bey38
For more fangames, subscribe to this channel!
https://www.youtube.com/c/KazeEmanuar?sub_confirmation=1
Thought i'd make this little compilation since the people that found these mostly didn't upload or publicly share their findings and it would be sad if people didn't see these.
Of course, there are still many left to be found!
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https://www.youtube.com/watch?v=hBNmURTIIS8
For more fangames, subscribe to this channel!
https://www.youtube.com/c/KazeEmanuar?sub_confirmation=1
Patch download (requires first patch being patched to ROM!):
http://bin.smwcentral.net/u/21427/evenmoreobjects.ppf
If you want to use Piranha plants from THI in your mod, apply this patch aswell:
http://bin.smwcentral.net/u/21427/fix.ppf
their new behavior ID will be 3910
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https://www.youtube.com/watch?v=1o7t1LcOGrM
For more fangames, subscribe to this channel!
https://www.youtube.com/c/KazeEmanuar?sub_confirmation=1
Looks pretty smooth to me. It works this way:
- Collect the cap to gain the ability to transform a following cloud by pressing the L button
- Collect a cloud in a bubble to make it follow you
- you can have a maximum of 2 clouds following you
- when a cloud is transformed a big cloud spawns below Mario
BGM is a for this mod specifically composed song by slowfreq as a Meltfire convertâ„¢:
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https://www.youtube.com/watch?v=_0aUEWnt2Wk
Everything in sm64 modding builds up on each other, so you'd better watch my previous tutorials if you wanna understand anything from this point on.
Maya:
http://www.autodesk.com/education/free-software/maya
Animconverter:
https://drive.google.com/file/d/0B-ffaGyLPLgXTWR0NVYxZjRpeTQ/view?usp=sharing
Animation data starts where the 0x27 26 behavior command points to;
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https://www.youtube.com/watch?v=pJ1OseZlZGY