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13 Sep 2022 11:12:26 UTC
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Xenoblade Chronicles 3 #038, High Maktha Wildwood: Sparkling Pool; Archaic Tower
This is video #038 in my gameplay series of Xenoblade Chronicles 3 for the Nintendo Switch.

Xenoblade Chronicles 3 [Switch] Playlist: https://www.youtube.com/playlist?list=PLIZ8kn0xML25jIzNLKBL7i1wRUy9oXtWi

Previously, the party explored Colony Tau. Then, with their new Rope Sliding traversal skill, they continued making their way through the High Maktha Wildwood, Pentelas Region. North of the colony, they carried out "Imminent Illusion" and repelled the Mysterious Raider. Then, when they reached the Sparkling Pool Camp to the east, some drama took place. They carried out "Stolen Provisions" and stocked up on some food. Now, they will return to the Sparkling Pool Camp for some scenes before they continue on.

As of this recording, the game has just been updated to version 1.1.1.

After resuming, the party approaches the Sparkling Pool Camp. This triggers a long cutscene sequence. A friend arrives and shares some information. The party sets their course for Keves Castle. But to me, this has the smell of a trap.

At the Sparkling Pool Camp, the party levels up with bonus EXP.

Then, they start along the path east of the camp. They enter Tirkin territory. The path forward leads up a climbing wall, but the party goes past it for now.

East of the climbing wall, they find a Soldier's Husk. Then, they follow the path sloping down. It leads to the Low Maktha Wildwood, but the party turns back when they see the Level 70-ish monsters ahead. Yikes!

The party goes back and ascends the climbing wall guarded by Tirkins. They continue north along a thick root and through some black fog. A cutscene sequence takes place as they reach the next waypoint.

After the scenes, the party turns around and goes southwest a little bit. At the start of an uphill slope, they find an Ether Channel.

Farther up, they find a Skirmish between an Envy Gogol and a Murder of Tirkins. They help the Tirkins for some Colony Tau affinity. The enemy levels are in the 40s, though.

Up the next vine wall, the party discovers the Tirkinhold. However, since the enemy levels are in the 40s, they turn back.

The party follows the story path north across the thick root. A fallen beam takes them northwest into the Archaic Tower, a ruin in the north.

Upstairs in the tower, they approach the Tower Camp for a long cutscene sequence.

Afterwards, the party goes along the outside ledge. On the north side, they find a Container.

The party continues upstairs from the floor with the camp. They find another Container in the west of the new floor.

To the east, the party goes across a bridge. Inside the next building, they go upstairs to find the Runo Ruins. To the south and then west, they find another Container. Then, to the east, they find a Soldier's Husk on the ledge.

From the stairway leading outside, the party hops off and goes south. They find a rare item at the southern end of the path.

The party saves before they approach the next waypoint. Next time, they will approach it for some lengthy events.

Thanks for watching!

Recording date: September 6-7, 2022

This video is part of my gameplay series of Xenoblade Chronicles 3. I am playing the North American version of the game released for the Nintendo Switch on July 29, 2022. All characters, story, music, artwork, and other components of this game are the property of their respective owners.

Played on the Nintendo Switch. Recorded with the Elgato HD60 X device and 4K Capture Utility. Produced with Adobe Premiere Pro CS6.
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https://www.youtube.com/watch?v=81fhnyn-T6A
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