Mega Man X, Zero, Sigma and Vile are copyright of their creators.
Mega Man X was developed and published by Capcom.
Mega Man X: Soft Type was created by Hart-Hunt.
Link to download the patch and more information is here:
http://ngplus.net/index.php?/files/file/16-mega-man-x-hard-type/ While Chill Penguin was a bit tricky, not all of the stages or bosses got the same exact treatment. Some of them received minor changes while others really got a retooling. We'll be experiencing a tale of two stages and its bosses. On the one side, Storm Eagle and his stage feel almost exactly like they are in the original; only more pain from the enemies and the maverick himself. On the other hand, Flame Mammoth's stage got the treatment I was hoping for and it's a good feeling to see him and his stage get a nice uplift!
Here's the list of the changes below:
- AI changes: Regular enemies, bosses and minibosses have had their AI enhanced, making them more responsive and faster, among other things.
- Enemy stat rebalances: Enemies have had their HP rebalanced and they usually deal more damage.
- Player stat rebalances: Ammo has been reduced, and each of the weapon's costs have been rebalanced. Damage done by weapons have been rebalanced as well (The Hadouken isn't a 1-shot anymore), both against regular enemies and bosses. Some weapons had their speed rebalanced. The body upgrade has been nerfed to 25% damage reduction.
- Infinite lives.
- Dialogue changes.
- Death counter in the pause screen.
- Each of the bosses can now be rebattled.
- Each of the Maverick stages can be exited without having beaten it first.
- Hadouken capsule only requires 1 visit. Doesn't require all stages beaten.
- Custom Title.
- Other rebalances and small additions.
Enjoy the video!
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https://www.youtube.com/watch?v=ee0At4MLGzg