I am NOT trying to become a game developer | Devlog
It's time for me to come clean about my goals in game development and this channel. For the record: I am not trying to become a game developer...but I am still trying to make games.
With Ludum Dare 47 and the GitHub GameOff around the corner, DW takes some time to share how he intends to get himself prepped to succeed when returning to the gamejam scene.
00:00 Start
00:03 Intro
00:50 Step 1 - Self Evaluation
01:28 Step 2 - Player Feedback Review
02:29 Step 3 - Setting Goals
03:22 Recap
04:53 Imaginary Cats?
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Join me on my GameDev Journey!
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Twitter: https://d.wes.st/twitter
YouTube: https://d.wes.st/youtube
Itch.io: https://d.wes.st/itchio
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Music Credit
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Track: Hidden Trails — Broke In Summer [Audio Library Release]
Music provided by Audio Library Plus
Watch: https://youtu.be/uE0x36kGX5s
Free Download / Stream: https://alplus.io/hidden-trails
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Image Credit
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New Ludum Dare Logo by Ajayajayaj / Public domain (https://commons.wikimedia.org/wiki/File:New_Ludum_Dare_Logo.png)
Octocat Logo provided by GitHub (https://github.com/logos)
Windows 10 Emoji provided by https://emojipedia.org/
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#ldjam #devlog #gamedev #ldjam47 #davidwesst #gamedevelopment #gamejam #gameoff #githubgameoff #vlog #davidwesst #videogamedevelopment
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https://www.youtube.com/watch?v=GsBSWxah1b4
Week 1 of the first scrum is complete for #Vagabond. Heavy on the design work, and still discovering the challenges in keeping scope in check for #VagabondGame.
Join the #VagabondGame community at https://www.vagabondgame.com
Twitter: https://twiter.com/davidwesst
Facebook: https://facebook.com/davidwesst
Instagram: https://instagram.com/davidwesst
YouTube: https://youtube.com/davidwesst
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End Sequence Music Credit
Track: Memories — INOSSI [Audio Library Release]
Music provided by Audio Library Plus
Watch: https://youtu.be/GePAKPB6vQY
Free Download / Stream: https://alplus.io/Memories
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https://www.youtube.com/watch?v=2wfdAJ__kjQ
Finally! The 0.1 beta has arrived for Little Shop of Wall Street!
In this video, DW walks through the new features rolled out both in-game and behind the scenes for his LD46 game jam title.
? Play the game ?https://davidwesst.itch.io/little-shop-of-wall-street
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00:00 Intro
00:18 Start
00:32 Web, Linux, and Windows Versions
01:12 Resizable Window
01:42 Gameplay Features - Start
01:55 Mouse Controls
02:08 Stock Exchange (Fixed Computer)
03:19 Try Again Button
03:52 Lessons Learned - Start
03:56 Fail Faster
04:42 Sound, Art, & Gamejams
05:05 Reusablity & Automation
05:13 Final Thoughts
06:42 Outtake
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Join me on my GameDev Journey!
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Twitter: https://d.wes.st/twitter
Instagram: https://d.wes.st/instagram
YouTube: https://d.wes.st/youtube
Itch.io: https://d.wes.st/itchio
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Music Credit
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Track: Jazzy — LiQWYD [Audio Library Release]
Music provided by Audio Library Plus
Watch: https://youtu.be/B5Pa7rp8Gak
Free Download / Stream: https://alplus.io/jazzy
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#littleshopofwallstreet #godotengine #gamedev #videogamedev #gamedesign #videogamedesign #devops #gamedevops #videogamedevops #releasenotes #videogame #videogames #itchio #indiedev #indiegamedev #solodev #sologamedev #davidwesst #ld46 #ludumdare46
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https://www.youtube.com/watch?v=baMlNqGgiV4
IT'S ALIVE! The most minimal bit of gameplay is actually working thanks to me wearing my design hat.
Join my gamedev journey at https://d.wes.st/itchio
After wearing my design hat for a total of three (3) days, I share some thoughts on how important it was for me to shift gears into a more exclusive "game design" role, and the benefits that came from that. Also, the minimal viable product is working in engine! This is a huge accomplishment and in my excitement, I ramble a bit.
References
Game Off 2019 - https://itch.io/jam/game-off-2019
Ink (a.k.a. Ink Script) - https://www.inklestudios.com/ink/
InkGD - https://github.com/ephread/inkgd
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Find me on the Internets!
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Twitter: https://d.wes.st/twitter
Instagram: https://d.wes.st/instagram
YouTube: https://d.wes.st/youtube
Itch.io: https://d.wes.st/itchio
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Music Credit
––––––––––––––––––––––––––––––
Track: Memories — INOSSI [Audio Library Release]
Music provided by Audio Library Plus
Watch: https://youtu.be/GePAKPB6vQY
Free Download / Stream: https://alplus.io/Memories
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https://www.youtube.com/watch?v=z7A2x4SqmTQ
Sharing my lessons learned from my GameOff game jam experience and how they will be applied to my game development practice moving forward!
DW kicks off the decade by sharing the lessons learned from participating in the GameOff Gamejam in 2019. Now that DW is moving forward with the Car Scientist game project, it's clear that these four key points will have an impact on how his game development and design process moving forward.
#CarScientist #GitHubGameOff #GameDevelopment #GameDev #GameDesign #VagabondGame #MyFirstGameJam #LessonsLearned #VideoGameDevelopment #VideoGameDesign #Devlog
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Join me on my GameDev Journey!
––––––––––––––––––––––––––––––
Twitter: https://d.wes.st/twitter
Instagram: https://d.wes.st/instagram
YouTube: https://d.wes.st/youtube
Itch.io: https://d.wes.st/itchio
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Music Credit
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Track: Affect — Vishmak [Audio Library Release]
Music provided by Audio Library Plus
Watch: https://youtu.be/5uh7qw3NPWA
Free Download / Stream: http://alplus.io/AffectVishmak
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https://www.youtube.com/watch?v=eJZ75UpQZYw
No coding yet-- but I build a narrative scoring system with some maths!
In this gamedev devlog, DW recaps his effort on the new prototype currently called "Handshake". Although the game isn't playable, the scope seems much clearer now making March look like the time for a new game prototype release.
#gamedev #gamedevelopment #gamedesign #devlog #handshake #narrative #maths #solodev #prototype #nocode
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Join me on my GameDev Journey!
––––––––––––––––––––––––––––––
Twitter: https://d.wes.st/twitter
Instagram: https://d.wes.st/instagram
YouTube: https://d.wes.st/youtube
Itch.io: https://d.wes.st/itchio
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Music Credit
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Track: Floral Nights — Artificial.Music [Audio Library Release]
Music provided by Audio Library Plus
Watch: https://youtu.be/i1lXEIDTaH4
Free Download / Stream: https://alplus.io/Floral-Nights
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https://www.youtube.com/watch?v=yJhfE7kD9z4
In this episode of WTF, David tries to find the fun in the NES crime fighter classic, Nightshade.
#gamedev #gamedevelopment #gamedesign #gameanalysis #nes #retro
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https://www.youtube.com/watch?v=lUVyP2kCEKQ
A short and sweet recording of my after-thoughts, along with some references that helped support my conclusion.
Learn more at ➡️ http://www.rememberthehuman.ai
#selfdriving #selfdrivingcar #ai #artificialintelligence #podcast #technology #human #humanity #change #changeishard #tesla #openpilot #commaai
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Show Notes
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Tesla considering licensing autopilot ➡️ https://www.theverge.com/2023/7/19/23800972/tesla-fsd-license-car-company-driver-assist
OpenPilot and Comma.ai ➡️ https://github.com/commaai
Cities with Self-Driving Taxi Fleets ➡️ https://www.axios.com/2023/08/29/cities-testing-self-driving-driverless-taxis-robotaxi-waymo
Ars Technica Article ➡️ https://arstechnica.com/cars/2023/09/are-self-driving-cars-already-safer-than-human-drivers/
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Intro/Outro Music Credit
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Track: Machine Guy — gbry.svg [Audio Library Release]
Music provided by Audio Library Plus
Watch: • Machine Guy — gbr...
Free Download / Stream: https://alplus.io/machine-guy
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https://www.youtube.com/watch?v=x2PgZDt6ajs
DW completes his first retrospective for Sprint 0 and talks the lessons learned and how he can apply this new found #gamedev and #gamedesign knowledge to the next sprint.
Join #VagabondGame community at www.vagabondgame.com
Twitter: twiter.com/davidwesst
Facebook: facebook.com/davidwesst
Instagram: instagram.com/davidwesst
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End Sequence Music Credit
Track: Memories — INOSSI [Audio Library Release]
Music provided by Audio Library Plus
Watch: https://youtu.be/GePAKPB6vQY
Free Download / Stream: https://alplus.io/Memories
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https://www.youtube.com/watch?v=kRN4CAf-xaQ