UC Berkeley's Memorial Stadium reopens for its first home football game on Saturday, Sept. 1, after a major $321 million seismic retrofit and renovation. Bob Milano, assistant athletics director, gives a brief tour of the new features at the stadium.
For a story and video about the earthquake retrofit design: http://newscenter.berkeley.edu/2011/09/01/memorial-stadium-renovated-with-help-of-berkeleys-own/
The historic stadium, which opened in November 1923 and was designed by John Galen Howard to resemble the Roman Colosseum, was closed in December 2010 for a massive renovation project, the core of which was a seismic retrofit. All but the outer façade and the eastern seating bowl was rebuilt from the ground up. The design included a unique blend of UC Berkeley researchers' academic knowledge about earthquakes and the expertise of practicing engineering and architectural professionals hired to do the work.
In addition to being safe and state-of-the-art, the modern stadium has improved amenities including new aluminum bleachers, new concession stands and restrooms, improved sightlines, permanent stadium lights, a wider concourse and a rooftop plaza entrance to the stadium.
http://newscenter.berkeley.edu/
"Like" us on Facebook: http://facebook.com/ucberkeley
Computer Science C149, 001 - Fall 2014
Introduction to Embedded Systems - Edward A. Lee, Alberto Sangiovanni-vincentelli
Creative Commons 3.0: Attribution-NonCommercial-NoDerivs
eCHEM 1A: Online General Chemistry
College of Chemistry, University of California, Berkeley
http://chemistry.berkeley.edu/echem1a
Curriculum and ChemQuizzes developed by Dr. Mark Kubinec and Professor Alexander Pines
Chemical Demonstrations by Lonnie Martin
Video Production by Jon Schainker and Scott Vento
Developed with the support of The Camille & Henry Dreyfus Foundation
CS 61A - Spring 08 - The Structure and Interpretation of Computer Programs
Instructor Brian Harvey
Introduction to programming and computer science. This course exposes students to techniques of abstraction at several levels: (a) within a programming language, using higher-order functions, manifest types, data-directed programming, and message-passing; (b) between programming languages, using functional and rule-based languages as examples. It also relates these techniques to the practical problems of implementation of languages and algorithms on a von Neumann machine. There are several significant programming projects, programmed in a dialect of the LISP language.
http://www.cs.berkeley.edu