Skyrim Together - Random encounter syncing progress
Random encounters progress, meaning that entities can be spawned from one universe to the other in order to synchronize them. Still in progress, but here's a progression video.
I just discovered the creation of NPCs based on ID, so I accidentally did some infinite cloning... oops.
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https://www.youtube.com/watch?v=Sd1p1c9UcXk
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This video is meant to give you an idea how Ravage is going to be made. Sorry for my annoying mic, but you have to deal with it :( New video (mostly) every week!
This week:
- Website RavageOnline.com
- In-Game preview
- Animation problems
- Reminder beta keys
Apply for a beta key here! http://evayr.com/forum/viewtopic.php?f=35&t=220&start=0
Links:
My own site: http://www.Evayr.com
The site of Ravage: http://test.RavageOnline.com
Leadwerks (Game Engine): http://www.Leadwerks.com
Masaca2 for the SCAR model: http://www.youtube.com/user/Masaca2
Zigiz who helped me making the M200: http://www.zigiz.com
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https://www.youtube.com/watch?v=8dPhcs3O8y8
Race against local players or against the AI to be the last one standing! Up to 8 players (0 to 4 local + 0 to 8 AI) who are in it to win it!
Play the game here: http://www.leadwerks.com/werkspace/page/games/_/whiteout-r121
(Powered by Leadwerks. Entry for the Leadwerks Winter Games.)
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https://www.youtube.com/watch?v=cpknmwXsfFQ
While doing our to-do list we met 'Ambient' Lightning so we checked that out. Seems like that will be epic when it's in the actual code self.....
Vid made because Haxior is so damn pro with RakNet and webdesign :o http://www.youtube.com/user/elecro2king
The game will be released after the to-do list is done: http://evayr.com/forum/viewtopic.php?f=35&t=400
I really can not specify a date (yet) because of school and such.
Likes and comments would be appreciated :)
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https://www.youtube.com/watch?v=SJ2u5z9H6jI
Features available:
Walking
Running
Jumping
Shooting
Reloading
Weapon swapping
Weapon system (firespeed, ammo, damage, etc)
Still to come:
Crouching
Climbing
HUD (to see your ammo etc)
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https://www.youtube.com/watch?v=ComuMu2yFQk
It has been a while but it's definitely worth it. Since I have written a new rendering system the graphics AND fps went up faster, better and higher!
With the new rendering system I can enable HDR rendering, Godrays, better brightness and contrast, bloom and saturation control. With all these options, the graphics will look way better. :)
I have also improved the Iron Sights of the assault rifle and several bugs. This has improved the gameplay of Ravage a LOT and will be way more fun to play!
Sites/Channels I've mentioned:
ModDB: http://ModDB.com/games/Ravage-Online
Live Stream: http://Own3D.tv/Evayr
Hope you like it, please hit like for me if you can. Thanks!
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https://www.youtube.com/watch?v=A6XF6TgJ6jM
Networking has been implemented for a little bit at the moment. You can connect to the server, get packages and process them from there.
Because the server will be processing everything the client needs, the FPS will be higher for the clients and there can be no client-sided cheating.
I'll be posting more updates whenever I feel like showing them.
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https://www.youtube.com/watch?v=jh-PnJgx5cI