System Shock Remake - Hard Difficulty Part 2 (No Commentary)
I was away for like two weeks because I was practicing a lot. This game is really hard to master... for those who get easily lost I hope this was in any way useful.
I think I have an idea what kind of game I feel like playing, with some commentaries. Stay tuned.
Some of my other videos related to System Shock: https://odysee.com/@Luc_Larabie:e/systemshockunhancededition:6?lid=5a014c8139d5a7b7c19a13f7260c4939c316872b
It is quite difficult to share and make these kinds of videos, but I do believe it was the right thing to do. I recorded this video yesterday night and I am doing okay. :) Please don't hesitate to leave a comment, I will respond back and if it is a type of video you would like me to make, I will see if I could make one. I will see you soon with another video. Have a great day!
Streets of Rage is a series of side-scrolling beat 'em up video games, centering on the efforts of several ex-police vigilantes trying to rid a fictional, large American city from a crime syndicate that has corrupted its local government. The first three games in the franchise were developed and published by Sega for the Sega Genesis in the early 1990s, and have since been ported and re-released on various platforms. A fourth entry, Streets of Rage 4, was released in 2020.
Three games in the series were released between 1991 and 1994. The first entry, Streets of Rage, introduces the four main characters, three young former police officers known as Axel, Blaze, and Adam, and Mr. X, an evil mastermind. It is the only game in the series to feature a Shinobi-style special attack that defeats all non-boss enemies on-screen. Streets of Rage was supported by Sega's Mega Drive/Genesis, Master System and Game Gear consoles.
The next entry in the series, Streets of Rage 2, had new music (influenced by early '90s club music) from series composer Yuzo Koshiro and newcomer composer Motohiro Kawashima, more defined graphics and a larger selection of moves. It also introduced two new characters, Eddie "Skate" Hunter, and Max Thunder (or Sammy "Skate" Hunter and Max Hatchett in some regions). Like the original title, Streets of Rage 2 was playable on Sega's Genesis, Master System, and Game Gear.
The third entry to the Streets of Rage series, Streets of Rage 3, was less well-received than its predecessors. Despite some enhancements, it has been seen as very similar to Streets of Rage 2. This entry to the series added a more complex storyline told using cutscenes. The Western version featured increased difficulty, with other elements altered or censored from the Japanese release. The music, again composed by Koshiro and Kawashima, was also criticized for being radically different from the music from the first two games. Unlike the two foregoing games, Streets of Rage 3 was available only on the Genesis.
I will see you all very soon with another let's play.
Here's my other channel if you're interested.
https://odysee.com/@ArtFoYoSouls:a?r=3QeopRGsg4qW6rfcgdVcQBzs1Bdsrkxy
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All my videos are exclusive and I upload regularly. If you enjoy, please don't hesitate to follow or even giving a little ? to show your appreciation. Thanks :)
**Platforms I'm on and still using**
[Steam](https://steamcommunity.com/id/chaotikcrow)
[Deviantart](https://www.deviantart.com/artfoyosouls/gallery)
**No longer collect much trophies or achievements, just sharing my collection.**
[Retroachievement](https://retroachievements.org/user/chaotikcrow)
[PSNProfiles](https://psnprofiles.com/legrandachieveur)
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You can buy the game here:
https://store.steampowered.com/app/41050/Serious_Sam_Classic_The_First_Encounter/
https://www.gog.com/game/serious_sam_the_first_encounter
Serious Sam: The First Encounter is a first-person shooter video game developed by Croteam and originally published by Gathering of Developers. First released on Microsoft Windows on 21 March 2001. It had been in development since 1996 and had videos showing its early gameplay in 2000. The First Encounter was originally developed by Croteam as a demonstrator for their engine and the reason why some countries saw its initial release priced at less than half the price of other games in the genre. This game was followed by a sequel, Serious Sam: The Second Encounter released 11 months later.
Serious Sam: The First Encounter's gameplay consists almost entirely of the player attempting to defeat dozens of enemies at a time in wide-open arena-like areas and thus is relatively simple. The game's story establishes the reasons and methods for how the player travels from chapter to chapter through the game's menu system called NETRISCA. Enemies spawn frequently and attack in large waves from across the game map, and the player is intended to dodge their projectiles and charges by jumping and strafing rather than by taking cover. Health and armor are non-regenerative on all difficulty levels except for the easiest and instead are replenished with the health and armor packs which are littered throughout the game. Available health is represented by a percentage number on the screen. The combat is high-paced and frenetic: The levels typically consist of a series of elaborate arenas, in which the player will defeat a set number of re-spawning enemies before proceeding to the next. Enemies consist of soldiers with rocket launchers, charging bulls, gigantic robots that fire lasers and rockets, and shrieking suicide bombers without heads.
The player can carry a number of weapons, including shotguns, a minigun, a rocket launcher, a quad laser gun, and a cannon. Ammunition is scattered across levels that the player must pick up, but players are also suggested to explore the level's environments to find secret items including more health, ammo, and weapons that are obtainable regularly in later levels. Unfortunately, some items are trapped and may trigger a spawn of more enemies.
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Welcome my comrades, to my full playthrough of Metro 2033 Redux video! I hope you will enjoy it. It is quite a cool horror game. I also got Metro: Last Light that I will add later on if anyone wants it.
Not much to add, I played Blue Shift to finish the collection of the old Half-Life, it's my least favorite.
If you want to see the other Half-Life games that I've done, I made a playlist.
https://odysee.com/@Luc_Larabie:e/half-lifecollection:e
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All my videos are exclusive and I upload regularly. If you enjoy, please don't hesitate to follow or even giving a little ? to show your appreciation. Thanks :)