Review of Octave3D, a level design power tool addon for Unity, that makes modular level design a breeze.
The above links may contain an affiliate code that enables you to direct a portion of your purchase to support GFS (and thanks so much if you do!) ... https://www.youtube.com/watch?v=mK_KsSYn7j8
You have been warned... this is addictive and a hell of a lot of fun. Basically it's an audio program that emulates the old turtle graphics library from the Logo programming language, but instead of drawing graphics, you are drawing beats and notes on screen.
I'm not sure it's incredibly useful, but it is a heck of a lot of fun!
Link:
http://turtle.audio/
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https://www.youtube.com/watch?v=lg_LKkMx2FE
There is a new Humble bundle of interest to game developers, and this one contains a ton of loops, samples and a few VSTS and applications for music and sound production, all with a royalty free license.
Links:
https://www.humblebundle.com/software/mega-sound-designer-loop-crate-software?partner=gamefromscratch
https://gamefromscratch.com/mega-sound-designer-loop-crate/
The above links contain a code that enables you to direct a portion of your purchase to support GFS (and thanks so much if you do!)
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https://www.youtube.com/watch?v=MDYSMx2Izx0
A pair of announcements from Riot Games. They have released a new free online curriculum aimed at teachers to teach students game design concepts, called URF. It is free and under a CC open source license. They also did a blog post discussing their future direction with the League Of Legends game engines. A two for one video!
Link:
https://www.gamefromscratch.com/post/2019/09/28/Riot-Games-Release-URF-Game-Design-Course.aspx
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https://www.youtube.com/watch?v=jKnz7UoBEeE
This video illustrates how to set the application icon in a Love application, both in Conf.lua and in code. This was in direct response to a question asked during the Configuring Lua Tutorial.
The video also covers a bit about the . vs : operator in Lua as well as dealing with loading Image files, but both of those topics will be covered in more detail in the main tutorial.
If you have specific questions, please let me know!
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https://www.youtube.com/watch?v=z7IpJFWA1Oc
A quick look at the excellent site PixelGameArt.org, an excellent source for free pixel art packs, including sprites, backgrounds and even some example code projects. The assets are all under a very geneours open source license.
http://pixelgameart.org
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https://www.youtube.com/watch?v=Bg6DejJ93Rc
Welcome to week 5 of This Week in Gamedev, a look at what happened in the world of game development.
This weeks stories:
http://www.gamefromscratch.com/post/2015/12/17/Xenko-Formerly-Paradox-Release-Version-15.aspx
http://www.gamefromscratch.com/post/2015/12/17/Unreal-Release-New-Free-Match3-GameTutorial.aspx
http://www.gamefromscratch.com/post/2015/12/17/Mozilla-Release-A-Frame-For-Virtual-Reality-on-The-Web.aspx
http://www.gamefromscratch.com/post/2015/12/17/LibGDX-172-Released.aspx
http://www.gamefromscratch.com/post/2015/12/17/First-Ever-LibGDX-Jam.aspx
http://www.gamefromscratch.com/post/2015/12/19/Corona-SDK-add-Mac-OS-Support-tvOS-In-Beta.aspx
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https://www.youtube.com/watch?v=qk_NDe6fNts
Humble are trying something new, Flash Sales. This one is for KitBash3D's Cyber Streets 3D model bundle:
https://www.humblebundle.com/software/cyber-streets-kitbash3d-flash-sale-software?partner=gamefromscratch
It is essentially a bundle with a single item in it, the Cyber Streets 3D model pack. Their assets are application independent and work with Blender, Max, Maya, Unity and Unreal out of the box, but could easily be used in Godot or other 3D game engines. You can also download and use the kits via the Cargo application, downloading just the asset you need.
Links
https://www.humblebundle.com/software/cyber-streets-kitbash3d-flash-sale-software?partner=gamefromscratch
https://gamefromscratch.com/cyber-streets-kitbash3d-humble-flash-sale/
As with all Humble Bundles, you decide how your funds are allocated between Humble, charity, the publisher and if you choose (and thanks so much if you do!) to help support GFS using the links above.
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https://www.youtube.com/watch?v=1Qiuh8UiO1Y
Welcome to the first part in a new short tutorial series on the Allegro Game Framework, an open source C library, very similar to SDL or SFML.
In this first tutorial we cover an overview of Allegro, how to create a new project in Visual Studio 2017 and then of course create the mandatory hello world example.
The text version of this tutorial is coming soon.
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https://www.youtube.com/watch?v=9Miq1KpK4ec
RPG Maker Unite is a bold new direction for the long running RPG Maker series. It takes the traditional JRPG game engine functionality you can expect from RPG Maker MV/MZ/etc and brings it all to the Unity game engine.
Available as an add-on for the Unity game engine, RPG Maker Unite adds the functionality of RPG Maker, including battle screens, map editor, database system and more, and adds it to the Unity game engine. This enables it to support more platforms, offer higher definition graphics and access to the C# programming language.
The question is... does it succeed? In this review we will answer that question!
Links
https://gamefromscratch.com/rpg-maker-unite-for-unity-review/
https://assetstore.unity.com/packages/tools/game-toolkits/rpg-maker-unite-please-read-the-description-about-early-bird-bon-253689?aid=1011l4rAy
https://gamefromscratch.com/rpg-maker-unite-for-unity-released/
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https://www.youtube.com/watch?v=bCEgabzf-k8