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26 May 2021 19:51:59 UTC
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Splinterlands - Fire Splinter Battle Guide
In the battle shown in the video, I used the fire splinter **Malric Inferno**, which gives +1 attack to melee monsters.

The battle rules were mana cap at 25, Weak Magic (Magic hits shield first) and Little league (Monsters and summoners costing 4 or less).
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**Strategy**
I get 4 attack monsters melee, so I gained a good advantage with the +1 attack buff:

**1. Cerberus:** in the first slot for being a very good tank, 3 speed, 5 health 3 attack with the buff and the ability to recover 2 health and thus become very resistant;
**2. Magma Troll:** in second because of his reach ability, which allows him to attack in second position;
**3. Kobold Miner:** for his sneak ability;
**4. Serpentine Spy:** for its opportunity ability and speed 3, with the buff the attack went to 3 too which already gives me a great advantage;
**5. Goblin Shaman:** for -1 enemies health, the strategy was that the battle would become very favorable with +1 attack and -1 life for opponents;
**6. Spark Pixies:** only ranged in the team, due to speed 5 and attack 2, which already makes her attack first.

As you can see, they are all starting cards, so if you take a battle with a high mana limit, you can follow this idea and build your team.
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Thank you all for your support

**Affiliate Links:**

SplinterLands - https://splinterlands.com?ref=shiftrox
Binance - https://www.binance.com/pt-BR/register?ref=149616966
Publish0x - https://www.publish0x.com?a=YRdG57q8aD
LBRY - https://odysee.com/$/invite/@ShiftRox:2
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