Day 27 - added a bit to the base mesh. deciding what to model in and what to save for external props in unity. learned bend / bevel outline to spline for curved objects. made some crude garage.
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https://www.youtube.com/watch?v=1CS8PGT5aCo
Day 12 - started bg's anvil modelling tutorial to start working towards hard surface. first attempt at a boat. learned how to use M8 as a sequencer for my volca bass-- all batt powered for sea expeditions
#volcabass #m8tracker #blender
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https://www.youtube.com/watch?v=VF_Q_lCdg5c