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LBRY Claims • tmnt-iii-the-manhattan-project-one-level

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19 Oct 2021 17:04:45 UTC
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TMNT III The Manhattan Project One-Level Playthrough using the Nes's Game Genie :D
This is a one-level playthrough of Teenage Mutant Ninja Turtles 3 The Manhattan Project using the Nes Game Genie to give me various cheats. Therefore in proper 90's style TV sound playthrough I finally play this game again using the Game Genie for the Nes :D

The cheat code I used in this game was:

The Max Lives Cheat Code: AENKLZPA.

However, before that here is an example of how the GameGenie on the Nes works I basically went to this great website below:

https://etherealgames.com/game-genie-code-index/nintendo-nes/

Important: I bought 3 faulty Gamegenies before I found one that worked on eBay they are 20 years old, always had that pin problem which could eventually damage the pins of your NES which I have read about. In my own experience, you're more likely to find a faulty one than a working one which I found out the hard way just before purchasing one take a 2nd look into the return policy just in case aka better safe than sorry.

Step 1: Find an 8 digit cheat code for the NES game you are playing, for example, I found one for Super Mario Bros 3.

Step 2: The tricky part is inserting a NES game and Game Genie into the Nintendo NES. First, off the Nintendo Entertainment System, I used had the words New Version on it but do think that makes a difference.

The right way to insert game and Game Genie is:

1: The Game Genie logo should be showing that is the correct position of the cheat cartridge to go into more details the rectangle picture on the left theirs a game genie logo and on the right a red guy holding a logo saying video game enhancer/galoob on the right and gold labeling all around.

2: The NES video game the correct face-up position should have the game picture, for example, Super Mario Bros 3 game it would be the Mario character picture which should show/insert underneath the GameGenie Logo pins wise.

3: Underneath the grip for the Game Genie the NES Gamegenie will slip right in sometimes with a little push but hopefully it's an easy fit just depends on age really.

Step 3: Now the fun part the game genie goes into the NES port it tends to take a little push but once in the grip is pretty stable. Also, no need to push the cartridge /game genie down that's not how it works. You can push it up and down that fine, no need to hold it down the cover of the NES should be up anyway as well as the Game Genie itself with the grip and the game sticking out that's just how it works leave it up not holding it down.

Step 4: When you press the power button it's likely to always go grey and a lovely buzzing sound that's what I got from 3 of my faulty Game Genies but do not panic yet I also got that from the working Game Genie as well. Methods I used to overcome this:

1: True and tested blow into the NES game, Game Genie I know people say that
...
https://www.youtube.com/watch?v=9pJ6-tG-2_w
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video/mp4
Language
English
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