Godot can now be run in the browser, thanks to a grant from Mozilla. Create new projects, run the editor even run your game, entirely in your web browser anywhere in the world! But don't worry, Godot isn't going browser only!
A quick look at a quick and dirty (and free and open source) tool called Emblem.
http://emblem.pixel-packers.com/
Source:
https://gitlab.com/BeayemX/Emblem/tree/master/scripts
It runs in the browser and is essentially digital graph paper. It uses Blender hotkeys for navigation. Hope you find this interesting
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https://www.youtube.com/watch?v=mdqphzrMBhk
Today Unity have just announced a renewed focus on game development and this unfortunately includes laying off 3.8% of its work force. Those layoffs however are almost entirely in Weta Digital, the Peter Jackson founded digital effects house that Unity purchased in 2021 for a whopping 1.6 BILLION dollars.
Key Links
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https://gamefromscratch.com/unity-layoff-3-8-of-workforce-weta-digital-closed/
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*Support* : https://www.patreon.com/gamefromscratch
*GameDev News* : https://gamefromscratch.com
*GameDev Tutorials* : https://devga.me
*Discord* : https://discord.com/invite/R7tUVbD
*Twitter* : https://twitter.com/gamefromscratch
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https://www.youtube.com/watch?v=q038yKfdFL4
CSG support was just added to the Godot Engine. This demo goes hands on with the new functionality, which enables you to quickly prototype level functionality using geometric primitives. Since they are just nodes in Godot, you can change them on the fly and even animate them, as we will see in this demo. There is also new lofting functionality which is also demonstrated.
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https://www.youtube.com/watch?v=aiTd1F7Ka2U
This video is in direct response to an email I got about this series, asking a good question. "What is the difference between programming and scripting".
This video attempts to answer that and other similar questions. We look at other concepts such as compiled vs interpretted languages and give a bit of an overview about how programming works in general.
So if you are trying to get this scripting vs programming vs compiling thing straight in your head, hopefully this explaination will help.
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https://www.youtube.com/watch?v=-J1qK2LkfTE
The open source MIT licensed game engine Wicked Engine is now available on Steam. This version gives you a binary version of the editor, with the ability to script game logic using the Lua programming langauge. If you want the full C++ experience, you are still best off downloading it from GitHub. This does make it incredibly easy to check this engine out on your wn PC however.
Links
https://gamefromscratch.com/wicked-engine-now-on-steam/
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*Support* : https://www.patreon.com/gamefromscratch
*GameDev News* : https://gamefromscratch.com
*GameDev Tutorials* : https://devga.me
*Discord* : https://discord.com/invite/R7tUVbD
*Twitter* : https://twitter.com/gamefromscratch
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https://www.youtube.com/watch?v=tQH5H7o7CWs
This video covers 2D keyframe animation in Godot. In Godot 3.1, the animation system got a massive overhaul, making it easy to create complex animations using keyframes. This video showcases how to use AnimationPlayer, AnimationTreePlayer and the animation system in general to create and blend animations in Godot.
Links:
https://www.gamefromscratch.com/page/Godot-3-Tutorial-Keyframe-Animation.aspx
https://www.gamefromscratch.com/page/Godot-3-Tutorial-Series-Index.aspx
http://patreon.com/gamefromscratch
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https://www.youtube.com/watch?v=USfmkHbIRyE
Cesium have just received an Epic MegaGrant to bring Cesium support to Unreal Engine free and open source. Use the upcoming UE add-on to stream real world geographic data into your game or application in real time using 3D Tiles.
Link:
https://www.gamefromscratch.com/post/2020/06/08/Cesium-Win-Epic-MegaGrant.aspx
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https://www.youtube.com/watch?v=VO0P1RDUJ0o
The Epic Environments Mega Humble Bundle:
https://www.humblebundle.com/software/epic-environments-mega-bundle-unreal-engine-unity-bundle-for-fantasy-worlds-software?partner=gamefromscratch
This Humble Bundle is a collection of 3D environments from FreshCan3D for Unreal Engine and Unity, although as you can see from the video and the links below, you can easily export and use them in other game engines such as the Godot game engine. There are also several characters from Yarrawah in the bundle as well.
Links
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https://www.humblebundle.com/software/epic-environments-mega-bundle-unreal-engine-unity-bundle-for-fantasy-worlds-software?partner=gamefromscratch
https://gamefromscratch.com/epic-environments-mega-humble-bundle/
Asset Guides:
*Is It Legal to Use Unreal Engine Assets in Unity or Godot and Vice Versa:*
https://gamefromscratch.com/using-asset-store-assets-in-other-engines-is-it-legal/
*Unreal to Godot, Blender or Unity:*
https://gamefromscratch.com/exporting-from-unreal-engine-to-godot-unity-or-blender/
*Moving From and To Unity in Minutes*
https://gamefromscratch.com/moving-from-and-to-the-unity-game-engine
(More guides in the linked article above!)
The above links contain a code that enable you to direct a portion of your purchase to support GFS (and thanks so much if you do!).
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https://www.youtube.com/watch?v=arxMzpkgncs
Bevy, the Rust powered, data oriented ECS having game engine, just released version 0.7. This release adds 3d skinned animation support, gitf animation support and more.
Links
https://gamefromscratch.com/bevy-0-7-released/
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*Support* : https://www.patreon.com/gamefromscratch
*GameDev News* : https://gamefromscratch.com
*GameDev Tutorials* : https://devga.me
*Discord* : https://discord.com/invite/R7tUVbD
*Twitter* : https://twitter.com/gamefromscratch
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https://www.youtube.com/watch?v=IvhRRMoW640