Tried with different opening, it needs a creature with enough Hp (unexpected crit would be another trouble) And trial again, though Puru is great here, not as my opening cause I remember someone did a show about that. ... https://www.youtube.com/watch?v=nTPx0Y2qOWg
3 instead of 4.
Tips:
Here, Deceleration + Vulnerability + Shields
Carbonemys is main trouble here, make sure you can tank those heavy attacks, or go with Fierce and Cleansing abilities to get rid of Vulnerability.
...
https://www.youtube.com/watch?v=LwHz27Xo62c
After took some rest after work, and I have to face this one.
Seems Ludia try to build up a new tower for Spinosaurus Gen 2.
But excuse me, what the heck is 132 Spd Spino G2?
And where's our Spinosaur Duo instead??
Tips:
1x C-Class + 1x Fast Bleeder + 1x Decelerating Counter Attacker
** Since there's 2 Fast creature, you should build a team which could do outspeed most of the time, or try to control their speed
** Spinosaurus Gen 2 owns Cleansing ability, which means it might wipe all of debuff(s) in a turn, also make damage at the same time
** Try to remain some hp, that should be to tank Counter Attack from Kentro, or you might see AI Swap Takedown as this video
Recommend:
Smilo - Resistance (Distraction), Armor, Faster (?) / Shield, R-Class, Deceleration, C-Class (Reduce damages)
Spino G2 - Resistance (DoT), Faster (?) / Heavy Attack
Kentro - Resistance (Deceleration, then Vulnerability) / Heavy Attack
...
https://www.youtube.com/watch?v=C-f7YEO62iM
Scutosaurus is a good creature to counter some creatures, that don't own Shield and DS moves. And it's immune to Deceleration and Stuns, so the tower should not be a problem.
...
https://www.youtube.com/watch?v=dADoDUhunVg
Swap for efficient move I guess,
However Sino didn't land crit, everything went very well... or I would wait a better moment, then swap Megist for a takedown.
(Swap Megist needs 2T to get rid of Swap Prevent debuff, it needs calculation)
...
https://www.youtube.com/watch?v=2_EUYwYGV6s
7:00 Heal And Strike
Expert tower, evolved my rare Turtle to Lv20, for enough power, and reach required level to unlock other creatures
And Heal themed tower, tried to use another move sort from start, then ML and Thyla for final takedown.
(Is there back to stable move sort, cause I always saw SV + Heal + SV + D from rare Turtle)
...
https://www.youtube.com/watch?v=v2bN0HVS6RE
2 tries on this tower, and 4 tries on Alt.
Difficulty is from Superiority Strike, that can slow your creature and let AI uses Gorgosaurus with it's heavy attack.
About Suchotator, without Immune To Deceleration, it's quite impossible to use with Lv20.
About Thylacotator, though DP can cleanse Deceleration and SS can slow opponent, with lower HP and not enough level, I leave a question mark on this creature.
About Keratoporcus, once MF active, it will become immortal that DR 1-shot everything.
About Spinonyx, DR Must land on Gorgosaurus as first attack, or AI will win with the bird, which has Swap-In Invincibility (cause I already tried with alt, in 3rd Round.)
About Stygidaryx, it's not design for attack...
About Pterovexus, only Fast speed and Immunity can help, so-so on move set.
About Monolorhino, with 2x Distraction, 116 speed and Immunity, you can have fun here. (In case, it still not design for attack in current version)
About Erlikospyx, it's pretty weak on tanking damages so DD is needed, but there's 3 creatures that own Superior ability, and 1 with Swap-In Invincibility, so it will be hard play (most of the time, tank damages like Suchotator but with Immunity that keep your speed originally.)
About Spinoconstrictor, Sidesteps with Wounding Counters, and PR when opponent low Hp I guess?
...
https://www.youtube.com/watch?v=Qjw337-8bRA