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LBRY Claims • Fallout-3-Walkthrough-(Modded)-Part-04

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5 Oct 2022 12:07:16 UTC
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Fallout 3 Walkthrough (Modded) Part 04
This is the fourth part of the walkthrough. Welcome to the [**Capital Wasteland**](https://fallout.fandom.com/wiki/Capital_Wasteland), everyone.
Watching these first videos I made, I get annoyed with how I move the camera.

Follow the timestamps below:
- 00:40 - Leaving the vault, your eyes adjust to the harsh sunlight.
- 00:41 - Get ready to see several dialog windows in sequence (four of them are from [**Puce Moose mods**](https://www.nexusmods.com/fallout3/users/137055?tab=user%20files))
- 01:58 - Level up and skill points.
- 03:46 - Most enemies in the game are male. The [**Black Window perk**](https://fallout.fandom.com/wiki/Black_Widow_%28Fallout_3%29) seems to be a good idea.
- 04:08 - I move toward the scenic overlook to get my first view of the Capital Wasteland.
- 05:28 - This audio log is from the mod An Evening With Mr. Manchester. We are not going to play it right now.
- 06:20 - That transition was to hide the amount of time I've spent tweaking FWE, Marts Mutant Mod, Dynamic Weather, CASM, RH Iron Sight, and many others. I think it's the best moment to do that.
- 08:21 - Arriving in [**Megaton**](https://fallout.fandom.com/wiki/Megaton) looking for shelter.
- 09:05 - [**Lucas Simms**](https://fallout.fandom.com/wiki/Lucas_Simms) - the sheriff - is the first to approach us.
- 11:32 - I talk about [**disarming the atomic bomb**](https://fallout.fandom.com/wiki/The_Power_of_the_Atom) in the middle of the town.
- 13:22 - As I have the necessary skill, disarming the bomb is a simple task. I informed Lucas that the job was done.
- 14:32 - Entering my [**newly acquired home**](https://fallout.fandom.com/wiki/My_Megaton_house) for the first time.
- 14:37 - Meeting [**Wadsworth**](https://fallout.fandom.com/wiki/Wadsworth). If you need a haircut, just ask him.
- 15:43 - There are several lockers here to store my items.
- 17:23 - Megaton [**Water Processing Plant**](https://fallout.fandom.com/wiki/Water_processing_plant). I meet [**Walter**](https://fallout.fandom.com/wiki/Walter_%28Fallout_3%29).
- 18:25 - There seem to be [**some leaks in the pipes**](https://fallout.fandom.com/wiki/Treatment). I think I can fix them.
- 19:57 - [**Moriarty's Saloon**](https://fallout.fandom.com/wiki/Moriarty%27s_Saloon). I'll see if someone has more information about Dad.

That is all for today. See you in the next episode.

---
**Mod list 2015: (A - Z)**

A Note Easily Missed
A World of Pain for Fallout 3
Abbreviated Effects
Adjustable HUD
Advanced Recon Range Finder
Advanced Recon Thermal Nightvision
Advanced Recon Stealth Armor
Alphas Robot Overhaul
Alphas Raider Overhaul
Alton IL
An Evening with Mr. Manchester
Automatic Karma Perks - [**WATCH**](https://www.youtube.com/watch?v=vljdlmzssfM)
Better Clutter and Furniture
Blackened (FWE MMM EVE Project Beauty patch)
Black Leather Armored Duster
Blending Graffiti
BOS DX
CASM
Cinematech
Conelrad
Darkened Interiors
DarNified UI F3
DC Interiors Project
[Dramatic Clouds](http://www.nexusmods.com/skyrim/mods/4910/?) (Skyrim!! You need to rename the files)
Director's Chair
Dynamic Weather
Dynavsion
Enclave DX
Enhanced Blood Texture
Enhanced Night Sky
Enhanced Weather - Rain and Snow
Epic Mini Nukes
EVE - Lost and Found
EVE
EXcalibr Ammo EXpanision
Existence 2.0
Fallout 3 Redesigned
Flora Overhaul (Dead Edition)
FO3 Npc Travel
FO3 Random Encounters Field Guide
FOIP (WMK - FWE Patch)
Fallout Wanderers Edition
[FOSE](http://fose.silverlock.org)
Gangs of the Wasteland
Ghoul Hires Retexture
Glowing Ghouls
GNR Enhanced
GOAT Perks
Gore Guts Retexture
Hectrol Lock Interface
Hellfire DX
Immersive Hud
Impact
Imperfection - The Definitive Creature Mod
Impervious Power Armour
In The Shadow of The Swamp
JIP Companions Command & Control
JIP Realistic Weapon Overheating
JIP Selective Fire
Krzymar HI Res Moon
Martigen's Mutant Mod
Martigen's Mutant Mod ([**Paradox Merged**](http://www.nexusmods.com/fallout3/mods/16787/?))
MG Neat Clutter
New Mall - Franklin Mall
New Office - Muldoon's Electronics
NMC Texture Pack (Large)
Omnis Hires Pip-boy 3000
Out of Pip-Boy Interactions
Outcast DX
[Paradox RH Ironsights](https://www.nexusmods.com/fallout3/mods/16787/)
Point Lookout Reborn (Great)
Potomac Steamworks
Reilly's Rangers Expanded
[RH Ironsight](http://www.nexusmods.com/fallout3/mods/6938) (patches for FWE, EVE, and WMK **are still needed** even with the Paradox version)
Safe Regulator HQ (Very helpful)
Shadow and Dust - Tales from Southwest DC
Shadow and Dust Vol 2
Stealth Kill Enabled
Subtle Sun Glare
Swampfolk Backwater Retexture
The Regulators
Trenton Towers
T51b DX
Tenpenny Tower Alternate Endings
Tesla Power Armor DX6
The Imaginator for FO3
The Mantis Imperative
To Sleep Perchance to Dream
Tribal DX
UHQ - Terrain Overhaul
UIO - User Interface Organizer
Ultimate Perk Patch (Quest and Experience Perks)
Updated Unofficial Fallout 3 Patch (must have)
Vault 87 Redesigned
Wasteland Violence
Weapon Mod Kits
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