Battlemasters released; here's my BLR-1S.
Patch Notes January 21st, 2014
PATCH #9
Upcoming Patch - Tuesday January 21st @ 10AM -- 1PM PDT
Patch Number: 1.2.261
Change Log
UPDATE
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Gameplay
- Hitbox adjustments:
- Jagermech
- Pelvis has been adjusted so that a much smaller section of it applies damage to the Center Torso with the rest of it going to the Left and Right Leg.
- Shoulders have been adjusted so that a much smaller section of it applies to the arms.
- Cataphract
- Pelvis has been adjusted so that a much smaller section of it applies damage to the Center Torso with the rest of it going to the Left and Right Leg.
- Rear Center Torso hitbox has been reduced by approximately 20%.
- Shoulders area has been adjusted to increase the arm hitbox.
- Blackjack
- Pelvis has been adjusted so that a much smaller section of it applies damage to the Center Torso with the rest of it going to the Left and Right Leg.
- Rear Left and Right Torso hitbox has been increased by approximately 15%. This reduces the size of the Rear Center Torso hitbox.
- Stalker
- Pelvis has been adjusted so that a much smaller section of it applies damage to the Center Torso with the rest of it going to the Left and Right Leg.
- Front Center Torso hitbox has been increased by approximately 5%, however will gaining more protection from the side torsos.
- Waist area has been split up to distribute the damage across the torsos instead of just the Center Torso.
- Kintaro
- Center Torso hitbox reduced by approximately 10%.
- Shoulder area added to arms increasing arm hitboxes by approximately 10%.
- Catapult
- Pelvis has been adjusted so that a much smaller section of it applies damage to the Center Torso with the rest of it going to the Left and Right Leg.
- Increased the size of the leg penetrating the hip by approximately 5%.
- Head hitbox reduced by approximately 20%.
- Added glass to the cockpits(Glass will not crack or break).
- Assault game mode has a new Mobile Command Base that the team is trying to capture.
Bug Fixes
- Weapon lock will no longer engage when out of all lockable ammo.
- Screen shake will now happen when a component is destroyed.
- Coolshot VFX now works in Testing Grounds.
- Skirmish game mode stats are now tracking correctly.
- Bitching Betty will no longer repeat certain dialogue ("The base is being captured"). She really did like to hear her own voice.
- If a user joins a game late after the waiting for players screen, they will not have to sit through the start-up sequence.
- In Testing
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https://www.youtube.com/watch?v=IC3DqUR4EBM
Here's a nice switch after the 94 reloads it took to beat the Forbidden Pyramid.
"Keen 4: Secret of the Oracle is the first episode in the Goodbye, Galaxy! series. Keen must explore the Shadowlands to find and rescue members of the High Council of Gnosticus IV who have been kidnapped by the Shikadi."
from http://www.shikadi.net/keenwiki/Keen_4:_Secret_of_the_Oracle
...
https://www.youtube.com/watch?v=bbl5Tnusk4I
I, Dr. Brontosaurus, join you for another Let's Play. This time: Commander Keen 4; the first episode in the Goodbye Galaxy duology. I just go over the story so far in this one. Don't except many of these levels to take too long.
More on Keen 4: http://www.shikadi.net/keenwiki/Keen_4:_Secret_of_the_Oracle
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https://www.youtube.com/watch?v=9tSDniHNtiM
Commander Keen undertakes the Dangerous Materials Store while Dr. Brontosaurus does twice as much work to manage to make the same video.
More information on the mod:
http://www.shikadi.net/keenwiki/Keen_10:_Mirror_Menace
...
https://www.youtube.com/watch?v=f_usaiOAT3s
Seriously is there some puzzle with the bridge I accidentally broke? Or maybe the devs were trying to make it look pretty but accidentally carved a path I could use to skip certain triggers? I dunno.
From Steam:
"You are John Dalton, an ex-Marine assigned to patrol the edge of human space as a Marshal for the Terran Colonial Authority. Unexpectedly, your monotonous life is shattered by a chilling distress signal, plunging you into an adventure beyond belief. Violent turmoil among the races has erupted on your watch."
http://store.steampowered.com/app/13200/
...
https://www.youtube.com/watch?v=Dknu5a6OMhE
After finishing off the end of the Defense Tunnel Vlook, Commander Keen dives into the Energy Flow Systems...
"Keen 5: The Armageddon Machine is the second episode in the Goodbye, Galaxy! series. In this episode, Keen confronts the Shikadi and attempts to destroy the Omegamatic, a device the Shikadi are building to destroy the galaxy. "
from http://www.shikadi.net/keenwiki/Keen_5:_The_Armageddon_Machine
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https://www.youtube.com/watch?v=ryfH9Xw4Ty8
Count Chuck goes down, Commander Keen emerges victor.
That last level was a real doozhy -- especially with the holy fire disappearing sometimes.
More on the mod can be found
http://www.shikadi.net/keenwiki/Commander_Keen%27s_Valentine_Bash
and
http://www.pckf.com/viewtopic.php?t=2616
...
https://www.youtube.com/watch?v=4z8oOD5HE0o
That's how they spell it in the level data. I think they were just being, you know, hip.
"Jazz Jackrabbit 2: Holiday Hare ’98 was the first add-on for the game Jazz Jackrabbit 2, denoted by its version number, 1.23x. The game, unlike previous Holiday Hare installments, had to be purchased. This is also the only ‘add-on’ to not include a JCS. HH ’98 included three new single player levels created by Jon MacLellan, a new tileset (with a day, an evening version, and a night version), and three reskinned bad guys. The enemies are: Xmas Float Lizard, Xmas Lizard, and Xmas Turtle. The ‘add-on’ also includes a new piece of music composed by Alexander Brandon.
Jazz Jackrabbit 2: Holiday Hare ’98 was only released in the United States, but also formed the basis for the European add-on The Christmas Chronicles, which was basically Holiday Hare ’98 released with the 1.24 engine."
https://www.jazz2online.com/wiki/Jazz_Jackrabbit_2%3A_The_Christmas_Chronicles
...
https://www.youtube.com/watch?v=FdqyFnMIRVw
Commander Keen 1: Marooned on Mars was created in 1990 by ID Software. It is the first Commander Keen game and I thought I'd play through it real quick. In this episode Keen goes through the first couple of levels after I read some back-story.
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https://www.youtube.com/watch?v=Urg1NXi9n2M