Scorn (PC) | A Casual Let's Play [Blind] w/ Magpie HD | Part 2 - First Weapon & A Vista of Violet
Welcome, today we continue through the mysterious world of.....Scorn.
We begin by getting through the large doorway with the help of our friend, the Moldman's, hand. Eventually we find our way through a new, unsettling area, we complete a puzzle that gives us our first weapon. Later, we stumble into an area with a violet hue, reminiscent of the games flashback sequence in the intro. ----------------------------------------------------------------------------------------------------------------------------------------------------------------- Scorn is an atmospheric first-person horror adventure game set in a nightmarish universe of odd forms and somber tapestry.
It is designed around the idea of "being thrown into the world". Isolated and lost inside this dream-like world, you will explore different interconnected regions in a non-linear fashion. The unsettling environment is a character itself.
Every location contains its own theme (story), puzzles, and characters that are integral in creating a cohesive world. Throughout the game, you will open up new areas, acquire different skill sets, weapons, and various items and try to comprehend the sights presented to you. ----------------------------------------------------------------------------------------------------------------------------------------------------------------- #scorn #scorngame #letsplay #horrorgaming #gaming
Welcome, and join me in discovering the mysterious, unsettling, and fleshy world of Scorn.
We will discover the world for the first time, and get a feel for the controls, atmosphere, and gameplay. We will also solve our first puzzle, and come into contact with another being....
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Scorn is an atmospheric first-person horror adventure game set in a nightmarish universe of odd forms and somber tapestry.
It is designed around the idea of "being thrown into the world". Isolated and lost inside this dream-like world, you will explore different interconnected regions in a non-linear fashion. The unsettling environment is a character itself.
Every location contains its own theme (story), puzzles and characters that are integral in creating a cohesive world. Throughout the game you will open up new areas, acquire different skill sets, weapons, various items and try to comprehend the sights presented to you.
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#scorn #scorngame #letsplay #horrorgaming