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8 Oct 2020 23:21:29 UTC
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Photogrammetry Tutorial - Part 2: What You Need
What do you need to get started with photogrammetry?
In this second video of my photogrammetry tutorial series, we'll be looking at the tools you'll need to start working with this emerging medium. In the next video, we're going to begin taking photos.

https://crufro.net/2019/08/photogrammetry-what-you-need/

List of links:
Smartphone Manual Camera App: https://play.google.com/store/apps/details?id=net.sourceforge.opencamera

Photogrammetry Software:
Agisoft - https://www.agisoft.com/
MeshRoom - https://alicevision.org/#meshroom
Reality Capture - https://www.capturingreality.com/

Photogrammetry Software List (A few options listed here): https://en.wikipedia.org/wiki/Comparison_of_photogrammetry_software

Other software to explore (We'll be using Blender 2.8 soon):
Blender - https://www.blender.org/
Mesh Mixer - http://www.meshmixer.com/
Gimp - https://www.gimp.org/
Unity - https://unity.com/
UDK - https://www.unrealengine.com
Substance Designer - https://www.substance3d.com/products/substance-designer

Throughout future videos, we'll be exploring different software to see what we can do with our 3D scans.

Thank you for watching! Please comment if you have any questions, ideas, or suggestions.

Originally uploaded for YouTube. Now on Odysee.
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