In this quick tip, I talk about matrices. If you've ever wondered about what a matrix is, how you can use them as a Houdini artist, and how they can be useful, then you'll love this introduction to the topic.
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January was a busy month! Microsoft is set to acquire Blizzard, new studios are in the making, Nvidia sets its sights on the end of chip shortages, and much more.
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https://www.youtube.com/watch?v=FfbbWsWUo1o
Unlock access for as little as $49.99 at https://www.cgforge.com
For one-on-one mentorships and consultations, visit https://www.cgforge.com/academy
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https://www.youtube.com/watch?v=zCY_4NoVqSU
In this lesson, we learn about the set reference for current primitive loop along with how to save out usd files to disk.
For more tutorials, check out www.cgforge.com
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https://www.youtube.com/watch?v=BmOY1mzvKc8
To watch the full course, visit:
https://www.cgforge.com/course/houdini-for-the-new-artist
In this video, we'll talk about how to learn Houdini as a beginner. In a world with many, many courses & tutorials, it's hard to know how to best spend your time and energy when moving towards your goals. We'll talk about that, plus much more in this lesson.
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https://www.youtube.com/watch?v=0fkP9ySzgeo
This weekly wrangle is getting pushed back a week since I'm out of town. Stay tuned for art reviews and more!
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https://www.youtube.com/watch?v=Auj23fuievM
To learn more about Houdini, be sure to visit www.cgforge.com
In this tutorial, we talk about how to apply rest fields to our volume while rendering with Redshift. Knowing how to do this will really help out your renders and can be applied to any pyro, smoke, or volume-based simulations.
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https://www.youtube.com/watch?v=bww93yVU7AU
Many of us confuse "perfectionists" with other things - like being picky, indecisive, or even nihilistic. It's quite common for someone at work to tell you that "you shouldn't be a perfectionist" because perfectionists never get anything done.
However, the opposite is actually true. In this wrangle, we explore this mis-understood topic, go into what it actually means for something to be "perfect" and gain insight as to why everyone ought to be the "perfectionist."
For more wrangles, check out www.cgforge.com
Thanks for watching!
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https://www.youtube.com/watch?v=YdFW5IyDd4E
Check out the course here: https://www.cgforge.com/course?courseid=pyro-i
Pyro I is designed to help you get started with creating pyro with Houdini. We'll begin by talking about how pyro generally works and then move right into a project-based scenario by creating steam for a coffee mug. We'll analyze reference, talk about best-practices, manipulate fields with microsolvers, and render everything out. By the end of it, you'll have plenty of ideas to experiment with along with project files that you can use for rendering. Keep in mind that I expect a basic understanding of Houdini - but even if you're new, you should be able to follow along and learn all sorts of great things.
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https://www.youtube.com/watch?v=UTyWQCpyB14