In this Weekly Wrangle, we'll take a look at a variety of Houdini artworks for a dose of inspiration and constructive critique. Plus, we'll cover some industry news and hold live Q&A
If you'd like to add the Weekly Wrangle to your calendar, just follow this link:
To watch the full course, visit:
https://www.cgforge.com/course/houdini-for-the-new-artist
In this video, we'll talk about how to learn Houdini as a beginner. In a world with many, many courses & tutorials, it's hard to know how to best spend your time and energy when moving towards your goals. We'll talk about that, plus much more in this lesson.
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https://www.youtube.com/watch?v=0fkP9ySzgeo
Be sure to check out this course at: https://www.cgforge.com/course?courseid=houdini-for-the-artist-modelling-i
Welcome to Houdini for the Artist - Modeling I
This course is designed to help you get comfortable with modeling in Houdini. Like always, we'll take a hands-on approach to learning things by creating each item with a specific purpose in mind while exploring a variety of technical and artistic considerations along the way.
Some of the topics include: procedural modeling, traditional hard-surface modeling, the terrain tool-set, curve-based modeling, and how to interactively build things within Houdini's viewport.
With the developments made in Houdini 16 and 17, Houdini's modeling tools are more accessible than ever and can offer a lot to anyone interested in modeling, vfx work, tool-creation, hobbyists, and people that are interested in getting to know Houdini much better in general. If you come from a traditional 3D artist background like myself, this course will certainly make Houdini's modeling tool-set feel much less intimidating.
For technical artists, this course also provides great insight into the various workflows and methodologies which may get used in production - hence offering a perfect spring-board for further pipeline development & tool creation. In addition to these videos, you'll also receive useful resources such as the Houdini modeling cheat-sheet - a helpful collection of hotkeys & relevant interface information. Plus, you'll also get access to extra scene files which help in expediting your learning with the terrain tool-set and comparing various parameters.
Thanks for watching!
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https://www.youtube.com/watch?v=57DHfA-kCTg
To learn more about Houdini, be sure to visit www.cgforge.com
In this tutorial, we go over the falloff node that's new to Houdini 17. The falloff node can be applied to all kinds of scenarios, including simulation, rigging, modeling, shading, and whenever you're trying to blend attribute values across points.
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https://www.youtube.com/watch?v=qakwg7sAjpo
To learn more about Houdini, be sure to visit www.cgforge.com
In this video, we go over shading pyro with Redshift. Shading, lighting, and rendering with Redshift is pretty awesome because of how fast everything renders. Each one of these frames only took a couple of minutes at Full HD.
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https://www.youtube.com/watch?v=udh_qe0XRzU
In this introduction, I offer some practical advice in regards to studying usd, solaris, lops, and many other implementations introduced with Houdini 18. For more tutorials, be sure to visit:
www.cgforge.com
Thanks for watching!
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https://www.youtube.com/watch?v=_X9sl5d_ObE
For the full course, visit :
https://www.cgforge.com/course?courseid=quaternions-matrices
In this quick tip, we take a look at a practical example which takes advantage of quaternion and matrix (and/or Euler) based rotation.
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https://www.youtube.com/watch?v=iSiyGr8p0p4
Use this Black Friday code for 25 percent off:
blackfri2022
(expires on Tuesday, Nov. 29th)
To visit the course, go to:
https://www.cgforge.com/course/fluids-i
Thanks for watching!
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https://www.youtube.com/watch?v=oyEnmpoKjiQ
In this Weekly Wrangle, we'll take a look at a variety of Houdini artworks for a dose of inspiration and constructive critique. Plus, we'll cover some industry news and hold live Q&A
...
https://www.youtube.com/watch?v=pH0neD3Knvc