Something about the varied group of three enemies works quite well here, I think. Now that they're no longer indistinguishable as "just use Earth Tremor", having to deal with all three different species attackers is a unique thing in this run so far.
Rules (subject to change as run continues) 10x enemy HP No OHKO No Fright Masks No Gale Force No Superguards Start each battle fully healed No badge/item drops Minimal Clock Out usage (i.e. don't stunlock enemies) ... https://www.youtube.com/watch?v=f9ADbNqynPs
Shadow Sirens 2 (1)
Badges: Mega Rush P, Power Rush P
Items: Boo's Sheet x2, Trial Stew
T1: Boo's Sheet, Boo's Sheet
T2: Supernova, Trial Stew V
T3: Supernova, Shade Fist (Marilyn)
T4: Shade Fist, or Jump
(T5: Jump)
Shadow Sirens 2 (2) (Koop)
Badges: FP Plus
Items: Boo's Sheet
T1: Boo's Sheet M, Bomb Squad (2 at D & M, 1 at M & B)
T2: Art Attack (26, 28, 18), Bomb Squad (2 at D & M, 1 at M & B)
T3: Bombs (14, 12, 12), Art Attack (0, 0, 0)
Shadow Sirens 2 (3) (Koop)
Badges: None
Items: Boo's Sheet, Zess Dynamite
T1: Boo's Sheet M, Bomb Squad (2 at D & M, 1 at M & B)
T2: Art Attack (28, 28, 18), Zess Dynamite (21, 21, 11)
T3: Bombs (15, 12, 8), Art Attack (0, 0, 0)
Koop made two strategies for this that work more efficiently. I do enjoy the first strat though as it uses Vivian for perfect damage, who isn't used much otherwise.
Level One rules:
10HP, 5FP, 3BP
No Superguards
No partner upgrades
Cannot lower HP to 5
HP Plus/FP Plus are allowed
Start each battle fully healed
...
https://www.youtube.com/watch?v=ue1CR1P-kj0
Hooktail
Badges: Mega Rush P
T1: Swap to Koops, Swap to Goombella (No guard)
T2: Tattle, Appeal (No guard)
T3: Headbonk (10), Swap to Koops
T4: Swap to Goombella, Headbonk (0)
T5: Headbonk (0)
This strategy can be done in 3 turns if you arrive with Peril Goombella instead, skipping turns 1 and 2.
Level One rules:
10HP, 5FP, 3BP
No Superguards
No partner upgrades
Cannot lower HP to 5
HP Plus/FP Plus are allowed
Start each battle fully healed
...
https://www.youtube.com/watch?v=L3UhdpmZT78
Boss Timestamps:
-Gloomtail: 0:00
-Shadow Sirens 2: 9:44
-Grodus: 15:34
-Bowser & Kammy: 19:27
(I forgot to record Dark Bones, oops)
Rules:
-Level Zero Stats (10HP, 5FP, 0BP, no ranked partners)
...
https://www.youtube.com/watch?v=KriCYSatj7Y
Stopped timer 2s late
will update with time w/ loads later
also i didn't even look at the timer part of OBS until the cutscene so that's why Marge appears halfway through
...
https://www.youtube.com/watch?v=HA1StzlKdZQ
In Episode 17, we embark on our quest for a video game... in a video game. Video game ception.
Welcome to Donut Mod 3! This is a mod of a game released in 2003 by the name of The Simpsons Hit and Run. I won't go too into detail here, but this is a fanmade mod that overhauls many of the missions, cars, collectibles, outfits, races, and even adds some new dialogue. For more information, visit http://donutteam.com/home/ - it will link you to how to install the mod, as well as provide links to other mods, a forum about the mod and the SHAR modding scene in general, and again, much much more!
...
https://www.youtube.com/watch?v=EdtDVQhU1Dk
Episode 3 of DM3! In this episode, we complete Ralph's challenge, Rocket Rage!
Welcome to Donut Mod 3! This is a mod of a game released in 2003 by the name of The Simpsons Hit and Run. I won't go too into detail here, but this is a fanmade mod that overhauls many of the missions, cars, collectibles, outfits, races, and even adds some new dialogue. For more information, visit http://donutteam.com/home/ - it will link you to how to install the mod, as well as provide links to other mods, a forum about the mod and the SHAR modding scene in general, and again, much much more!
...
https://www.youtube.com/watch?v=f0ucpjBHaoI