Luigi's Mansion Playthrough (Progressive Scan Mode) - Part 7
This is part 7 of my playthrough of Luigi's Mansion for the GameCube. I'm playing the game in progressive scan mode using an actual GameCube (not the Wii).
In this seventh part I captured some more Boos as I explored the west wing.
Recorded with the Hauppauge HD PVR and the GameCube's component cables.
Here's another one of those new subspecies in Ultimate: the Glacial Agnaktor. It's just like a regular Agnaktor, except it's ice based.
Since I hit G-rank online I went and forged a new armor set. I'm now wearing full Stygian Zinogre armor. I love the look of it and the armor skills too. Like regular Zinogre armor, Stygian is an excellent choice for Switch Axe users since it gives you faster weapon recharging when your phial runs out. It also has something similar to the Gloves Off skill, except you receive the buff as long as you're at full health. In addition, I managed to gem my armor so that I now have the Partbreaker skill. This means I can cut tails and break other parts even quicker, as you'll see in this video.
I'm still working on forging my high-end Switch Axes, so that's why I'm still using the slime Switch Axe. But that axe has at least been upgraded since my last video. I'm now using the Demolition Axe.
This hunt was done late last night, around midnight. I needed some Glacial Agnaktor parts to forge my Giga Galefrost axe, but Char was the only person hosting a Glacial Agnaktor room. We actually got tired of waiting and did a hunt by ourselves (well, we had Cha Cha too), and Char absolutely destroyed the Agnaktor. The guy was great. hmongdab then joined us and we did a second hunt, which you're seeing here. That person was good too. With the right people, you don't even need a full group to destroy G-rank monsters.
I accidentally used a Max Potion during this hunt. Woops!
The members of this group were:
Mike (me - Switch Axe)
Char (Great Sword)
hmongdab (Hammer)
Recorded with the Hauppauge HD PVR and the Wii's component cables in native 720p resolution. I'm using a Classic Controller Pro.
This is part 5 of my capture of me and a friend playing through Super Mario World on the SNES. This is not an emulator and was not played on the Wii or Wii U Virtual Console. This footage was recorded directly from my Super Nintendo using an actual Super Mario World cartridge. I'm player one (Mario) and Drew is player two (Luigi).
In this fifth part Drew and I completed the Forest of Illusion.
Recorded with the Hauppauge HD PVR and the official SNES S-video cable at 60 frames per second. I used a Toshiba model D-R550 DVD Recorder to upconvert the SNES's native 240p signal to 480i so that the Hauppauge could capture the console's audio/video signal.
We're using standard SNES controllers.
This is part 8 of my capture of me playing through my gold cartridge copy (Version 1.0) of The Legend of Zelda: Ocarina of Time on the Nintendo 64. This is not an emulator and was not played on the Wii Virtual Console. This footage was captured directly from my Nintendo 64 using an actual Ocarina of Time cartridge.
In this eighth part I killed some Gold Skulltulas and then headed to Hyrule Castle to obtain the Ocarina of Time and become an adult. After that I grabbed Epona from the Lon Lon Ranch and headed to Kakariko Village where I earned the Stone of Agony, the Hookshot and some Heart Pieces. I also learned the Song of Storms.
At the 29:20 mark you can see one of the text glitches unique to version 1.0 of this game.
Heart Pieces collected in this video:
Heart Piece # 11 - Inside the Windmill - 35:28
Heart Piece # 12 - Second race with Dampe - 37:40
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to upconvert the N64's native 240p signal to 480i so that the Hauppauge could capture the console's audio/video signal.
I'm using a standard N64 controller.
This is part 2 of my capture of me playing through Off Road Challenge for the Nintendo 64. This is not an emulator. This footage was recorded directly from my Nintendo 64 using an actual Off Road Challenge cartridge. I'm playing on normal difficulty using a manual transmission.
In this video I completed the second circuit, the Novice Circuit, using the Toyota Trophy Truck. In this circuit you get to race on one of the hidden tracks: Flagstaff.
Not all of these races were completed back-to-back in a single session. Although some races were completed back-to-back, I mostly edited together the successful races for a single video.
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to upconvert the N64's native 240p signal to 480i so that the Hauppauge could capture the console's audio/video signal.
I'm using an Interact V3 Racing Wheel.
[Note: This video and description were originally posted on Youtube on October 24, 2012.]
I got a Killer Kill today (kill 5 people within 4 seconds). However, my game froze just a few minutes later. When I turned my Wii back on, I checked my achievements and noticed that the Killer Kill wasn't showing. It turns out that because the game froze during that match, it didn't save the achievement. I guess I'll have to do it again, if I get lucky enough.
Recorded with the Hauppauge HD PVR and the Wii's component cables. I'm using the nunchuck and Motion Plus.
This is part 8 of my capture of me playing through Castlevania: Aria of Sorrow for the Game Boy Advance. This is not an emulator and was not played on the Wii U Virtual Console. This footage was recorded directly from my GameCube using my Game Boy Player with progressive scan mode enabled (you'll need the GameCube's component cables to do this and your model of GameCube must support component out as well). I'm playing on hard mode.
In this eighth part I obtained the Galamoth soul, which counteracts the time stop in the Inner Quarters, and the Giant Bat soul, which allows you to turn into a bat and fly.
Legion boss fight - 4:33
Balore boss fight - 25:05
Recorded with the Hauppauge HD PVR and the GameCube's component cables at 60 frames per second. I'm using an original model Game Boy Advance as a controller via a GameCube/Game Boy Advance Link Cable.
A few days ago I started playing The Conduit again after a fairly long hiatus from the game (well, actually, I did a couple of private matches a few weeks before this, but I wasn't doing public matches). I actually had some fun and didn't run into too many hackers or glitch exploiters (although I did run into one hacker, showing that this game is still the Wild West of Wii online gaming).
I found a group to play with in Worldwide Team Reaper mode, and lucky for me, somebody voted for the Chargeable weapon set. That means a Carbonizer! Oh how I love the Carbonizer, but you have to grab it quick before someone else does. The Deatomizer is also a lot of fun in this game, so I used that after I died and lost my giant laser beam of death. The Trust weapons are just awesome in this game. But if someone takes my laser beam there will be hell to pay!
Recorded with the Hauppauge HD PVR and the Wii's component cables.
Nintendo released the Joy-Con Wheels for the Switch a couple days ago, so I went out and bought a set first thing. They're a bit smaller than the Wii Wheels, but they're certainly better than trying to hold a Joy-Con sideways. Also, I like how the wheels have two shoulder buttons instead of a single button on the back.
Hopefully I'll do some more online races in this game now that I have the controller I prefer. I played FAST Racing Neo and Mario Kart 8 exclusively with the Wii Wheel, so I'm happy to be back in true form.
Shin'en released a patch for this game a little while ago to add a join friends options, but sadly, you still can't choose your speed class online. Hopefully that gets addressed in a future patch. Also, I've noticed that there's still a fair amount of lag online, as you'll see in this video. There may also be connection issues causing people to drop out in the middle of races.
Course list:
The Haze (Subsonic League) - 0:07
Cevo Canyon (Subsonic League) - 4:05
Antarctica (Subsonic League) - 7:21
Sunahara Desert (Subsonic League) - 10:59
Hibashira Speedway (Subsonic League) - 13:55
Mueller Pacific (Subsonic League) - 17:36
Recorded with the Elgato Game Capture HD60 and the Switch's HDMI cable at native 1080p resolution and 60 frames per second. I'm using a Joy-Con Wheel.
This is part 8 of my capture of me playing through The Legend of Zelda: Oracle of Ages for the Game Boy Color. This is not an emulator. This footage was captured directly from my GameCube using my Game Boy Player with progressive scan mode enabled (you'll need the GameCube's component cables to use progressive scan mode and your model of GameCube must feature component output as well). I'm playing through a linked version of Oracle of Ages using a password obtained from a completed Oracle of Seasons save file.
In this eighth part I completed the fourth dungeon, Skull Dungeon.
Recorded with the Hauppauge HD PVR and the GameCube's component cables at 60 frames per second. I'm using an original model Game Boy Advance as a controller by way of the Game Boy Advance/GameCube Link Cable.