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One scene in Knights of the Old Republic 2 that didn't make sense to me, presumably due to some of the content being cut. Was Kreia's judgment of the exile, in which she left them in a heap & then has the Handmaiden take her to Atris.
By the time the Exile comes to, Neither Kreia nor the handmaiden can be seen, however, thanks to some handy exposition by an injured Atton Rand at the helm of the hawk, we learn that Kreia had incapacitated the crew: AND REVEALED HERSELF AS A SITH
And then of course, we follow the old Witch as she enters Atris's Academy.
But what happened to the Ebon Hawk crew?
Well, thanks to the mod Enclave Extended & the restoration Mod we get to see the events in between take place, as well as the crew members reaching out to the Exile rousing her from her slumber.
Extended Enclave: https://deadlystream.com/files/file/428-extended-enclave-tslrcm-add-on/
Restored Content Mod: https://deadlystream.com/files/file/578-tsl-restored-content-mod/
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Breaching the Fortress is a story mission in Reaper of Souls. In this mission, have invaded Malthael's sanctum on the plane of Pandemonium, and have to fight their way to the Angel of Death.
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What is The Horrific Untold Truth of How Wirt ACTUALLY Lost his LEG
Pepin Gossip: Poor Wirt. I did all that was possible for the child, but I know he despises that wooden peg that I was forced to attach to his leg. His wounds were hideous. No one - and especially such a young child - should have to suffer the way he did.
Farnham - now there is a man with serious problems, and I know all about how serious problems can be. He trusted too much in the integrity of one man, and Lazarus led him into the very jaws of death. Oh, I know what it's like down there, so don't even start telling me about your plans to destroy the evil that dwells in that Labyrinth. Just watch your legs...
One would be forgiven in thinking it was the butchers own cleaver to be the cause of his injuries, with its foul lingering effects:
However, Cain further reveals the terrible captors of Wirt.
Cain Wirt Gossip:
The story of Wirt is a frightening and tragic one. He was taken from the arms of his mother and dragged into the labyrinth by the small, foul demons that wield wicked spears. There were many other children taken that day, including the son of King Leoric. The Knights of the palace went below, but never returned. The Blacksmith found the boy, but only after the foul beasts had begun to torture him for their sadistic pleasures.
So, the spear wielding Fallen were responsible for Wirts abduction from his mothers arms, but how do we KNOW FOR CERTAIN, it was not the butcher responsible for his injury?
Well, it's only in the Cut Quest do we learn that, it wasn’t the butcher that cut off wirts leg… but rather it was bitten.
The trauma of the occurrence was so intense, when asking him about the Butchers lair in the cut content, he would speak backwards from the experience…
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Chapter 12: To the End is the twelfth and final "level", or chapter, of Blood Omen: Legacy of Kain. It concludes the game's storyline, and offers a multiple-choice ending. The final cinematic is determined at the player's discretion.
Having defeated the Dark Entity and restored eight of the Pillars of Nosgoth, Kain finally realizes a monumental truth: he himself is the final Pillar Guardian, representing the Pillar of Balance. He is presented with a fateful choice: sacrifice himself to heal the world, or refuse the sacrifice and doom Nosgoth to eternal decay.
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The Caves are radically different from the Catacombs directly above, featuring lava rivers, ramshackle fences and natural rather than built walls. While the previous areas of the game have had clear rooms, corridors and doorway chokes, the caves are much more open. Though there are fences with doors, these don't necessarily create rooms but merely block passageways. They do not hinder the line of sight either. Ranged attacks can thus be very effective here, capable of hitting both a monster or the player while a lava flow divides them.
00:00 The Black Mushroom
10:11 Anvil of Fury
22:52 Andariel Maiden of Anguish
33:53 Island of the Sunless Sea
42:56 Fleshdoom
55:00 Lost Treasure
Upon entering Level 9, the character mentions, "It's hot down here."
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An interesting facet of the Diablo series is that in each installment, The Lord of Terrors physical representation changes.
But why is that?
Well, we know from the animated short titled 'Wrath' and other art pieces, that Diablo has a more set base form in hell.
In fact, he only seemed to change appearance consistently when on sanctuary.
The cause? Well, according to the developers, he required a host body & would pluck the darkest terror induced nightmare from his victim, and then would embody it.
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