Phoenix Point is the brainchild of Julian Gollop, the original creator of XCOM, instead of random number generators deciding hit or miss the weapons in the game are modelled based on bullet trajectories and spread. The targets are modelled with limbs and body parts all being measures. We get to drive around the battlefield in armoured personnel carries, and face off against even larger enemies.
It got a lot of new ideas and should appeal to any fan of the XCOM games - which includes me....
https://phoenixpoint.info/
Thanks to Snapshot games for delivering an early access key to me.
(I'm also a backer, but I don't get my regular key until tomorrow)
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https://www.youtube.com/watch?v=_KO-MdpyK34
For this week all of the Origin 300 series is available for testing, so I wanted to compare these in Arena commander and illustrate their strengths.
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https://www.youtube.com/watch?v=chxLTco1LlI
I found this amazing craft on the forums, it breaks game physics in rather extreme ways.
http://forum.kerbalspaceprogram.com/showthread.php/39691-FTL-Egg
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https://www.youtube.com/watch?v=8EZWbF3sQQI
An early spacefaring race within our borders, gets our full attention, our scientists to believe that they will be grateful to us for providing them with access to FTL travel. Also we love alien races are want to have some friends on our own terms.
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https://www.youtube.com/watch?v=4J2G0WpDEBg
Starflight is a classic spaceship adventure game from the 1980's it took years of development to build a system that generated a procedural universe with fractal planets. You had to manage your crew, gather resources upgrade your ship and all the other things, but in amongst all the procedural content there was an actual story with a threat to the galaxy, alien races vying for supremacy or allying themselves for protection. It's full of sci-fi memes, and was a great experience, even though it had primitive graphics even by the standards of 1987.
It's available on gog.com http://www.gog.com/gamecard/starflight_1_2
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https://www.youtube.com/watch?v=GaYIk3MIFGI
Born from the tense geopolitical climate of the early 1960s, the Titan began its life as an Intercontinental Ballistic Missile (ICBM). It was an embodiment of American technological prowess and strategic might during the height of the Cold War. However, as time progressed, the Titan found its true calling, transforming into the most potent and dynamic rocket in the United States' arsenal.
The Titan's evolution was marked by its remarkable adaptability and power, as it took on the challenge of launching the largest, heaviest, and most secretive spacecraft for the United States Military. This impressive machine was no mere missile; it was a symbol of America's relentless pursuit of dominance in the final frontier. It played a key role in pioneering satellite technology, enabling critical reconnaissance missions, and even launching deep space probes on their exploratory journeys.
Over its 40-year lifespan, the Titan underwent several iterations, each one larger and more capable than the last. Its design was continually refined, incorporating advanced materials, improved fuel systems, and cutting-edge navigation technologies. This evolution was in part driven by its competition with the Space Shuttle, which presented a reusable alternative to traditional launch vehicles. The Titan rose to the challenge, proving its worth on countless missions and becoming an iconic figure in American space exploration history.
However, the march of progress is relentless. Despite its incredible achievements, the Titan ultimately succumbed to the realities of an ever-evolving space industry. The advent of the newer Atlas V and Delta IV rockets, with their superior efficiency and cost-effectiveness, marked the beginning of the end for the Titan. Its operations ceased, not because of any technical failing, but due to the economic calculus that governs the space industry.
The Titan may have been rendered obsolete in the face of modern launch vehicles, but its legacy lives on. It stands as a testament to a time when the skies were a new frontier and when launching the biggest, heaviest spacecraft was more than a mission—it was a matter of national pride. Even as we look to the future of space exploration, we remember the Titan: the rocket born as a missile, that became a symbol of America's audacious reach for the stars, and eventually ended its journey due to the inevitable evolution of technology and economics.
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https://twitter.com/DJSnM
I have a discord server where I regularly turn up:
https://discord.gg/zStmKbM
If you really like what I do you can support me directly through Patreon
https://www.patreon.com/scottmanley
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https://www.youtube.com/watch?v=RvxT4bHP4y0
Another session working through questions from my patrons over at Patreon. I'm trying to do this in sequence so it'll take me a couple of months to get through the current backlog, but I'm enjoying trying to answer these without having to do a ton of research first.
https://www.patreon.com/scottmanley
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https://www.youtube.com/watch?v=Ltkn_P4rAWI
Kerbal Space Program 0.15 was released today so I decided to make a video demonstrating how to travel to the distant moon, match orbits and land on this irregularly shaped planetoid.
Returning to mother kerbin was left as an exercise for the viewer.
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https://www.youtube.com/watch?v=MR0jq85nVwg