It's been ages since I've covered any MM7...
SNES music is a lot harder to cover since I have to pay attention to like 6 separate voices (excluding drums) instead of the usual 3 in NES, but the final result is a lot cooler IMO!
One of my favourite boss themes in the entire series. This was a blast to arrange, because of the funky pedal point guitars and harmonies, but my god - that synth arpeggio pattern in the background gave me a headache. I don't even know if I notated it right but ¯\_(ツ)_/¯
A playthrough of Activision's 1990 NES game, Ghostbusters II.
Though it may not have won any Game of the Year Awards, this is an incredible improvement over
A playthrough of Sega's 1986 platformer game for the Sega Master System, Ghost House.
Ghost House was an early Sega Master System release, and was one of the handful of games
I was having so much fun arranging this...until I got up to the ritardando at the end of the piece, because PxTone doesn't let you do anything to the tempo. A lot of Audacity work and cutting up the end of the piece. But I don't think I butchered it THAT much!