SWTOR MMORPG. BUILD GUIDE. Bounty Hunter - Powertech, Advanced Prototype spec. In this video I discuss my PVP build rotation for my Powertech, and showcase 2 PVP matches at the end. 00:49 PT bug, 02:30 build discussion, 06:08 full rotation, 09:42 talents overview, 21:51 match 1 starts, 23:58 I'M COMING FOR YOU, 26:09 who is shooting me, 27:07 NOOO, 27:46 match 1 final score, 31:56 match 2 begins, 37:40 OHHHHH, 41:50 match 2 final score, 42:30 final thoughts.
link to build: https://imgur.com/a/s6VUl1E
Name: Mybek
Server: Star Forge
Spec: Advanced Prototype, Powertech
Level and gear: 75, ilvl 306, 3/6 set pieces (Meteor Brawler)
*still gearing the PT, need 4 piece and 6 piece of Meteor Brawler and to fully augment slot those pieces.
Game is free to play, and now on Steam!
https://store.steampowered.com/app/1286830/STAR_WARS_The_Old_Republic/
#swtor
#mybek
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https://www.youtube.com/watch?v=2_odCwbNLjA
Teammate of the earlier kill tries to avenge his fallen buddy-- whose face was blown clean off in sick play #24
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https://www.youtube.com/watch?v=1-wcMSM2vSM
Boring, un-aggressiveness finish to the game. Very low octane. I guess its OK to have one of these every other Sunday to relax a bit. Kick those shoes off, and take a seat by the camp fire and eat a day old chick-fil-a sandwich because they are only open on Saturday, and its Sunday.
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https://www.youtube.com/watch?v=8wYVA-5Ql4E
Have you met the centipede giraffe?
Deep in my blind playthrough, and just around the time I thought I had the game figured out, I met the giraffe in his normal habitat of a small room. It taught me that you can't hold down LB and get away with it any longer. That won't fly. You can't swing from the ceiling anymore. You are going to have to PARRY. Get right up in the giraffe's face and say, I'm not going to be pushed around any longer. I'M COMING FOR YOU GIRAFFE. GOTY.
Live stream timestamp: https://youtu.be/DHbaOXGMsiE?t=16424
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https://www.youtube.com/watch?v=4HNaKWf-wKI
GM3. THE TEMPLE OF SCAR (1 CHEST): This is 13 minutes of gameplay with the new Ranger build I'm using in patch v1.0.3, complete with a SWEET BUG at the end. No deaths.
CONSUMABLES USED (YES): 3 PURPLE
After extensive testing, I settled on this set up: https://imgur.com/a/iWfYT7C - utilizing a few of the new MW universal mods. In this video you can see the proc for the full ultimate when I receive critical damage. Using your ultimate right after will fully heal you. This is turning out to be both a lifesaver and a dps tool at the same time.
I can reliably instigate the scar enforcer to light me on fire, then follow up with an acid darts + ulti. In addition, thunderbolt proc's combined with a melee weave is shredding blue shields in GM3.
So far this is working out well with the patch, and plan to keep tweaking/pushing for more efficient GM3 clears (no deaths of course).
Pre-patch build guide (includes updated screenshots): https://youtu.be/MTnit_Z5Zr4
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https://www.youtube.com/watch?v=MwlZQgw4tYs
ENDGAME BUILD. GR 187 shown in the video (expedition level 187). Build focuses on RCR and CDR, and ailment stacks. 00:38 - map modifiers, 01:07 - skill modifier overview, 02:32 stats page, 04:12 expedition begins, 10:28 boss fight starts, 10:39 boss fight ends, 11:02 talent tree overview, 14:59 gear overview.
NOTE: this expedition was run AFTER the nerf to Bane of Tyranny, the broken shield node. This is a current build as of 2/22/20. The gear is not fully optimized, and has a few scuffed pieces.
**update: 2/24/20 - will test the build after the upcoming changes listed in the patch notes below - get that farming done and have fun with the build in the mean time :) https://wolcengame.com/forum/announcements/official-news/1040-known-issues/
**update: 2/26/20 - patch notes with Bleeding Edge changes are listed below. Two part nerf, added a cooldown to "unstoppable momentum" (axe continues to spin node) and decreased the ailment node damage bonus from 20% per ailment to 2% per ailment (x10 factor, for comparison the "bane of tyranny" shield node nerf was a factor of x100). I will run a few tests today and see how it looks in the 187 rift. Preliminary testing shows that we can now switch 1 node on Bleeding Edge to compensate for these changes (switch "unstoppable momentum" with "will-o'-the-wisp". This also allows bleeding edge to apply Stasis !! SWEET)
https://wolcengame.com/forum/announcements/patch-notes/1050-patch-notes/
**update: 2/26/20 - I put together a quick video update to show the exact same build in action AFTER the patch. I will link this below. I only swapped 1 node in bleeding edge (unstoppable momentem switched to will-o'-the-wisp), and swapped my belt/ring gems to Transfer Time reduction. https://youtu.be/AX1v4Q8-Mp0
**update: 2/28/20 - Added the skill node setup, updated as of the 2/26/20 patch. https://imgur.com/a/maOVhQq
The GR 187 expedition boss on the first floor had 148 million HP. It took around 10 seconds to kill the boss - around 14 million DPS. It can be further optimized for longer fights. This build will work with/without the ailment node on bleeding edge, due to the amount of multiplicative modifiers the spec has. This is essentially NERF prevention. The build would take a serious overhaul of game mechanics to fully nerf.
Will be linking the build planner link and screen shots of build below -
Gear screen shots - https://imgur.com/a/nD3RQqb
BUILD PLANNER copy/paste: https://wolcen.dev/#v2b2059_eJy9ldtu4jAQhl8lyjWlJE1o4Kq0ZSnasq2g2l4QFLmJgWgTG9lOq6rqu3ewMxNeYJGQ9XnmnwMzRnz5Nwdm9v7YV1yPLy9Xe6Z4f1f4Pf9GN2+tT7N3nmmjmtyAIwdNJqThGlzrfbCZC6NkAc5SivUlGFLxtyy4HHt7Yw6Q9VM2pnnj/VzWqUjFeh9unpXUoA1Be+EtmNblO/fuWc12HCV3UnSSWQWanAkhhfMHm2cXpduSq39lVXmrA4fTJfK2pdLGY6LwtjJvtCeFl6vSeBUzvOhjngk0DsVtPCZ7apR
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https://www.youtube.com/watch?v=YbxnyM5BlOk