The supplied USB interface board is not compatible with Linux. I am going to replace it with an Arduino running GRBL. So far I just have the X axis wired up and it works. I was concerned it was going to crash into the end of the axis so I unplugged the motor before anything bad happened.
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https://www.youtube.com/watch?v=RQO56mZYf3U
Toolpath generated with https://github.com/jes/pngcam
I got the heightmap of the dagger from https://www.routerforums.com/attachments/cnc-routing/381683d1582513736-old-models-new-depth-map-renders-klingon-dagger.jpg
See https://incoherency.co.uk/blog/stories/cnc-heightmap-toolpaths.html
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https://www.youtube.com/watch?v=QRKJ5Zmooc0
You can solder to the copper tape, and it remains stuck down. You can also lay 2 pieces of copper tape over the top of each other and they conduct through the adhesive layer.
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https://www.youtube.com/watch?v=FSvTTG4B06U
Pretty blunderific, and more annoying parsing. Really need to finish my regex library.
https://github.com/jes/aoc2023/tree/master/day2
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https://www.youtube.com/watch?v=pzgiwMlNOaM
I'm working on a program to wrap flat meshes into cylinders, for the purpose of creating the interior parts of a puzzle that is too annoying to model as a cylinder. https://github.com/jes/stlwrap
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https://www.youtube.com/watch?v=h6RayUmmZ9M
The biggest problem is that it doesn't drain fast enough.
The second problem is that the stiffness of the hose overpowers the magnets that mount the nozzle, so I need a stronger nozzle mount as well. I really wanted to be able to hold the nozzle on with magnets so that I can easily pull it off to wash down the inside of the tub, but I'll have to come up with something else.
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https://www.youtube.com/watch?v=Imqo0-3nKPw
Made some physics changes, and made the track a bit closer to the size of an actual race track. The car is very difficult to control.
Based on https://github.com/BastiaanOlij/vehicle-demo/
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https://www.youtube.com/watch?v=35CSPjsevAY
There's now a ghost car of your best lap! The ghost car does not have wheels or front mudguards, but it does the job for now. In addition to the incomplete ghost car, there are still some rough edges on the engine model and grip physics, and the rendering is sometimes glitchy. But I think the next step is to work on a better track/environment.
You can try it out for yourself here: https://sidequestvr.com/app/1403/ghost-racing-vr-wip or get the APK directly from https://incoherency.co.uk/interest/ghost-racing-vr.apk
Based on https://github.com/BastiaanOlij/vehicle-demo
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https://www.youtube.com/watch?v=TlHb9YAZIxg