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Kingdom Hearts Re:Chain of Memories HD (Reverse/Rebirth) (Part 5) | Captain Hook Boss Fight (PS4)
Kingdom Hearts Re:Chain of Memories HD (Reverse/Rebirth) Walkthrough Gameplay (Part 5) | Captain Hook Boss Fight (PS4)

In Reverse/Rebirth, which occurs congruently with the game's main story, Riku is transported from the realm of darkness to Castle Oblivion's deepest basement, and he fights figments of previous enemies to combat his inner darkness as he climbs upwards. Vexen fights Riku to obtain his data and creates his replica to counter Marluxia's plan. Ansem, still possessing Riku's body, tries to regain control of Riku, but Mickey's power keeps Ansem at bay. On the way, Riku battles and defeats Lexaeus, a member of Vexen's circle, only to be dragged into the realm of darkness. However, he is saved by Mickey when Ansem nearly succeeds in taking Riku's body as his own. With Marluxia eliminated by this time, another of Vexen's allies, Zexion, attempts to dispose of Riku by drowning him in light. Riku is saved by Naminé disguised as Kairi, who helps him to control his darkness, allowing him to defeat Zexion who later was drained of his life force by Riku Replica under Axel's (and by extention Saix's) orders. Riku later meets DiZ, an enigmatic individual interested in Riku who sends him to find Naminé. Riku's replica, who has since learned of his altered memories, seeks to justify his existence by killing Riku, only to be destroyed by him. Riku chooses to face Ansem upon learning from Naminé that Ansem lives in his heart, and defeats him after DiZ summons him for Riku to fight. Riku then sets out on a journey to utilize both his darkness and his light with Mickey as his companion.

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Kingdom Hearts: Chain of Memories is a combination between a role-playing video game and collectible card game. The main role-playing aspect is an experience point system that is used to increase the character's maximum health or Card Points, or to learn a new skill.[6] The cards are utilized in the progression of the story as well as in combat. The game features a field map and battle screen. The field map is an isometric area where the player can traverse between rooms. Enemies inhabit the field map and track the player to engage in combat, which can be initiated through contact between the player and an enemy. Once combat has been engaged, the game switches to the battle screen which utilizes a card-based battle system.

A unique aspect to this game is "room synthesis": to advance through the game, the player must utilize Map cards obtained after winning battles to synthesize rooms. The properties of each room―including quality of items and strength of enemies―are determined by the Map cards the player chooses. Each card has a specific effect: red cards affect the number and type of enemies; green cards affect the power of the player's deck; and blue cards affect the properties of the room itself, such as allowing treasure chests or a save point to appear.

The game features three modes of gameplay. The first two are story modes that feature either Sora or Riku, and the third is a two player battle mode. Initially only Sora's story mode is available; once completed, "Reverse/Rebirth" mode becomes available. Reverse/Rebirth allows the player to play a second story mode featuring Riku and a link mode where players can battle each other via a Game Link Cable.

#KingdomHeartsReChainofMemoriesHDReverseRebirth #Part5 #PS4

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