NBA 2K1 is the second game in Sega's NBA 2K series of basketball simulation games for the Dreamcast. The graphics from the 2K edition have been updated and the team rosters match the official NBA 2000-2001 rosters.
Besides all the usual modes & coaching options NBA 2K1 features several improvements over it's predecessor: - New franchise & GM mode. - Street mode in which you can play, for instance, 2-on-2 and 3-on-3 hoops. - NBA legends teams, play with some of the best players in NBA history (they wear their authentic vintage jersey's). - Network mode for Internet-play.
NBA 2K1 is endorsed by Allen Iverson of the Philadelphia 76'ers.
Copied from MobyGames:
Burnout is an arcade style racing game in the mold of the Test Drive or Need For Speed series. In this game, you are racing on realistic streets with real traffic to contend with.
There are 6 courses on which to race, 3 of which are reminiscent of Europe, and 3 from the USA. There are several vehicles to choose from, ranging from compact cars to pickups. However, they are not based on real makes and models.
One notable feature of Burnout is the "Burn Meter." The Burn Meter is a gauge that is filled by performing reckless stunts, like racing into oncoming traffic or power-drifting through corners. Once the Burn Meter is filled, your car gets a super speed boost. If you crash, however, the Burn Meter is reset and must be filled again to achieve a boost.
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Crazy Taxi is an arcade-like racer where the player takes the role of a taxi driver who weaves his way through crowded streets, across sidewalks, and even underwater, in a wild and frantic race to deliver passengers on time. The courses are largely set inside cities crowded with general traffic and pedestrians (which can't be run over, they dive away). The main goal is to bring as many customers as possible to their destination in time. Available customers are marked through circles and the color represents the distance and the fare they offer. Green means long rides with plenty of money, and red ones are very short.
In the main Arcade mode, there is a timer that quickly runs down. It can be replenished by picking up customers. While driving reckless maneuvers are encouraged. Players can disregard all traffic rules and customers give extra tips for speedy and dangerous driving, but these can only be cashed when the customer arrives at his destination in time. By the same token, the reward at the end of a ride is based on the amount of time left, as each customer also has a personal timer. The city is filled with slopes and jumps, and the game uses a very loose driving model. No damage can be done to the car, so driving as fast as possible is encouraged. While driving players can toy with the gears to perform two special tricks: a crazy drift and a crazy boost to speed up more quickly.
Next to the Arcade mode, there is an Original mode and Crazy Box where specific goals need to be met on closed-down courses. In the regular modes, it is possible to disregard the usual timer and play for a fixed amount of minutes. At the end of the race, the player is rewarded with a license, either D, C, B, or A, with S for outstanding performance. Next to the interactive courses from the arcade version, there is a new course for home consoles. There are four cabs and drivers to choose from. The cars have different statistics and the drivers' different attitudes while racing. The game has a soundtrack featuring The Offspring and Bad Religion.
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In 1981, a sequel to Pac-Man was introduced in the form of his girlfriend, Ms. Pac-Man. This sequel continued on the "eat the dots/avoid the ghosts" gameplay of the original game, but added new features to keep the title fresh.
Like her boyfriend, Ms. Pac-Man attempts to clear four various and challenging mazes filled with dots and ever-moving bouncing fruit while avoiding Inky, Blinky, Pinky, and Sue, each with their own personalities and tactics. One touch from any of these ghosts means a loss of life for Ms. Pac-Man.
Ms. Pac-Man can turn the tables on her pursuers by eating one of the four Energizers located within the maze. During this time, the ghosts turn blue, and Ms. Pac-Man can eat them for bonus points. The Energizer power only lasts for a limited amount of time, as the ghost's eyes float back to their center box, and regenerate to chase after Ms. Pac-Man again.
Survive a few rounds of gameplay, and the player will be treated to humorous intermissions showing the growing romantic relationship between Pac-Man and Ms. Pac-Man, leading all the way up to the arrival of "Junior".
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Sega GT, known as Sega GT: Homologation Special (セガGT ホモロゲーションスペシャル) in Japan, is a racing game developed by WOW Entertainment and published by Sega for the Sega Dreamcast and later Windows PCs. It is not to be confused with Sega Super GT, otherwise known as Scud Race.
Sega GT is the first game in the short lived Sega GT series (also consisting of Sega GT 2002 and Sega GT Online for the Xbox), and was designed to rival the Gran Turismo series on Sony's PlayStation (and PlayStation 2) consoles.
Compared to most Sega racing games, Sega GT has an abornmally large selection of licensed cars (141 in total), from Japanese companies including Subaru, Honda, Daihatsu, Mazda, Toyota, Mitsubishi Motors and Nissan as well as Dodge and Ford. The PAL version a further 44, with European manufacturers Alfa Romeo, Fiat, Mercedes-Benz and Audi lending their products to the game. The game offers a mixture of production cars and models specifically designed for GT3 and GT2 races (and there are a few rally cars too), and localises some models for different regions (for example, in the United States, some high-end Toyota cars are given Lexus branding).
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Silver, released in 1999, is an Action RPG for Microsoft Windows, Dreamcast and Macintosh OS. The game was produced by Infogrames initially for Windows, and later on the Dreamcast. The story focuses around a young warrior called David and his quest to retrieve his wife from the clutches of the villain Silver. On his journey he gains a number of followers and visits many different landscapes.
The game features polygonal 3D characters drawn against a pre-rendered 2D background. The character design is inspired from Manga/Anime culture. The battle system of Silver is notable for being completely real-time opposed to many similar light role-playing games, which usually have turn-based combat. The player may choose any character in his adventuring party to control, and the rest of the characters are handled automatically by AI. The story focuses largely on collecting eight magic orbs representing different elements, which are Fire, Ice, Health, Earth, Acid, Lightning, Time and Light. Each orb is located at an area themed around the orb, and the player may use the collected orbs to cast different kind of spells against his enemies.
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NFL 2K1 is the follow-up sequel to the popular NFL 2K for the Dreamcast. NFL 2K1 provides several upgrades to the series, including individual team playbooks, an improved passing model, an improved running game, and online play.
This game features all 31 NFL teams, season and franchise modes, a practice mode, a play editor, over 2000 motion-captured animations, and the ability to download updated information from the Internet.
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Harry Potter and the Chamber of Secrets follows the exploits of Harry during his second year at the Hogwarts School of Witchcraft and Wizardry. During his time there, Harry's classmates are coming under a mysterious paralysis and Harry must get to the bottom of what is happening.
The game involves Harry being given objectives to complete along with him having to go to class to learn spells. The game also has some mini-game diversions such as playing Quidditch, dunking gnomes in water, and collecting wizard cards.
Occasionally Harry will find himself in a combat situation. Harry can be equipped with up to three different spells at a time. If the player can make Harry cast a spell with correct timing, the spell will be more powerful than normal.
Some differences include the PS2 version of the game having an overall lower difficulty level plus when Harry is riding a broom he can land it anywhere instead of only in designated landing spots. Speaking of platform differences, the GameCube version has an exclusive feature that allows the player to connect to the GBA game and unlock a new Wizard Card.
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First game of new millennium to be officially licensed by Group Lotus Plc. A British company famous for their racing and sports cars appearances in James Bond and Lotus: The Ultimate Challenge.
Features 42 cars spanning the company’s history, and two concept cars designed by Lotus Engineers.
In “Challenge” mode, select a character from fictional Lotus Challenge team in story based contest a mixture of World Series Championship racing circuits, stunt driving, and one-on-one races. “Collection” mode gives players’ access to every car and track ‘unlocked’. “Championship” mode involves seven different championship classes. “Single” mode lets you play any event, challenge, stunt, and race that is ‘unlocked’.
Twenty circuits across various locations from city, speedway to custom circuits in either day or night with set weather conditions like sunny, fog, rain or snow. Diversions include nine special events, four stunt sequences and nine different challenges.
A variety of options are available from transmission controls, driving aids, and opponent skill to degree of vehicle damage.
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Resident Evil – Code: Veronica, known in Japan as Biohazard Code: Veronica (バイオハザード コード:ベロニカ), is a survival horror video game developed by Capcom and originally released for the Dreamcast in 2000. It was the first title in the Resident Evil series to debut on a non-Sony platform, in contrast to the first three installments which were originally released on the PlayStation. The story follows Claire Redfield, her brother Chris Redfield, and Steve Burnside in their efforts to survive a viral outbreak at both a remote prison island in the South Pacific and a research facility in Antarctica. The game retains the survival horror elements from previous installments in the series such as the use of puzzles and guns. Unlike the traditional pre-rendered backgrounds of previous games, Code: Veronica incorporates real-time 3D environments and camera movement for the first time.