Patreon: https://www.patreon.com/SneakyKittyGaming
Discord: https://discord.gg/VUJKzE3
In this video we setup our key to unlock doors with!
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https://www.youtube.com/watch?v=mMhGmvICfkQ
In this tutorial we simply setup a replicated variable that will control in the future both the access to the chest and whether or not it will show opened/closed.
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https://www.youtube.com/watch?v=26paJPmNgrQ
In this video we start working on our key class and alter our door so that it can be unlocked based on whether or not the player trying to open the door has the required key to unlock the door. This will be the foundation to build on for our unlocking/locking functionality!
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https://www.youtube.com/watch?v=tuQNRDJRlOk
Patreon: https://www.patreon.com/SneakyKittyGaming
Discord: https://discord.gg/VUJKzE3
In this video we fix the Mystery Box weapons not showing up on clients.
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https://www.youtube.com/watch?v=q3cJnYci_6k
Patreon: https://www.patreon.com/SneakyKittyGaming
Discord: https://discord.gg/VUJKzE3
In this video we alter our item moving by using interpolation to smooth the transition.
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https://www.youtube.com/watch?v=tFhvoZkQhg4
Ultimate FPS Template Plugin: https://www.unrealengine.com/marketplace/en-US/product/ultimate-multiplayer-first-person-shooter-template
Patreon: https://www.patreon.com/SneakyKittyGaming
Discord: https://discord.gg/W5g6pZXfjh
In this video I'm just showing off the flashlight blinding mechanic thats being worked on.
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https://www.youtube.com/watch?v=uCnDM4itlhk
If you have any questions regarding the video, please reply to this topic here
https://forums.bohemia.net/forums/topic/216796-new-series-of-video-tutorials-for-arma-3-need-thoughts-and-suggestions/
if you have any arma questions in general please post here
https://forums.bohemia.net/forums/forum/154-arma-3-mission-editing-scripting/
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https://www.youtube.com/watch?v=8ARJ_Ap_AaQ
Patreon: https://www.patreon.com/SneakyKittyGaming
Discord: https://discord.gg/W5g6pZXfjh
Ultimate FPS Template Plugin: https://www.unrealengine.com/marketplace/en-US/product/ultimate-multiplayer-first-person-shooter-template?sessionInvalidated=true
In this video I make a dynamic crosshair that scales based on movement and give it some options for control in the widget itself. I also show how to setup SyncronizeProperties to make updates on the fly so you can visually see and test changes directly in the editor without having to playtest. Obviously the one that is in the FPS Template Plugin now has some more features and is improved such as adding the interpolation mentioned in the video.
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https://www.youtube.com/watch?v=9_xmuC2LK6o