Configuring Music Timing With New "Tap Beats" Functionality
Music timing information is very important for all the procedural motions because it is used to match the motion with the music. Without it the BPM (beats per minute) is default at 120 and it won't be in sync with the music.
In the 1.3.3 release we will include a new "tap beats" functionality for you to easily set timing information accurately.
What you need to do is to play the music, and then tap on the button every time a beat drops. The program requires about 4 taps to calculate the average BPM and offset value for you. You can tell from the glowing ring on the floor that the light dots can match the music beats perfectly when it is set correctly. It is fine if you didn't get it right the first time, just continue tapping the beats until everything looks right.
Previously we have a command line tool bundled with the application to parse each music file in the library and generate the timing information, that method still works but is a little hard to use and only supports WAV format and not able to read from ZIP. ... https://www.youtube.com/watch?v=m6U7wYCqfYk
Setting up the minimum content folder and run DVVR for the first time.
Detailed documentation: https://github.com/alloystorm/dvvr/blob/master/pages/blog/preparecontent.md
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https://www.youtube.com/watch?v=kjzxGEd8SqM
The on stage screens now has mirror mode. This is a custom made solution that supports all platforms and does not require turning on reflection.
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https://www.youtube.com/watch?v=0FwY2viXcM0
In addition to the built-in models, you can also load your own PMX or XPS models as props on stage.
To do this you need to assign the "[Props]" tag to the model, then the model will appear in the props menu and you can load it from there.
Models loaded as prop will have additional settings including creating simple physics shapes for them.
By default the shape is sphere, you can also choose from capsule and box shapes and change the shape size in the settings to match your model.
In this demo the default sphere shape doesn't work with the pillow model, so we rotated the model vertically and then switched to capsule shape and updated size to match it.
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https://www.youtube.com/watch?v=UEc7kLflt7o
Recorded in realtime with DVVR 0.2.2alpha.
You can enjoy this in realtime on desktop & VR with any model & song you like. Download latest build from our Patreon page:
https://www.patreon.com/alloystorm
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https://www.youtube.com/watch?v=qUuM3nGUH2c