Wishlist They Come In Waves:
https://store.steampowered.com/app/2561530/They_Come_In_Waves/
Discord:
https://discord.gg/Pa3kUrkHUP
In this devlog I'll take you through how I added base building to my indie game!
#devlog #gamedev #indiedev
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https://www.youtube.com/watch?v=Y5Ezu2oOOmw
#Unity3D #Unity2D #GameDevelopment
Unity in combination with visual studio has some extremely useful tools that we can use to make our lives much easier. In this video I go through the basics of breakpoints and how you can use them to step through your code.
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https://www.youtube.com/watch?v=IpCpcpQ2cIo
#shorts #blender #gamedev #3dmodeling #texturing
Some modelling and texturing practice , that may or may not be a sneak peak for my next video.
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https://www.youtube.com/watch?v=4QGqZCmQwsw
#unity3d #gamedev #particleeffects
I spent a bit of time learning how to make some particles effects in unity so I thought I'd share them with you. I went through Unities tutorial on creating a simple smoke particle effect for a car, and adapted it to my needs.
I found it useful to do this manually, as you get to see the effect each small change you make to the particle settings have on the overall particle effect. I had a lot of fun creating this particle effect - and I will definitely spend more time creating cool effects as I learn and expand my particle effect knowledge. I'll be sure to share all of that with you too in the future!
Check out:
My Rocket Launcher Video: https://youtu.be/dKVfpXrnRwY
Rocket Launcher Git Repo: https://github.com/Tvtig/RocketLauncher
Texture: https://github.com/Tvtig/RocketLauncher/blob/main/Assets/Tvtig/Rocket%20Launcher/Art/Textures/Smoke/SmokePuff.png
Normal Map: https://github.com/Tvtig/RocketLauncher/blob/main/Assets/Tvtig/Rocket%20Launcher/Art/Textures/Smoke/SmokePuffNormal.tif
Don't forget to sub!
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https://www.youtube.com/watch?v=0mvaFKTTeUs
Struggling to pick a Game Engine for your newest project? In this video, I discuss three popular Game Engines (namely, Unity, Unreal and Godot), what makes each one an attractive option, and which Game Engine I would personally choose.
If you're interested in learning more about Godot as a Game Engine, have a look at my review:
https://youtu.be/jsIHwc_GA9k
As always, if you've enjoyed this video, click on the Like and Subscribe buttons.
Thanks for watching!
#gamedevelopment #indiedev
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https://www.youtube.com/watch?v=XBv-3VDe6ew
This is my latest prototype, a zombie survival game where you play as the zombie. Follow the channel for updates, devlog 01 will be up soon!
#gamedev #indiegame #unity3d
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https://www.youtube.com/watch?v=9qjTUeQWEA0
I spent 24 hours making a horror game in Unity. In this video I'll take you through how I went about doing it.
You can play the game on itch here:
https://tvtig.itch.io/her-lair
Please wishlist They Come In Waves:
https://store.steampowered.com/app/2561530/They_Come_In_Waves/
Unity assets I used:
Ultimate Character Controller:
https://prf.hn/click/destination:https://assetstore.unity.com/packages/tools/game-toolkits/ultimate-character-controller-233710
Behavior Designer:
https://prf.hn/click/camref:1101lpz6J/destination:https://assetstore.unity.com/packages/tools/visual-scripting/behavior-designer-behavior-trees-for-everyone-15277
Master Audio:
https://prf.hn/click/camref:1101lpz6J/destination:https://assetstore.unity.com/packages/tools/audio/master-audio-2022-aaa-sound-212962
Medusa:
https://prf.hn/click/camref:1101lpz6J/destination:https://assetstore.unity.com/packages/3d/characters/creatures/medusa-female-human-snake-mythology-pack-pbr-fantasy-rpg-86643
Ultimate Editor Enhancer:
https://prf.hn/click/camref:1101lpz6J/destination:https://assetstore.unity.com/packages/tools/utilities/ultimate-editor-enhancer-141831
Ultimate Game Music:
https://prf.hn/click/camref:1101lpz6J/destination:https://assetstore.unity.com/packages/audio/music/orchestral/ultimate-game-music-collection-37351
Universal Sound Effects:
https://prf.hn/click/camref:1101lpz6J/destination:https://assetstore.unity.com/packages/audio/music/orchestral/ultimate-game-music-collection-37351
#gamedev #indiegame #horrorgaming
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https://www.youtube.com/watch?v=SQCBw-SpPuU
#unity3d #unityfps #fps
I am back with another Unity FPS tutorial! And this time we will be looking at how to create a crosshairs for your FPS game.
I used substance designer to create a texture consisting of a few crosshairs, Substance designer is quickly becoming my go to for creating textures for use in my game development projects. The ease, and speed at which you can create simple or complex textures in Substance is such an advantage to the entire game development process. So please let me know if you would like me to share what I learn about Substance designer and painter along the way.
After creating the Crosshair texture which you can find here: https://github.com/Tvtig/UnityOpenFPS/blob/main/Assets/Weapons/Guns/Crosshairs/T_Crosshair_Main.tga, we create an unlit Shader graph, and use a flipbook node to drive which crosshair on the texture sheet we want to use. We turn that into a variable so that we can select the index of the crosshair from the texture sheet, directly from the material, this will make it easy to manage from within our game or code. We also add a colour variable to the Shader graph which is multiplied by the green channel of our texture. I enabled HDR because I look the look of a glowing crosshair in the FPS world I have created for this series.
Once the FPS Crosshair Shader has been created, we can create a material from it, which can then be dragged onto a plane, which is placed in front of the main camera and scaled down, this plane is the object that we will use to render our crosshair. Remember to remove the mesh collider from the plane, otherwise all rays that you try to cast into your scene will be swallowed by your plane and your collisions won't happen when you try to actually shoot things in the scene.
The last step is to create a script which will manage the scale of the FPS crosshair, so that it can increase or decrease when the player is walking, running or shooting the gun. I'll take you through those steps in the video, as they might be a bit confusing to read.
You can find the code linked here: https://github.com/Tvtig/UnityOpenFPS
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https://www.youtube.com/watch?v=bKAzK1mxWqU