Return to Albion: Camelot Unchained [Episode 22: The Search for Combat Mechanics]
Sorry for the audio quality folks! It was a huge file with all sorts of little (and big) things that needed to be cleaned up and I did the best I could while releasing it in a reasonable about of time. This video is probably best viewed in more manageable chunks as we covered a LOT!
Join us as we chat combat mechanics and PvP concepts with the team behind the upcoming WildStar MMO from Carbine Studios. With us from Carbine in this episode are Chris Lynch, Lead Combat Systems Designer, Jen Gordy, Senior Systems Designer and Hugh Shelton, Lead Class Designer. -- www.twitch.tv/oppositionpodcast/c/2322641&utm_campaign=archive_export&utm_source=oppositionpodcast&utm_medium=youtube
Referenced links from questions:
http://www.wildstar-online.com/en/news/uplink_analysis_pvp.php
http://www.wildstar-central.com/index.php?threads/clearing-up-misconceptions-on-open-world-pvp.2072/
http://www.zam.com/story.html?story=32258
The 1-year anniversary celebration of the successful funding of the Camelot Unchained Kickstarter. We sit down and talk developments both recent and future with the man coming up with most of the ideas!
This has been a hot topic that we're touched on briefly in the past, but its time to really spend some time breaking it down and talking about it beyond a couple side comments here and here spaced out over a year of podcasts. Let's spend some real time dissecting the concept of resurrection. What does it mean to CU as we believe it to be? -- www.twitch.tv/oppositionpodcast/c/3827361&utm_campaign=archive_export&utm_source=oppositionpodcast&utm_medium=youtube
Won't you join us tonight in our 10th episode? Tonight we're going to talk about Foundational Principal #5 and #6 as we cover some of the basics of what the game is all about. The game community, the mechanics, and the general style of the game will be molded heavily by these principals outlined by Mark Jacobs and while we've got a lull in the official development it creates a perfect opportunity to cover some of these topics in depth. -- www.twitch.tv/oppositionpodcast/c/2561944&utm_campaign=archive_export&utm_source=oppositionpodcast&utm_medium=youtube
Join Xirrin, Gondram, and Mark Jacobs while we chat about the classes of Camelot Unchained on a recap episode that will answer questions about bomb groups, why the Flame Warden is so "uninspired", and crafters in combat!
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Thanks to Familiar from House Discordia for our graphics! -- www.twitch.tv/oppositionpodcast/c/2103048&utm_campaign=archive_export&utm_source=oppositionpodcast&utm_medium=youtube