Version 0.7.4 - New camera FOV, - New movement with re-introduced air control, - New music - Credits screen - New cursor and adjusted in-game cursors Fixes: - fixed spikes not appearing - fixed a couple of bugs nobody noticed yet
Version 0.7.0 - Extra enemy, the skeleton - Pickups now cause a flash - Shooting will alert nearby enemies - Levels now have occlusion culling (optimization) - Mouse cursor - MUSIC - 2 new tracks ... https://www.youtube.com/watch?v=GyOtr7wyzRM
Made in Unity with my custom figures
Website: https://koyima.com
Discord: https://discord.gg/NaR5spC
Facebook: https://www.facebook.com/koyima2/
Twitter: https://twitter.com/kymacfarlane
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https://www.youtube.com/watch?v=Ep2APmPTlew
We needed some quick art for a print for a booth, fired up Gigapixel AI and voila
#ai #gigapixel #gamedev #indiedev #conceptart #2d
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https://www.youtube.com/watch?v=QKWcrhgx8kY
Modeling and sculpting the Graboid Tongues from Tremors for the "Together Jam", you can find out more here on Gamejolt: https://gamejolt.com/p/the-theme-is-power-in-numbers-interpret-it-in-anyway-you-d-lik-7iepeqii
Subscribe for more!
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https://www.youtube.com/watch?v=UskhwjIkBKg
In this example your levels need to be named "Game" plus N, so "Game0", "Game1", "Game2" etc You can use any naming convention or adjust the script to work with Scene ID. Don't forget to add them to the "Scenes In Build: menu, under: File -- Build Settings
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https://www.youtube.com/watch?v=X6eHKqb9gFw
Learn how to use the Fog of War feature in Volumetric Fog n Mist, both in editor and runtime through scripting, Bonus: Fog of Door - get it? It's a pun, I'll let myself out
Get Volumetric Fog n Mist 2 here: https://prf.hn/l/eYnPjv0
#gamedevelopment #indiedev #indiegamedev #madewithunity #unitygamedevelopment #kronnect #unity #fog #lighting #tutorial
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https://www.youtube.com/watch?v=pbypFnHwKgY