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Risen Playthrough | Part 42
Welcome back to Risen! As always I hope you enjoyed the video, if you did then consider subscribing. You could also show support by liking and commenting on the video, it would help the channel grow and i'd really appreciate it.

What is Risen?

Risen is a single-player fantasy-themed action role-playing game, developed by the German company Piranha Bytes and published by Deep Silver.

Risen is set on Faranga island, the visual of which is inspired by Sicily. The environment is mostly mountainous, with different climates and Mediterranean vegetation. The island is dominated by an active volcano and inhabited by a wide variety of creatures; the island has buildings and suggestive names from the Spanish Inquisition in Sicily and the Norman period.

There are two main settlements on Faranga: Harbor Town, under the rule of Bandit chief Don Esteban, and the Monastery, where mages and scholars study and research magic. Dotting the islands are small settlements and farms, as well as lone dwellings of hunters and druids.

After mankind used magic to drive away the gods ruling them, they inadvertently unleashed the Titans, ancient beings previously sealed away by the Gods. On Faranga island, ancient temple ruins spontaneously rise from the ground, providing access to a network of interconnected underground areas such as catacombs and dungeons.

The player technically has access to most of the island right from the beginning of the game. However, the paths leading further into the island are almost always blocked by numerous wild creatures that can easily overwhelm and kill a beginner character. After the player character acquires better skills and equipment, he can explore the island with much more freedom.

Risen has smaller areas that can't be accessed until later. Creatures do not respawn in the first part of the game, but do so in later parts. The island is also said to contain easter eggs.

Risen is an action RPG with a strong focus on combat. The combatants, including the player and enemies, has access to different attack moves, as well as parries, blocks, and dodges.

Whether an attack connects depend on the positioning of the combatants, the usage of shields (without shields, player cannot block projectiles or attacks from shorter creatures) as well as the nature of the attack (stronger attacks can knock aside shields, leaving the target open for follow up strikes; magic attacks cannot be blocked, etc.).

Players have access to a wide array of weapons divided into 3 melee types (swords, axes and staves) and two ranged types (bows and crossbows). Most weapons have a minimum Stat requirements (typically Deterity for bows, and Strength for the rest of the weapons).

Corresponding to the weapon types, player has access to 5 weapon skills. Improving skills
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