Pokémon Sapphire Version (Italian) - Catching Kecleon
As you explore Route 120, go to the bridge over the water and Steven will give you the Devon Scope. Using the Devon Scope can unveil invisible things blocking the way. What’s invisible and blocking the way is none other than a Kecleon. Kecleon is on Level 30. Its ability, Color Change will change into the type of move it was damaged by. Capturing one of these will certainly add to your collection. ... https://www.youtube.com/watch?v=YiiWmnvM_A8
Magnets floating from above will pull you closer towards them when you’re close under. Go down one ladder and a machine will shoot balls from the sides. Descend one screen and you’ll encounter spring thugs shooting missiles. If you make contact with one, its head will spring up. Go down a ladder and you’ll encounter a group of grasshoppers. Go down another ladder and sonic waves that generate magnetism will pull you in or force you back. Cross a spike pit by navigating platforms that appear and vanish. Descend another ladder and you’ll cross platforms that appear randomly. Be sure to watch for sonic waves of magnetism along the way. Go up a ladder and cross another spike pit with a ball machine on a platform. Defeat a spring thug and go through the cap doors to battle against Magnet Man. Magnet Man will jump around, throwing magnets that home towards you. If it sets up shields by its sides, it will try to pull you closer. Use the Needle Cannon to inflict more damage. Defeat this boss to receive the Magnet Missile weapon.
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https://www.youtube.com/watch?v=G9Zy6dZztFs
Phoebe uses Ghost type Pokémon. Her first Dusclops will use Curse to sacrifice own HP but make the targets lose their HP every turn. Furthermore, Shadow Punch is a never-miss move. One Banette knows Will-O-Wisp, while the other knows Toxic. Sableye will use Attract to infatuate opposite genders. The 2nd Dusclops will use Ice Beam to sometimes freeze opponents and Earthquake for big damage, even for those who try to Dig. A move like Shadow Ball would be a great fight-back move for the opponents.
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https://www.youtube.com/watch?v=IJS4h73IXug
The stage opens with magnetic weights forming and bouncing frogs going by. After meeting a top spinner and seeing a spike pit, you’ll continue straight on by encountering vacuum cleaners and helmets the next area below. Go down once more and you’ll face off against a giant cat shooting out big yarn balls. You face off with another of these big cats after you see another top spinner. Continue up ahead and you’ll cross a big hole by riding on some big tops. Cross to the other side and open the gate to face off against Top Man. Top Man attacks by releasing hard tops. If it spins, no attacks will affect it. Shoot some Hard Knuckles to inflict more damage on the boss. Defeat Top Man and you’ll receive the Top Spin ability.
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https://www.youtube.com/watch?v=5FqO5PQRP3c
This level contains bridges with a horde of mad fish jumping by. Be sure to collect some coins as you cross the bridges. Once you go far, cross the big stairway to reach the goal.
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https://www.youtube.com/watch?v=Ol1m7_lzshY
The wind is so strong that you’ll be pushed sideways, so be sure to steer in the opposite direction to avoid being pushed towards the electric pads near the wall. The path ahead is simple with a few turns. After going straight paths and making a few turns, use the jump bar to cross over. Make a few more turns and you’ll find a healing zone. Make a few turns and you’ll enter the cyan zone. Go by the dark gray zone that covers the corner and mines will be on the ground. You’ll enter another healing zone before entering another cyan zone. Complete 5 laps to finish.
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https://www.youtube.com/watch?v=Guc_tXEiBc4
There are spikes on the walls so position yourself carefully as you fall. There are spine grinders and catapults in the path after the spikes. After a set of headdress bats and ground cannons, you’ll see catapults by conveyor belts and spikes in the ceiling. In a room with 5 head capsules, use the Rush Coil to reach the next ladder. There are spine grinders on conveyor platforms as well as brushback aliens. Once you see a helmet cannon, the ceiling above moves about. Keep shooting to remove the junk squares and try sliding when needed. You next see a chicken release smaller units then some ground cannons along with floating capsules. Over spike pits, there are capsule flyers and shield cannons. Go through the gates to take on the next boss known as Big Pets. Aim for the abdomen parts of the boss and shoot the head with some Crystal Eyes. Be careful of some smaller units falling by.
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https://www.youtube.com/watch?v=umS5viDGaXk
As you’re still exploring the Rocket Hideout, there are 3 Electrode causing havoc on the generator. Each Electrode is on Level 23. You have a chance to capture one, but be quick before it uses Selfdestruct.
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https://www.youtube.com/watch?v=1n67ngGOueE
At the start, spiders will be moving about. After seeing a dancing kitten, jump over a campfire. After a flock of crows come by, dumplings will appear. After a ninja sneaks up from behind, a frog will be in front of the next campfire. When a duo of ninjas come from behind and leap, more spiders will be up ahead. Once you reach the point of an uphill section, rocks will roll down. Pass by a few more dumplings and you’ll battle against the evil witch doctor. Behead it and it will flee, allowing you to finish the stage.
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https://www.youtube.com/watch?v=ji6rMvHeD1Q
After getting all 8 badges, try climbing the waterfall at Mt. Mortar so you can go deeper into the cave. In a lengthy maze of the B1F, you’ll spot some Black Belt training, who reveals himself to be the Karate King. Hitmonlee will use its Jump Kicks to cause great damage, although it will hurt itself if the move misses. Hitmonchan will strike first with Mach Punch and use the 3 elemental punching moves. After the battle, Kiyo will offer you a Tyrogue.
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https://www.youtube.com/watch?v=IVAnZj9x_8I