GM2. THE TEMPLE OF SCAR (FIRST TWO CHESTS NO DEATH): A full 29 minute two chest run in Temple Scar, no deaths. Practicing for the full run. This includes the loading screen at the beginning. Build listed below.
CONSUMABLES USED: YES (3 PURPLE)
The run was done on my (494) Masterwork Ranger.
I plan to further push the build into GM3.
Screenshot of build:
https://imgur.com/a/AEVdw3rBuild guide:
https://youtu.be/MTnit_Z5Zr4-build requirements-
venom darts, sticky grenade, siege breaker (offhand sniper), tip of the spear, cooldown reduction
-quick overview-
most of the damage comes from combo + blast increase (nade), and cooldown reduction. the constant venom darts will ensure that you take the combo on detonation. you can usually fire one right before the grenade detonates. acid debuff also provides a group damage increase on the targets.
spam nades and darts, pretty simple! use your gun to help with shielded enemies. successful combo heals you for 40% hp (unlimited range) and will heal/rez the group members AOE around your javelin (tip of the spear MW mod). use siege breaker to freeze big elites, save ammo for only 3 shot freezes. main gun can by anything (flex spot). i chose thunderbolt of yvenia for the extra damage to shields (lightning proc).
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https://www.youtube.com/watch?v=1-s9BYoG3UI