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From Wikipedia, the free encyclopedia
For the parent company that develops the platform, see Roblox Corporation.
Not to be confused with Robox.
Roblox
The Roblox logo
Logo used since 2022
Developer(s) Roblox Corporation
Publisher(s) Roblox Corporation
Director(s) David Baszucki
Erik Cassel[9]
Platform(s) Windows, macOS, iOS, Android, Xbox One, Meta Quest 2, Meta Quest Pro, PlayStation 4
Release
Windows
September 1, 2006[1][2]
iOS
December 11, 2012[3]
Android
July 16, 2014[4]
Xbox One
November 20, 2015[5]
Meta Quest 2, Quest Pro
September 2023[6][a]
PlayStation 4
October 10, 2023[8]
Genre(s) Game creation system, massively multiplayer online
Mode(s) Single-player, multi-player
Roblox (/ˈroʊblɒks/ ROH-bloks) is an online game platform and game creation system developed by Roblox Corporation that allows users to program and play games created by themselves or other users. Created by David Baszucki and Erik Cassel in 2004 and released in 2006, the platform hosts user-created games of multiple genres coded in the programming language Lua. For most of Roblox's history, it was relatively small, both as a platform and as a company. Roblox began to grow rapidly in the second half of the 2010s, and this growth has been accelerated by the COVID-19 pandemic.[10][11]
Roblox is free to play, with in-game purchases available through a virtual currency called Robux. As of August 2020, Roblox had over 164 million monthly active users, including more than half of all American children under 16.[12][13] Although Roblox has received generally positive reviews from critics, it has faced criticism for its moderation, microtransactions, and allegations of exploitative practices toward children.
Overview
Roblox Studio
Two blue polygons with a gap in between them.
The Roblox Studio logo
Roblox allows players to create their own games using its proprietary engine, Roblox Studio, which can then be played by other users.[14] Games, officially referred to as "experiences" on the platform, are made with a derivative of the language Lua named Luau.[15][16] Users are able to create purchasable content through one-time purchases, known as "game passes", as well as microtransactions which can be purchased more than once, known as "developer products" or "products".[17][18] The majority of games produced using Roblox Studio are developed by minors, and a total of 20 million games a year are produced using it.[19][12]
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https://www.youtube.com/watch?v=5POhYDd-7xo