AGR PRO Animation Debug Widget (re-upload) - UE4 Tutorial
The last video was short nearly 2 minutes and was cut unexpectedly. Can't even explain how that happened as in the project it was fine. One part of the video didn't render :P
Version 3.0.0 brings also this debugging tool! Check out all the new additions on the marketplace product page.
Hit Calculation based on DND 3ed rules, with potential critical hits. full calculation and interface functions.
Disclaimer - this is a part of a multi-episode dev log that took over 40 hours to complete. Best watched in order. The goal of the game is to make a 3v3 multiplayer game with melee combat, stat-based character interaction and team goals to pursue in the lifetime of a session. Abilities are made with the ABLE ability system. Networking supported by "advanced sessions" over Steam. The game uses replicated animation states, montages, and inventory/equipment from the AGR PRO plugin (Free). Characters created with Reallusion Character Creator 3.
Resources used:
• https://www.unrealengine.com/marketplace/en-US/product/able-ability-system
• https://www.unrealengine.com/marketplace/en-US/product/agr-pro
• https://www.unrealengine.com/marketplace/en-US/profile/Kubold
• https://www.unrealengine.com/marketplace/en-US/product/fantasy-and-medieval-artchitecture-kit
• https://www.unrealengine.com/marketplace/en-US/profile/Rimaye.Std
• https://www.unrealengine.com/marketplace/en-US/product/medieval-combat-sounds
• https://www.reallusion.com/
• https://www.unrealengine.com/marketplace/en-US/product/footsteps-sounds-with-blueprint-setup
• https://www.unrealengine.com/marketplace/en-US/product/medieval-weapons-ultimate-pack
If I missed any resources I definitely showed them in the process of creation of this video. I will try to update the list if found it incomplete.
-----------------------
If you like my content don't forget to like and subscribe! :)
AGR PRO was created thanks to the community support on Patreon:
https://www.patreon.com/angeiv?fan_landing=true
Channel support:
https://www.youtube.com/channel/UCWZokltV5kbpOgkDZG1YQmg/join
Discord:
https://discord.gg/KmtpmxfVb6
...
https://www.youtube.com/watch?v=NWnZAU3uH90
In this episode, we make sure everything works on interfaces and is fully replicated, and go on a wild bug hunt :)
Content:
0:00 Intro
1:00 Weapons on the ground
4:15 Interface pickup & drop
8:12 Pickup
33:09 SHOWCASE
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Buy me a coffee:
https://www.buymeacoffee.com/Angeiv
Patreon:
https://www.patreon.com/angeiv?fan_landing=true
Discord:
https://discord.gg/XBJyAuDXMh
Free tutorial repository:
https://dev.azure.com/SuperSeriousStudio/AGRTutorials/_git/AGRTutorials
UE4 forum thread:
https://forums.unrealengine.com/community/community-content-tools-and-tutorials/1781385-advanced-animation-techniques-and-multiplayer-with-free-download
If you liked the video, don't forget to give it a thumbs up.
Leave a comment if you have any questions or requests, or if you just want to share something about the topic.
Do you think I could improve something? Feel free to tell me about it!
Consider subscribing and sharing the video :)
...
https://www.youtube.com/watch?v=qt7K-VxH2oc
Unreal engine 4 development progress.. dev log #2 on "Advanced Game Ready Animation System".
Once the system is ready I will share it with the community for free.
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https://www.youtube.com/watch?v=lUpNGyXykuo
Here we start working with free animations, changing locomotion, and learn to setup new graph!
Topics for today:
0:00 Intro
3:34 Animation Starter Pack
7:44 Settings
10:55 Switching locomotion on input
20:48 Ik correction
25:24 Fixing ik aiming
40:10 Completely new animBP
49:25 Aim down sight Blend
1:02:00 MCO Mocap Basics
1:22:55 SHOWCASE
Everything in this episode works in multiplayer on listen and dedicated server.
It took only 8:18 to setup entire locomotion graph.
Download link: https://drive.google.com/file/d/1x4xHxIqinc3d18y4A6VCXr4iLlL3eEQt/view?usp=sharing
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https://www.youtube.com/watch?v=8anK3JbFQeM
A requested video on how to make quick turn based on input direction and button press.
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Like my work? Want to support me? You can buy me a coffee :)
https://www.buymeacoffee.com/Angeiv
Free advanced game ready components:
https://SuperSeriousStudio@dev.azure.com/SuperSeriousStudio/AGRTutorials/_git/AGRTutorials
My ue4 forum threat: https://forums.unrealengine.com/community/community-content-tools-and-tutorials/1781385-advanced-animation-techniques-and-multiplayer-with-free-download
If you liked the video, Please give it a thumbs up. Leave a comment if you have any questions or requests, or just want to share something about the topic :) If you think I could do something better - feel free to tell me about it!
And If you really liked it - please consider subscribing and sharing the video with people you think might find it relevant.
...
https://www.youtube.com/watch?v=RkWPk4-0Nx0
I am terribly sorry for the sound quality but I am still sick after COVID and that's the best I was able to assemble...
In this episode we start up a new project, and go thru the planning process and tools we will be using to track our progress.
Content:
0:00 Intro
1:19 Scope of project
3:54 Features
7:16 Not covered by this tutorial
9:59 Planning
Disclaimer - this is a part of a multi-episode dev log that took over 40 hours to complete. Best watched in order. The goal of the game is to make a 3v3 multiplayer game with melee combat, stat-based character interaction and team goals to pursue in the lifetime of a session. Abilities are made with the ABLE ability system. Networking supported by "advanced sessions" over Steam. The game uses replicated animation states, montages, and inventory/equipment from the AGR PRO plugin (Free). Characters created with Reallusion Character Creator 3.
Resources used:
• https://www.unrealengine.com/marketplace/en-US/product/able-ability-system
• https://www.unrealengine.com/marketplace/en-US/product/agr-pro
• https://www.unrealengine.com/marketplace/en-US/profile/Kubold
• https://www.unrealengine.com/marketplace/en-US/product/fantasy-and-medieval-artchitecture-kit
• https://www.unrealengine.com/marketplace/en-US/profile/Rimaye.Std
• https://www.unrealengine.com/marketplace/en-US/product/medieval-combat-sounds
• https://www.reallusion.com/
• https://www.unrealengine.com/marketplace/en-US/product/footsteps-sounds-with-blueprint-setup
• https://www.unrealengine.com/marketplace/en-US/product/medieval-weapons-ultimate-pack
If I missed any resources I definitely showed them in the process of creation of this video. I will try to update the list if found it incomplete.
-----------------------
If you like my content don't forget to like and subscribe! :)
AGR PRO was created thanks to the community support on Patreon:
https://www.patreon.com/angeiv?fan_landing=true
Channel support:
https://www.youtube.com/channel/UCWZokltV5kbpOgkDZG1YQmg/join
Discord:
https://discord.gg/KmtpmxfVb6
...
https://www.youtube.com/watch?v=RsIjVOyEcJ8
Just a quick mocap test for additive animations that will play with zombie sounds on the enemy characters randomly.
-----------------------
Buy me a coffee:
https://www.buymeacoffee.com/Angeiv
Patreon:
https://www.patreon.com/angeiv?fan_landing=true
Discord:
https://discord.gg/aEjb2TbzBV
Free tutorial repository:
https://dev.azure.com/SuperSeriousStudio/AGRTutorials/_git/AGRTutorials
Odysee: https://odysee.com/@AngeIV:4?r=J88QMkhmAcA2bHVgBRc6ntBWrw55W4uf
UE4 forum thread:
https://forums.unrealengine.com/community/community-content-tools-and-tutorials/1781385-advanced-animation-techniques-and-multiplayer-with-free-download
If you liked the video, don't forget to give it a thumbs up.
Leave a comment if you have any questions or requests, or if you just want to share something about the topic.
Do you think I could improve something? Feel free to tell me about it!
Consider subscribing and sharing the video :)
...
https://www.youtube.com/watch?v=q_hUpz_q4ic
Basis for archery in my project. Animation selection and project resources.
Disclaimer - this is a part of a multi-episode dev log that took over 40 hours to complete. Best watched in order. The goal of the game is to make a 3v3 multiplayer game with melee combat, stat-based character interaction and team goals to pursue in the lifetime of a session. Abilities are made with the ABLE ability system. Networking supported by "advanced sessions" over Steam. The game uses replicated animation states, montages, and inventory/equipment from the AGR PRO plugin (Free). Characters created with Reallusion Character Creator 3.
Resources used:
• https://www.unrealengine.com/marketplace/en-US/product/able-ability-system
• https://www.unrealengine.com/marketplace/en-US/product/agr-pro
• https://www.unrealengine.com/marketplace/en-US/profile/Kubold
• https://www.unrealengine.com/marketplace/en-US/product/fantasy-and-medieval-artchitecture-kit
• https://www.unrealengine.com/marketplace/en-US/profile/Rimaye.Std
• https://www.unrealengine.com/marketplace/en-US/product/medieval-combat-sounds
• https://www.reallusion.com/
• https://www.unrealengine.com/marketplace/en-US/product/footsteps-sounds-with-blueprint-setup
• https://www.unrealengine.com/marketplace/en-US/product/medieval-weapons-ultimate-pack
If I missed any resources I definitely showed them in the process of creation of this video. I will try to update the list if found it incomplete.
-----------------------
If you like my content don't forget to like and subscribe! :)
AGR PRO was created thanks to the community support on Patreon:
https://www.patreon.com/angeiv?fan_landing=true
Channel support:
https://www.youtube.com/channel/UCWZokltV5kbpOgkDZG1YQmg/join
Discord:
https://discord.gg/KmtpmxfVb6
...
https://www.youtube.com/watch?v=-VLzhWqt9AM
Adding attachments - equipping them, adding to weapons in a persistent way. A requited tutorial :)
Content:
0:00 Showcase & intro
2:04 Convert attachment actor to AGR item
6:46 Interaction update
10:52 Sockets and attaching
11:15 Droping previous attachment
15:32 Tests
16:10 Visibility fix
17:09 Showcase
18:07 Polishing mechanics, adding attachment rails
29:18 Showcase of updates
36:44 Closing notes & what's next
-----------------------
If you like my content don't forget to like and subscribe! :)
AGR PRO was created thanks to the community support on Patreon:
https://www.patreon.com/angeiv?fan_landing=true
Channel support:
https://www.youtube.com/channel/UCWZokltV5kbpOgkDZG1YQmg/join
Discord:
https://discord.gg/KmtpmxfVb6
...
https://www.youtube.com/watch?v=3g6RwxzH__Y