module/vgm/flac: https://mega.nz/file/gWowiJTJ#IO94qX9ojOicS2mdbbFjrTXUPudTFpV4lutMFDP0v74
Audio rendered with the Nuked-OPM core
Video rendered using Corrscope
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https://www.youtube.com/watch?v=1USi6X132MQ
MIDI: https://zumi.neocities.org/stuff/midi/
FLP/MP3/Unoptimized MIDI: https://drive.google.com/file/d/1ssIyDQb-sKZh1FF0uxXs5hB6m8bABHQ1/view?usp=sharing
I'm not the one playing the game! Gameplay footage by Paul Eales (PiE) was edited in: https://youtu.be/ep8yPN2KPm0?t=1418
The "+" stands for the MSGS sound set (GMGSx.sf2) used for the woosh SFX.
Katakis 3D (GBC, unreleased) stage 6 level music
Composed by Tufan Uysal (SoNiC)
Developed by Similis GmbH
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https://www.youtube.com/watch?v=YvSpchBnTgM
flp and midi for anyone who wants to fix it and maybe put in a romhack or somethin https://mega.nz/file/hexX2DoL#S3F2FMHc9uRtpWyFn_gKimLtaHitugW7-qyzy5uwOtM
this is like the third version that exists what i'm unoriginal lol
it sounds nerfed because I keep fighting with the fr/lg vanilla's 5 max directsound polyphony limit (I know it can be extended to 12 with a bit of hex editing but w/e)
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https://www.youtube.com/watch?v=UzwyytL44eA
module/vgm/flac: https://mega.nz/file/oL5HFZLb#zJFFTkflrwxM0qfvl9BXVOavq01JneahJGOuA3S2XOo
Composed by Chris Hülsbeck
Audio rendered with the Nuked-OPM core
Video rendered using Corrscope
Reuploaded to fix some minor mistakes
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https://www.youtube.com/watch?v=78M47v75Mgk
(not really made with gb studio)
https://github.com/ZoomTen/pokered-studio-edition/ very incomplete and buggy as all hell
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https://www.youtube.com/watch?v=BWcIJnNojVA