(English · Español): You are one of the many soldiers that were used in an experiment to test the functionality of the teletransportation machine, one more of those that never came back. You were killed in another dimension by demons and your meat was recycled together between the bundle of leftovers of others wretched like you to create zombie soldiers with the objective of exterminate the humanity under telepatic orders from demons. But your mind, for some reason, couldn't be altered. You wake up between the bloody leftovers of your fallen comrades, in one of the many facilities where the monsters "process" the meat to form their own soldiers. It's your chance to stop the production destroying the "factory" from the inside; that is, if you don't get killed again.
(Español): Eres uno de los muchos soldados que fueron utilizados en un experimento para probar la funcionalidad de la máquina de teletransporte, uno más de los que nunca volvieron. Fuiste asesinado en otra dimensión por demonios y tu carne fue reciclada junto al haz de sobras de otros desgraciados como tú para crear soldados zombis con el objetivo de exterminar a la humanidad bajo órdenes telepáticas de demonios. Pero tu mente, por alguna razón, no pudo ser alterada. Despiertas entre los restos ensangrentados de tus compañeros caídos, en una de las muchas instalaciones donde los monstruos "procesan" la carne para formar sus propios soldados. Es tu oportunidad de detener la producción destruyendo la "fábrica" desde dentro; eso si no te vuelven a matar.
―― Download Links ―――――――――――
⬤ Distrofia - by 00_Zombie_00 ⬎
https://www.moddb.com/addons/distrofia
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#Doom
#RetroShooter
#ClassicShooter
◽️ Map 20 ◽️ Series Playlist ▶ https://bit.ly/3CN5nKO
◽️ Doom Redux is a fantastic Megawad with progressive difficulty and well put together levels.
◽️ This is the HUD mod I'm using (Mortal HUD), made by me:
⬤ DoomWorld Mortal HUD ➠
https://www.doomworld.com/forum/topic/126452-mod-hud-mortal-hud-for-vanilla-doom-smooth-doom/
⬤ ModdB Mortal HUD ➠
https://www.moddb.com/mods/mod-hud-mortal-hud-for-vanilla-doom-smooth-doom
#Doom
#RetroShooter
#ClassicShooter
Doom Redux is a fantastic Megawad with progressive difficulty and well put together levels.
Series Playlist ▶ https://bit.ly/3CN5nKO ⬤ This is the HUD mod I'm using, made by me:
⬤ DoomWorld Mortal HUD ➠
https://www.doomworld.com/forum/topic/126452-mod-hud-mortal-hud-for-vanilla-doom-smooth-doom/
⬤ ModdB Mortal HUD ➠
https://www.moddb.com/mods/mod-hud-mortal-hud-for-vanilla-doom-smooth-doom
#Doom
#RetroShooter
#ClassicShooter
(English · Español): All Secrets · All Kills · Max Difficulty (Apocalypse) · Map 7 The City. I have added post processing effects to make the colors more realistic, subtle chromatic aberration and the light sources more vibrant. ASHES 2063 is a post apocalyptic Total Conversion that combines semi-realistic build engine style maps with fast paced Doom inspired combat. It takes influence from the Fallout and Stalker series.
(Español): Todos los secretos · Todas las muertes · Dificultad máxima (Apocalipsis) · Mapa 7 La Ciudad. He añadido efectos de post procesamiento para hacer los colores mas realistas, aberracion cromatica sutil y las fuentes de luz mas vibrantes. ASHES 2063 es una conversión total postapocalíptica que combina mapas semirrealistas con un combate rápido inspirado en Doom. Toma influencias de las series Fallout y Stalker.
―― Download Links ―――――――――――
⬤ [Moddb] - Ashes 2063 Official mod page ⬎
https://www.moddb.com/mods/ashes-2063
⬤ [Moddb] - Ashes 2063 Enriched download page ⬎
https://www.moddb.com/mods/ashes-2063/downloads/ashes-stand-alone-version-101
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#Doom
#DoomMod
#Retroshooter
Max Difficulty (Ultra Hard): 100% Kills, 100% Secrets, No Deaths. I have no idea who I am, or where I am, all I know is that I must kill.
[ES]: Dificultad máxima (Ultra Dificil): 100% Asesinatos, 100% Secretos, Ninguna Muerte. No tengo ni idea de quién soy, ni dónde estoy, lo único que sé es que debo matar.
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Prodeus is a first-person shooter of old, re-imagined using modern rendering techniques and technology. Spectacular sountrack composed by the legendary and mighty Andrew Hulshult.
[ES]: Prodeus es un shooter en primera persona de antaño, reimaginado utilizando técnicas y tecnología de renderizado modernas. Espectacular banda sonora compuesta por el legendario y poderoso Andrew Hulshult.
#PRODEUS
#Shooter
#Doom
(English · Español): All Secrets · All Kills · Max Difficulty (Apocalypse) · Map 8 Damage Control. I have added post processing effects to make the colors more realistic, subtle chromatic aberration and the light sources more vibrant. ASHES 2063 is a post apocalyptic Total Conversion that combines semi-realistic build engine style maps with fast paced Doom inspired combat. It takes influence from the Fallout and Stalker series.
(Español): Todos los secretos · Todas las muertes · Dificultad máxima (Apocalipsis) · Mapa 8 Damage Control. He añadido efectos de post procesamiento para hacer los colores mas realistas, aberracion cromatica sutil y las fuentes de luz mas vibrantes. ASHES 2063 es una conversión total postapocalíptica que combina mapas semirrealistas con un combate rápido inspirado en Doom. Toma influencias de las series Fallout y Stalker.
―― Download Links ―――――――――――
⬤ [Moddb] - Ashes 2063 Official mod page ⬎
https://www.moddb.com/mods/ashes-2063
⬤ [Moddb] - Ashes 2063 Enriched download page ⬎
https://www.moddb.com/mods/ashes-2063/downloads/ashes-stand-alone-version-101
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#Doom
#DoomMod
#Retroshooter
WAD Music Remastered - Unholy Realms - MAP 13 · Temple Of Leviathan.
Composed by John S. Weekley - PRIMEVAL. I hope you enjoy it and thanks for listening!
The project started with the original MIDI composition of the song, from there it's a long way. It's the sum of working with multiple soundfonts, different soundbanks, multiple midi channels, mono channels and stereo mixes, three-dimensional spatial audio adjustments, enhancement of some instruments, cleaning of static noise, enhancement of percussion, bass and guitars, refinement of lead and treble to make them more harmonious, compression, balance of mid frequencies and smooth filtering of high frequencies.
#Doom
#MidiMusic
#DoomMusic
Requiem in D'emon Major is a WAD with only one map, but high quality product. Very good artistic map design, good progression, intuitive to navigate with some challenging areas, very well adjusted difficulty, ammo and pickups. And a final boss battle room well put together. get the wad here ⬎⬎
―― Download Links ―――――――――――
⬤ Requiem in D'emon Major (RDM.wad) - by Briøche ⬎
https://www.doomworld.com/forum/topic/130597-requiem-in-demon-major-a-1-boom-format-map/
―― Have a look at my Doom HUD mod ――
⬤ DoomWorld Mortal HUD ⬎
https://www.doomworld.com/forum/topic/126452-mod-hud-mortal-hud-for-vanilla-doom-smooth-doom/
⬤ ModdB Mortal HUD ⬎
https://www.moddb.com/mods/mod-hud-mortal-hud-for-vanilla-doom-smooth-doom
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#Doom
#RetroShooter
#ClassicShooter
This is a personal project in which I have put a lot of love, many hours and a lot of dedication. I think the result is quite good, I'm very proud of it. I hope you like it and thanks for listening!
The project started with the original MIDI composition of the song, from there it's a long way. It's the sum of working with multiple soundfonts, different soundbanks, multiple midi channels, mono channels and stereo mixes, three-dimensional spatial audio adjustments, enhancement of some instruments, cleaning of static noise, enhancement of percussion, bass and guitars, refinement of lead and treble to make them more harmonious, compression, balance of mid frequencies and smooth filtering of high frequencies.
#Doom
#MidiMusic
#DoomMusic