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LBRY Claims • spectrum-style-attribute-clash-second

9664eb55b75501bfbdc9691621016d564acd35c7

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Created On
18 Mar 2020 03:46:36 UTC
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Spectrum-style Attribute Clash - Second attempt
This is another attempt at doing the attribute clash effect in LÖVE.
https://en.wikipedia.org/wiki/Attribute_clash

This time I've used canvases and a shader. Each time I draw a sprite it draws a 8x8 square on two canvases, one for the "ink" colour, the other for "paper". Then it draws the sprite itself in white on another canvas which is rendered to the screen. The shader then changes the white and black pixels on the screen to the corresponding pixels on the ink and paper canvases.

My code is a mess now but I'm happy this works. I'll have to rework the display stuff and maybe make a way to turn it on and off to run on lower spec devices
...
https://www.youtube.com/watch?v=ooguK7Hs2Jc
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video/mp4
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