The Serious Sam Collection The First Encounter Part 2
Serious Sam: The First Encounter is a first-person shooter video game developed by Croteam and originally published by Gathering of Developers, first released on Microsoft Windows on 21 March 2001. It had been in development since 1996 and had videos showing its early gameplay in 2000. The First Encounter was originally developed by Croteam as a demonstrator for their engine, which was why some countries saw its initial release priced at less than half the price of other games in the genre. This game was followed by a sequel, Serious Sam: The Second Encounter, released eleven months later.
The series follows the adventures of protagonist Sam "Serious" Stone and his fight against the forces of the notorious extraterrestrial overlord Mental, who seeks to destroy humanity. Sam travels through various locations in Ancient Egypt, fighting hordes of Mental's army with a wide arsenal of weapons including shotguns, a minigun, a rocket launcher, and a high-powered portable cannon.
Both The First Encounter and The Second Encounter were combined into one game and ported to the Xbox. High-definition remakes of both episodes were released in 2009 and 2010 on Microsoft Windows, and were later ported to the Xbox 360, Nintendo Switch, PlayStation 4, and Xbox One video game consoles.
Darksiders is a hack and slash action-adventure video game franchise created by Vigil Games, now developed by Gunfire Games, which consists of some of the original members of Vigil. The series is set on a post-apocalyptic Earth, where mankind faces near-extinction and angels fight a losing battle against the demon hordes for control over the world. Among them are the Four Horsemen of the Apocalypse, the last of the Nephilim who are tasked to bring balance to the universe.
The first installment in the franchise, Darksiders was released in 2010 for PlayStation 3, Xbox 360, and Microsoft Windows. Originally set in a modern-day Earth, a war breaks out between Heaven and Hell. War, one of the Four Horsemen of the Apocalypse, finds himself on Earth in the midst of the battle. After War is killed in the battle, the Charred Council blame him for destroying the balance and starting the apocalypse. War vows to find the one truly responsible, so he is sent back to Earth, where 100 years have passed, in his search to find them.
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Hellblade: Senua's Sacrifice is a action-adventure game developed and published by the British video game development studio Ninja Theory. Set in a dark fantasy world inspired by Norse mythology and Celtic culture, the game follows Senua, a Pict warrior who must make her way to Helheim by defeating otherworldly entities and facing their challenges, in order to rescue the soul of her dead lover from the goddess Hela. It was released worldwide for Microsoft Windows and PlayStation 4 in August 2017, Xbox One in April 2018, and Nintendo Switch in April 2019.
The game blends several genres, including hack and slash, puzzle solving, and psychological horror. Voice acting is an integral part of the game, while its cutscenes combine motion capture by Melina Juergens, and live action performances by other actors. The game's narrative serves as a metaphor for the character's struggle with psychosis, as Senua, who suffers from the condition but believes it to be a curse, is haunted by an entity known as the "Darkness", voices in her head known as "Furies", and memories from her past. To properly represent psychosis, developers worked closely with neuroscientists, mental health specialists, and people suffering from the condition.
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Hellblade: Senua's Sacrifice is a action-adventure game developed and published by the British video game development studio Ninja Theory. Set in a dark fantasy world inspired by Norse mythology and Celtic culture, the game follows Senua, a Pict warrior who must make her way to Helheim by defeating otherworldly entities and facing their challenges, in order to rescue the soul of her dead lover from the goddess Hela. It was released worldwide for Microsoft Windows and PlayStation 4 in August 2017, Xbox One in April 2018, and Nintendo Switch in April 2019.
The game blends several genres, including hack and slash, puzzle solving, and psychological horror. Voice acting is an integral part of the game, while its cutscenes combine motion capture by Melina Juergens, and live action performances by other actors. The game's narrative serves as a metaphor for the character's struggle with psychosis, as Senua, who suffers from the condition but believes it to be a curse, is haunted by an entity known as the "Darkness", voices in her head known as "Furies", and memories from her past. To properly represent psychosis, developers worked closely with neuroscientists, mental health specialists, and people suffering from the condition.
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The Last of Us is a 2013 action-adventure game developed by Naughty Dog and published by Sony Computer Entertainment. Players control Joel, a smuggler tasked with escorting a teenage girl, Ellie, across a post-apocalyptic United States. The Last of Us is played from a third-person perspective. Players use firearms and improvised weapons, and can use stealth to defend against hostile humans and cannibalistic creatures infected by a mutated fungus in the genus Cordyceps.
Following its announcement in December 2011, The Last of Us was widely anticipated. It was released for the PlayStation 3 in June 2013; a remastered version was released for the PlayStation 4 in July 2014.[a] It was praised for its narrative, gameplay, visuals, sound design, characterization, and depiction of female characters. The Last of Us became one of the best-selling video games, selling over 1.3 million units in its first week and 17 million by April 2018. The game won year-end accolades, including multiple Game of the Year awards, from several gaming publications, critics, and game award ceremonies. It has been cited as one of the greatest video games ever made.
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The Last of Us is a 2013 action-adventure game developed by Naughty Dog and published by Sony Computer Entertainment. Players control Joel, a smuggler tasked with escorting a teenage girl, Ellie, across a post-apocalyptic United States. The Last of Us is played from a third-person perspective. Players use firearms and improvised weapons, and can use stealth to defend against hostile humans and cannibalistic creatures infected by a mutated fungus in the genus Cordyceps.
Following its announcement in December 2011, The Last of Us was widely anticipated. It was released for the PlayStation 3 in June 2013; a remastered version was released for the PlayStation 4 in July 2014.[a] It was praised for its narrative, gameplay, visuals, sound design, characterization, and depiction of female characters. The Last of Us became one of the best-selling video games, selling over 1.3 million units in its first week and 17 million by April 2018. The game won year-end accolades, including multiple Game of the Year awards, from several gaming publications, critics, and game award ceremonies. It has been cited as one of the greatest video games ever made.
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The Last of Us is a 2013 action-adventure game developed by Naughty Dog and published by Sony Computer Entertainment. Players control Joel, a smuggler tasked with escorting a teenage girl, Ellie, across a post-apocalyptic United States. The Last of Us is played from a third-person perspective. Players use firearms and improvised weapons, and can use stealth to defend against hostile humans and cannibalistic creatures infected by a mutated fungus in the genus Cordyceps.
Following its announcement in December 2011, The Last of Us was widely anticipated. It was released for the PlayStation 3 in June 2013; a remastered version was released for the PlayStation 4 in July 2014.[a] It was praised for its narrative, gameplay, visuals, sound design, characterization, and depiction of female characters. The Last of Us became one of the best-selling video games, selling over 1.3 million units in its first week and 17 million by April 2018. The game won year-end accolades, including multiple Game of the Year awards, from several gaming publications, critics, and game award ceremonies. It has been cited as one of the greatest video games ever made.
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