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#Vulkan #GameEngine #GameDev
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https://www.youtube.com/watch?v=vPaRWwSjki4
In this video we finish up the game! Congrats to all of you who were able to get to this point! Leave me some feedback in the comments! Post-Mortem next video.
This is video 27 of the TypeScript Engine tutorial series.
TypeScript WebGL Game Engine Tutorial #27 - Game Wrap-Up
This video is part of a series where I step through the process of making a simple game from the ground up using TypeScript and WebGL.
? GitHub Repo: https://github.com/travisvroman/NamorvTech
⏯ Series Playlist:
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#Typescript #GameDev #BrowserGameDev
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https://www.youtube.com/watch?v=Ua6iRXPQwD8
Track ALL Ideas - Even BAD Ones
Keeping track of all of your ideas is super important, even the bad ones. Even if you think the game design idea is bad, track it anyway. Always track all ideas.
Please Like and Subscribe!
This video is part of my channel dedicated to giving back to the game development community with the experiences I have had in an effort to help new developers with my knowledge, thoughts and experience.
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https://www.youtube.com/watch?v=Le6nNWNj4qs
The idea of having focused idea generation time is key to efficient idea generation. When brainstorming ideas, it is best to do it all at once. This video describes why.
Please Like and Subscribe!
This video is part of my channel dedicated to giving back to the game development community with the experiences I have had in an effort to help new developers with my knowledge, thoughts and experience.
FOCUSED Idea Time (An Efficient Way to Generate Ideas)
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https://www.youtube.com/watch?v=LfY7cUeOZWk
In this video, we add a Texture System to manage textures as well as a few supporting bits such as a hashtable.
Kohi #035: Texture System (Vulkan Game Engine Series)
This video is part of a series where we make a game engine in C, using Vulkan. It is a tutorial-style game engine series where the Vulkan API is the primary graphics API used for rendering. OpenGL and DirectX may also eventually be added.
? Repo: https://github.com/travisvroman/kohi
? Commit: https://github.com/travisvroman/kohi/commit/e02b455d7bbc1a615ba3c2089af16e1f80d143ac
? Kohi Official Website: https://kohiengine.com/
? Kohi Official Forums: https://forums.kohiengine.com/
Learn more about channel memberships:
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⏯ Series Playlist:
https://www.youtube.com/watch?v=dHPuU-DJoBM&list=PLv8Ddw9K0JPg1BEO-RS-0MYs423cvLVtjPLv8Ddw9K0JPhk5lcp8eyuLQdS3HIyxLzH
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? Share this Video on Social Media: This option costs nothing, but helps a lot!
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#Vulkan #GameEngine #GameDev
...
https://www.youtube.com/watch?v=hDpzfAdW3vw
Make sure to watch this first ?https://www.youtube.com/watch?v=NvA5UGvWPH0
In this video I explain how to get setup on Windows using Visual Studio 2019 Community.
C Windows Setup - Introduction to C Series Episode 2.5
This video is part of a series where we learn C from a game development perspective.
⏯ Series Playlist:
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✔ WAYS TO SAY THANKS & SUPPORT THE CHANNEL:
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? A special thanks goes to the Channel's first Partner, Eearslya, as well as all the supporters who have joined.
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#IntroductionToC #LearnC #C #CLanguage
...
https://www.youtube.com/watch?v=JFOfnZPHtAc